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- Simple Framebuffer
- A simple frame-buffer describes a raw memory region that may be rendered to,
- with the assumption that the display hardware has already been set up to scan
- out from that buffer.
- Required properties:
- - compatible: "simple-framebuffer"
- - reg: Should contain the location and size of the framebuffer memory.
- - width: The width of the framebuffer in pixels.
- - height: The height of the framebuffer in pixels.
- - stride: The number of bytes in each line of the framebuffer.
- - format: The format of the framebuffer surface. Valid values are:
- - r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b).
- Example:
- framebuffer {
- compatible = "simple-framebuffer";
- reg = <0x1d385000 (1600 * 1200 * 2)>;
- width = <1600>;
- height = <1200>;
- stride = <(1600 * 2)>;
- format = "r5g6b5";
- };
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