input.h 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491
  1. /*
  2. * Copyright (c) 1999-2002 Vojtech Pavlik
  3. *
  4. * This program is free software; you can redistribute it and/or modify it
  5. * under the terms of the GNU General Public License version 2 as published by
  6. * the Free Software Foundation.
  7. */
  8. #ifndef _UAPI_INPUT_H
  9. #define _UAPI_INPUT_H
  10. #ifndef __KERNEL__
  11. #include <sys/time.h>
  12. #include <sys/ioctl.h>
  13. #include <sys/types.h>
  14. #include <linux/types.h>
  15. #endif
  16. #include "input-event-codes.h"
  17. /*
  18. * The event structure itself
  19. */
  20. struct input_event {
  21. struct timeval time;
  22. __u16 type;
  23. __u16 code;
  24. __s32 value;
  25. };
  26. /*
  27. * Protocol version.
  28. */
  29. #define EV_VERSION 0x010001
  30. /*
  31. * IOCTLs (0x00 - 0x7f)
  32. */
  33. struct input_id {
  34. __u16 bustype;
  35. __u16 vendor;
  36. __u16 product;
  37. __u16 version;
  38. };
  39. /**
  40. * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  41. * @value: latest reported value for the axis.
  42. * @minimum: specifies minimum value for the axis.
  43. * @maximum: specifies maximum value for the axis.
  44. * @fuzz: specifies fuzz value that is used to filter noise from
  45. * the event stream.
  46. * @flat: values that are within this value will be discarded by
  47. * joydev interface and reported as 0 instead.
  48. * @resolution: specifies resolution for the values reported for
  49. * the axis.
  50. *
  51. * Note that input core does not clamp reported values to the
  52. * [minimum, maximum] limits, such task is left to userspace.
  53. *
  54. * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
  55. * units per millimeter (units/mm), resolution for rotational axes
  56. * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
  57. */
  58. struct input_absinfo {
  59. __s32 value;
  60. __s32 minimum;
  61. __s32 maximum;
  62. __s32 fuzz;
  63. __s32 flat;
  64. __s32 resolution;
  65. };
  66. /**
  67. * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  68. * @scancode: scancode represented in machine-endian form.
  69. * @len: length of the scancode that resides in @scancode buffer.
  70. * @index: index in the keymap, may be used instead of scancode
  71. * @flags: allows to specify how kernel should handle the request. For
  72. * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  73. * should perform lookup in keymap by @index instead of @scancode
  74. * @keycode: key code assigned to this scancode
  75. *
  76. * The structure is used to retrieve and modify keymap data. Users have
  77. * option of performing lookup either by @scancode itself or by @index
  78. * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  79. * (depending on which element was used to perform lookup).
  80. */
  81. struct input_keymap_entry {
  82. #define INPUT_KEYMAP_BY_INDEX (1 << 0)
  83. __u8 flags;
  84. __u8 len;
  85. __u16 index;
  86. __u32 keycode;
  87. __u8 scancode[32];
  88. };
  89. struct input_mask {
  90. __u32 type;
  91. __u32 codes_size;
  92. __u64 codes_ptr;
  93. };
  94. #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
  95. #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
  96. #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
  97. #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
  98. #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
  99. #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
  100. #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
  101. #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
  102. #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
  103. #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
  104. #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
  105. #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
  106. /**
  107. * EVIOCGMTSLOTS(len) - get MT slot values
  108. * @len: size of the data buffer in bytes
  109. *
  110. * The ioctl buffer argument should be binary equivalent to
  111. *
  112. * struct input_mt_request_layout {
  113. * __u32 code;
  114. * __s32 values[num_slots];
  115. * };
  116. *
  117. * where num_slots is the (arbitrary) number of MT slots to extract.
  118. *
  119. * The ioctl size argument (len) is the size of the buffer, which
  120. * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
  121. * too small to fit all available slots, the first num_slots are
  122. * returned.
  123. *
  124. * Before the call, code is set to the wanted ABS_MT event type. On
  125. * return, values[] is filled with the slot values for the specified
  126. * ABS_MT code.
  127. *
  128. * If the request code is not an ABS_MT value, -EINVAL is returned.
  129. */
  130. #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
  131. #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
  132. #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
  133. #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
  134. #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
  135. #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
  136. #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
  137. #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
  138. #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
  139. #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
  140. #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
  141. #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
  142. #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
  143. /**
  144. * EVIOCGMASK - Retrieve current event mask
  145. *
  146. * This ioctl allows user to retrieve the current event mask for specific
  147. * event type. The argument must be of type "struct input_mask" and
  148. * specifies the event type to query, the address of the receive buffer and
  149. * the size of the receive buffer.
  150. *
  151. * The event mask is a per-client mask that specifies which events are
  152. * forwarded to the client. Each event code is represented by a single bit
  153. * in the event mask. If the bit is set, the event is passed to the client
  154. * normally. Otherwise, the event is filtered and will never be queued on
  155. * the client's receive buffer.
  156. *
  157. * Event masks do not affect global state of the input device. They only
  158. * affect the file descriptor they are applied to.
  159. *
  160. * The default event mask for a client has all bits set, i.e. all events
  161. * are forwarded to the client. If the kernel is queried for an unknown
  162. * event type or if the receive buffer is larger than the number of
  163. * event codes known to the kernel, the kernel returns all zeroes for those
  164. * codes.
  165. *
  166. * At maximum, codes_size bytes are copied.
  167. *
  168. * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
  169. * if the receive-buffer points to invalid memory, or EINVAL if the kernel
  170. * does not implement the ioctl.
  171. */
  172. #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
  173. /**
  174. * EVIOCSMASK - Set event mask
  175. *
  176. * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
  177. * current event mask, this changes the client's event mask for a specific
  178. * type. See EVIOCGMASK for a description of event-masks and the
  179. * argument-type.
  180. *
  181. * This ioctl provides full forward compatibility. If the passed event type
  182. * is unknown to the kernel, or if the number of event codes specified in
  183. * the mask is bigger than what is known to the kernel, the ioctl is still
  184. * accepted and applied. However, any unknown codes are left untouched and
  185. * stay cleared. That means, the kernel always filters unknown codes
  186. * regardless of what the client requests. If the new mask doesn't cover
  187. * all known event-codes, all remaining codes are automatically cleared and
  188. * thus filtered.
  189. *
  190. * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
  191. * returned if the receive-buffer points to invalid memory. EINVAL is returned
  192. * if the kernel does not implement the ioctl.
  193. */
  194. #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
  195. #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
  196. /*
  197. * IDs.
  198. */
  199. #define ID_BUS 0
  200. #define ID_VENDOR 1
  201. #define ID_PRODUCT 2
  202. #define ID_VERSION 3
  203. #define BUS_PCI 0x01
  204. #define BUS_ISAPNP 0x02
  205. #define BUS_USB 0x03
  206. #define BUS_HIL 0x04
  207. #define BUS_BLUETOOTH 0x05
  208. #define BUS_VIRTUAL 0x06
  209. #define BUS_ISA 0x10
  210. #define BUS_I8042 0x11
  211. #define BUS_XTKBD 0x12
  212. #define BUS_RS232 0x13
  213. #define BUS_GAMEPORT 0x14
  214. #define BUS_PARPORT 0x15
  215. #define BUS_AMIGA 0x16
  216. #define BUS_ADB 0x17
  217. #define BUS_I2C 0x18
  218. #define BUS_HOST 0x19
  219. #define BUS_GSC 0x1A
  220. #define BUS_ATARI 0x1B
  221. #define BUS_SPI 0x1C
  222. #define BUS_RMI 0x1D
  223. #define BUS_CEC 0x1E
  224. #define BUS_INTEL_ISHTP 0x1F
  225. /*
  226. * MT_TOOL types
  227. */
  228. #define MT_TOOL_FINGER 0
  229. #define MT_TOOL_PEN 1
  230. #define MT_TOOL_PALM 2
  231. #define MT_TOOL_MAX 2
  232. /*
  233. * Values describing the status of a force-feedback effect
  234. */
  235. #define FF_STATUS_STOPPED 0x00
  236. #define FF_STATUS_PLAYING 0x01
  237. #define FF_STATUS_MAX 0x01
  238. /*
  239. * Structures used in ioctls to upload effects to a device
  240. * They are pieces of a bigger structure (called ff_effect)
  241. */
  242. /*
  243. * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
  244. * should not be used and have unspecified results.
  245. */
  246. /**
  247. * struct ff_replay - defines scheduling of the force-feedback effect
  248. * @length: duration of the effect
  249. * @delay: delay before effect should start playing
  250. */
  251. struct ff_replay {
  252. __u16 length;
  253. __u16 delay;
  254. };
  255. /**
  256. * struct ff_trigger - defines what triggers the force-feedback effect
  257. * @button: number of the button triggering the effect
  258. * @interval: controls how soon the effect can be re-triggered
  259. */
  260. struct ff_trigger {
  261. __u16 button;
  262. __u16 interval;
  263. };
  264. /**
  265. * struct ff_envelope - generic force-feedback effect envelope
  266. * @attack_length: duration of the attack (ms)
  267. * @attack_level: level at the beginning of the attack
  268. * @fade_length: duration of fade (ms)
  269. * @fade_level: level at the end of fade
  270. *
  271. * The @attack_level and @fade_level are absolute values; when applying
  272. * envelope force-feedback core will convert to positive/negative
  273. * value based on polarity of the default level of the effect.
  274. * Valid range for the attack and fade levels is 0x0000 - 0x7fff
  275. */
  276. struct ff_envelope {
  277. __u16 attack_length;
  278. __u16 attack_level;
  279. __u16 fade_length;
  280. __u16 fade_level;
  281. };
  282. /**
  283. * struct ff_constant_effect - defines parameters of a constant force-feedback effect
  284. * @level: strength of the effect; may be negative
  285. * @envelope: envelope data
  286. */
  287. struct ff_constant_effect {
  288. __s16 level;
  289. struct ff_envelope envelope;
  290. };
  291. /**
  292. * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
  293. * @start_level: beginning strength of the effect; may be negative
  294. * @end_level: final strength of the effect; may be negative
  295. * @envelope: envelope data
  296. */
  297. struct ff_ramp_effect {
  298. __s16 start_level;
  299. __s16 end_level;
  300. struct ff_envelope envelope;
  301. };
  302. /**
  303. * struct ff_condition_effect - defines a spring or friction force-feedback effect
  304. * @right_saturation: maximum level when joystick moved all way to the right
  305. * @left_saturation: same for the left side
  306. * @right_coeff: controls how fast the force grows when the joystick moves
  307. * to the right
  308. * @left_coeff: same for the left side
  309. * @deadband: size of the dead zone, where no force is produced
  310. * @center: position of the dead zone
  311. */
  312. struct ff_condition_effect {
  313. __u16 right_saturation;
  314. __u16 left_saturation;
  315. __s16 right_coeff;
  316. __s16 left_coeff;
  317. __u16 deadband;
  318. __s16 center;
  319. };
  320. /**
  321. * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
  322. * @waveform: kind of the effect (wave)
  323. * @period: period of the wave (ms)
  324. * @magnitude: peak value
  325. * @offset: mean value of the wave (roughly)
  326. * @phase: 'horizontal' shift
  327. * @envelope: envelope data
  328. * @custom_len: number of samples (FF_CUSTOM only)
  329. * @custom_data: buffer of samples (FF_CUSTOM only)
  330. *
  331. * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
  332. * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
  333. * for the time being as no driver supports it yet.
  334. *
  335. * Note: the data pointed by custom_data is copied by the driver.
  336. * You can therefore dispose of the memory after the upload/update.
  337. */
  338. struct ff_periodic_effect {
  339. __u16 waveform;
  340. __u16 period;
  341. __s16 magnitude;
  342. __s16 offset;
  343. __u16 phase;
  344. struct ff_envelope envelope;
  345. __u32 custom_len;
  346. __s16 __user *custom_data;
  347. };
  348. /**
  349. * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
  350. * @strong_magnitude: magnitude of the heavy motor
  351. * @weak_magnitude: magnitude of the light one
  352. *
  353. * Some rumble pads have two motors of different weight. Strong_magnitude
  354. * represents the magnitude of the vibration generated by the heavy one.
  355. */
  356. struct ff_rumble_effect {
  357. __u16 strong_magnitude;
  358. __u16 weak_magnitude;
  359. };
  360. /**
  361. * struct ff_effect - defines force feedback effect
  362. * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
  363. * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
  364. * @id: an unique id assigned to an effect
  365. * @direction: direction of the effect
  366. * @trigger: trigger conditions (struct ff_trigger)
  367. * @replay: scheduling of the effect (struct ff_replay)
  368. * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
  369. * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
  370. * defining effect parameters
  371. *
  372. * This structure is sent through ioctl from the application to the driver.
  373. * To create a new effect application should set its @id to -1; the kernel
  374. * will return assigned @id which can later be used to update or delete
  375. * this effect.
  376. *
  377. * Direction of the effect is encoded as follows:
  378. * 0 deg -> 0x0000 (down)
  379. * 90 deg -> 0x4000 (left)
  380. * 180 deg -> 0x8000 (up)
  381. * 270 deg -> 0xC000 (right)
  382. */
  383. struct ff_effect {
  384. __u16 type;
  385. __s16 id;
  386. __u16 direction;
  387. struct ff_trigger trigger;
  388. struct ff_replay replay;
  389. union {
  390. struct ff_constant_effect constant;
  391. struct ff_ramp_effect ramp;
  392. struct ff_periodic_effect periodic;
  393. struct ff_condition_effect condition[2]; /* One for each axis */
  394. struct ff_rumble_effect rumble;
  395. } u;
  396. };
  397. /*
  398. * Force feedback effect types
  399. */
  400. #define FF_RUMBLE 0x50
  401. #define FF_PERIODIC 0x51
  402. #define FF_CONSTANT 0x52
  403. #define FF_SPRING 0x53
  404. #define FF_FRICTION 0x54
  405. #define FF_DAMPER 0x55
  406. #define FF_INERTIA 0x56
  407. #define FF_RAMP 0x57
  408. #define FF_EFFECT_MIN FF_RUMBLE
  409. #define FF_EFFECT_MAX FF_RAMP
  410. /*
  411. * Force feedback periodic effect types
  412. */
  413. #define FF_SQUARE 0x58
  414. #define FF_TRIANGLE 0x59
  415. #define FF_SINE 0x5a
  416. #define FF_SAW_UP 0x5b
  417. #define FF_SAW_DOWN 0x5c
  418. #define FF_CUSTOM 0x5d
  419. #define FF_WAVEFORM_MIN FF_SQUARE
  420. #define FF_WAVEFORM_MAX FF_CUSTOM
  421. /*
  422. * Set ff device properties
  423. */
  424. #define FF_GAIN 0x60
  425. #define FF_AUTOCENTER 0x61
  426. /*
  427. * ff->playback(effect_id = FF_GAIN) is the first effect_id to
  428. * cause a collision with another ff method, in this case ff->set_gain().
  429. * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
  430. * and thus the total number of effects should never exceed FF_GAIN.
  431. */
  432. #define FF_MAX_EFFECTS FF_GAIN
  433. #define FF_MAX 0x7f
  434. #define FF_CNT (FF_MAX+1)
  435. #endif /* _UAPI_INPUT_H */