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- /*-----------------------------------------------------------------------------
- * MurmurHash3 was written by Austin Appleby, and is placed in the public
- * domain.
- *
- * This is a c++ implementation of MurmurHash3_128 with support for progressive
- * processing based on PMurHash implementation written by Shane Day.
- */
- /* ------------------------------------------------------------------------- */
- // Microsoft Visual Studio
- #if defined(_MSC_VER) && (_MSC_VER < 1600)
- typedef unsigned char uint8_t;
- typedef unsigned int uint32_t;
- typedef unsigned __int64 uint64_t;
- // Other compilers
- #else // defined(_MSC_VER)
- #include <stdint.h>
- #endif // !defined(_MSC_VER)
- /* ------------------------------------------------------------------------- */
- /* Formal prototypes */
- // PMurHash128x64
- void PMurHash128x64_Process(uint64_t ph[2], uint64_t pcarry[2], const void *key, int len);
- void PMurHash128x64_Result(const uint64_t ph[2], const uint64_t pcarry[2], uint32_t total_length, uint64_t out[2]);
- void PMurHash128x64(const void * key, const int len, uint32_t seed, void * out);
- // PMurHash128x86
- void PMurHash128x86_Process(uint32_t ph[4], uint32_t pcarry[4], const void *key, int len);
- void PMurHash128x86_Result(const uint32_t ph[4], const uint32_t pcarry[4], uint32_t total_length, uint32_t out[4]);
- void PMurHash128x86(const void * key, const int len, uint32_t seed, void * out);
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