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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the QtGui module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- #ifndef QOPENGLBUFFER_H
- #define QOPENGLBUFFER_H
- #include <QtCore/qglobal.h>
- #ifndef QT_NO_OPENGL
- #include <QtCore/qscopedpointer.h>
- #include <QtGui/qopengl.h>
- QT_BEGIN_NAMESPACE
- class QOpenGLBufferPrivate;
- class Q_GUI_EXPORT QOpenGLBuffer
- {
- public:
- enum Type
- {
- VertexBuffer = 0x8892, // GL_ARRAY_BUFFER
- IndexBuffer = 0x8893, // GL_ELEMENT_ARRAY_BUFFER
- PixelPackBuffer = 0x88EB, // GL_PIXEL_PACK_BUFFER
- PixelUnpackBuffer = 0x88EC // GL_PIXEL_UNPACK_BUFFER
- };
- QOpenGLBuffer();
- explicit QOpenGLBuffer(QOpenGLBuffer::Type type);
- QOpenGLBuffer(const QOpenGLBuffer &other);
- ~QOpenGLBuffer();
- QOpenGLBuffer &operator=(const QOpenGLBuffer &other);
- enum UsagePattern
- {
- StreamDraw = 0x88E0, // GL_STREAM_DRAW
- StreamRead = 0x88E1, // GL_STREAM_READ
- StreamCopy = 0x88E2, // GL_STREAM_COPY
- StaticDraw = 0x88E4, // GL_STATIC_DRAW
- StaticRead = 0x88E5, // GL_STATIC_READ
- StaticCopy = 0x88E6, // GL_STATIC_COPY
- DynamicDraw = 0x88E8, // GL_DYNAMIC_DRAW
- DynamicRead = 0x88E9, // GL_DYNAMIC_READ
- DynamicCopy = 0x88EA // GL_DYNAMIC_COPY
- };
- enum Access
- {
- ReadOnly = 0x88B8, // GL_READ_ONLY
- WriteOnly = 0x88B9, // GL_WRITE_ONLY
- ReadWrite = 0x88BA // GL_READ_WRITE
- };
- enum RangeAccessFlag
- {
- RangeRead = 0x0001, // GL_MAP_READ_BIT
- RangeWrite = 0x0002, // GL_MAP_WRITE_BIT
- RangeInvalidate = 0x0004, // GL_MAP_INVALIDATE_RANGE_BIT
- RangeInvalidateBuffer = 0x0008, // GL_MAP_INVALIDATE_BUFFER_BIT
- RangeFlushExplicit = 0x0010, // GL_MAP_FLUSH_EXPLICIT_BIT
- RangeUnsynchronized = 0x0020 // GL_MAP_UNSYNCHRONIZED_BIT
- };
- Q_DECLARE_FLAGS(RangeAccessFlags, RangeAccessFlag)
- QOpenGLBuffer::Type type() const;
- QOpenGLBuffer::UsagePattern usagePattern() const;
- void setUsagePattern(QOpenGLBuffer::UsagePattern value);
- bool create();
- bool isCreated() const;
- void destroy();
- bool bind();
- void release();
- static void release(QOpenGLBuffer::Type type);
- GLuint bufferId() const;
- int size() const;
- bool read(int offset, void *data, int count);
- void write(int offset, const void *data, int count);
- void allocate(const void *data, int count);
- inline void allocate(int count) { allocate(Q_NULLPTR, count); }
- void *map(QOpenGLBuffer::Access access);
- void *mapRange(int offset, int count, QOpenGLBuffer::RangeAccessFlags access);
- bool unmap();
- private:
- QOpenGLBufferPrivate *d_ptr;
- Q_DECLARE_PRIVATE(QOpenGLBuffer)
- };
- Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLBuffer::RangeAccessFlags)
- QT_END_NAMESPACE
- #endif // QT_NO_OPENGL
- #endif
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