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- #ifndef _SELECT_GUN_H_
- #define _SELECT_GUN_H_
- #include <stdint.h>
- //------------------------------------------------------------------------------
- //--- //For Audi for Audi customization ---
- //------------------------------------------------------------------------------
- #define ShmSelectGunInfoKey (1014)
- #define SEL_GUN_RELEASE (0x00)
- #define SEL_GUN_CONFIRM (0x01)
- #define SEL_GUN_ATHOR (0x02)
- #define SEL_GUN_PLUG_IT (0x03)
- //#define SEL_GUN_CHARGING (0x04)
- //#define SEL_GUN_CHARGING_COMP (0x05)
- #define LEFT_GUN_NUM (0)
- #define RIGHT_GUN_NUM (1)
- #define SEL_GUN_TIMEOUT (120)
- #define DESTROY_ALL_SEL (0x03)
- #define FAIL_BALANCE_PRICES (-65535.00)
- //------------------------------------------------------------------------------
- //--- remote control ---
- //------------------------------------------------------------------------------
- //#define RT_NON_ACTION 0x00
- //#define RT_HARDWARE_REBOOT 0x01
- //#define RT_SOFTWARE_RESTART 0x02
- //------------------------------------------------------------------------------
- //--- power cabinet Ethernet device status ---
- //------------------------------------------------------------------------------
- #define DEV_ST_DISABLE 0x00
- #define DEV_ST_ENABLE_USE 0x01
- #define DEV_ST_ENABLE_NO_USE 0x02
- #define EV_BOARD_STOP_CHARGING 1
- #define POWER_CABINET_STOP_CHARGING 2
- //------------------------------------------------------------------------------
- typedef struct StEthDevStatus {
- uint8_t Backend;
- uint8_t Ethernet;
- uint8_t Wifi;
- uint8_t FourG;
- } EthDevStatus;
- typedef struct StSelGunInfo {
- uint8_t LeftGun;
- uint8_t RightGun;
- uint8_t Reserved[2];
- } SelGunInfo;
- typedef struct StPricesInfo {
- //uint8_t Currency;
- float UserPrices; //unit = 0.01 dollar, value / 100
- //float TotalCost; //unit = 0.01 dollar, value / 100
- float Balance; //unit = 0.01 dollar, value / 100
- //float DefaultPrices; //unit = 0.01 dollar, value / 100
- float Discount;
- int TransactionId;
- float EnergyCost;
- float ParkingFee;
- float RemainAmount;
- } PricesInfo;
- //typedef struct StOperativeInfo {
- // uint8_t ChangeReq;
- // uint8_t ConnectorID;
- // uint8_t AvailabilityReq;
- // uint8_t Reserved;
- //} OperativeInfo;
- //typedef struct StStartCharge {
- // uint8_t ConnectorID;
- // uint8_t Status;
- // uint8_t Reserved[2];
- //} StartCharge;
- typedef struct StRemoteSetup {
- //uint8_t Execution;
- //uint8_t BtnStopCharging;
- uint16_t ConnectionTimeout;
- //float DefaultPrices;
- //OperativeInfo Operative;
- //StartCharge StartCharge;
- uint8_t Reserved[2];
- } RemoteSetup;
- typedef struct StAudiCustInfo {
- SelGunInfo SelGunInfo;
- PricesInfo PricesInfo[2];
- RemoteSetup RemoteSetup;
- EthDevStatus EthDevStatus;
- uint8_t AuthorStateFromCabinet[2];
- uint8_t WaitDoCommPermission[2]; //等待主櫃回覆再進入充電檢測
- //uint8_t Reserved; //保留
- } SelectGunInfo;
- //------------------------------------------------------------------------------
- //int WaitAuthorPageState(void);
- //void destroySelGun(uint8_t curGun);
- //int waitRightGunPlugIt(uint8_t curGun);
- //int waitLeftGunPlugIt(uint8_t curGun);
- //void setSelGunWaitToAuthor(uint8_t curSel);
- //int getConfirmSelectedGun(uint8_t curSel);
- //void confirmSelGun(uint8_t selGun);
- #endif /* _SELECT_GUN_H_ */
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