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- .TH PCRESTACK 3 "24 June 2012" "PCRE 8.30"
- .SH NAME
- PCRE - Perl-compatible regular expressions
- .SH "PCRE DISCUSSION OF STACK USAGE"
- .rs
- .sp
- When you call \fBpcre[16|32]_exec()\fP, it makes use of an internal function
- called \fBmatch()\fP. This calls itself recursively at branch points in the
- pattern, in order to remember the state of the match so that it can back up and
- try a different alternative if the first one fails. As matching proceeds deeper
- and deeper into the tree of possibilities, the recursion depth increases. The
- \fBmatch()\fP function is also called in other circumstances, for example,
- whenever a parenthesized sub-pattern is entered, and in certain cases of
- repetition.
- .P
- Not all calls of \fBmatch()\fP increase the recursion depth; for an item such
- as a* it may be called several times at the same level, after matching
- different numbers of a's. Furthermore, in a number of cases where the result of
- the recursive call would immediately be passed back as the result of the
- current call (a "tail recursion"), the function is just restarted instead.
- .P
- The above comments apply when \fBpcre[16|32]_exec()\fP is run in its normal
- interpretive manner. If the pattern was studied with the
- PCRE_STUDY_JIT_COMPILE option, and just-in-time compiling was successful, and
- the options passed to \fBpcre[16|32]_exec()\fP were not incompatible, the matching
- process uses the JIT-compiled code instead of the \fBmatch()\fP function. In
- this case, the memory requirements are handled entirely differently. See the
- .\" HREF
- \fBpcrejit\fP
- .\"
- documentation for details.
- .P
- The \fBpcre[16|32]_dfa_exec()\fP function operates in an entirely different way,
- and uses recursion only when there is a regular expression recursion or
- subroutine call in the pattern. This includes the processing of assertion and
- "once-only" subpatterns, which are handled like subroutine calls. Normally,
- these are never very deep, and the limit on the complexity of
- \fBpcre[16|32]_dfa_exec()\fP is controlled by the amount of workspace it is given.
- However, it is possible to write patterns with runaway infinite recursions;
- such patterns will cause \fBpcre[16|32]_dfa_exec()\fP to run out of stack. At
- present, there is no protection against this.
- .P
- The comments that follow do NOT apply to \fBpcre[16|32]_dfa_exec()\fP; they are
- relevant only for \fBpcre[16|32]_exec()\fP without the JIT optimization.
- .
- .
- .SS "Reducing \fBpcre[16|32]_exec()\fP's stack usage"
- .rs
- .sp
- Each time that \fBmatch()\fP is actually called recursively, it uses memory
- from the process stack. For certain kinds of pattern and data, very large
- amounts of stack may be needed, despite the recognition of "tail recursion".
- You can often reduce the amount of recursion, and therefore the amount of stack
- used, by modifying the pattern that is being matched. Consider, for example,
- this pattern:
- .sp
- ([^<]|<(?!inet))+
- .sp
- It matches from wherever it starts until it encounters "<inet" or the end of
- the data, and is the kind of pattern that might be used when processing an XML
- file. Each iteration of the outer parentheses matches either one character that
- is not "<" or a "<" that is not followed by "inet". However, each time a
- parenthesis is processed, a recursion occurs, so this formulation uses a stack
- frame for each matched character. For a long string, a lot of stack is
- required. Consider now this rewritten pattern, which matches exactly the same
- strings:
- .sp
- ([^<]++|<(?!inet))+
- .sp
- This uses very much less stack, because runs of characters that do not contain
- "<" are "swallowed" in one item inside the parentheses. Recursion happens only
- when a "<" character that is not followed by "inet" is encountered (and we
- assume this is relatively rare). A possessive quantifier is used to stop any
- backtracking into the runs of non-"<" characters, but that is not related to
- stack usage.
- .P
- This example shows that one way of avoiding stack problems when matching long
- subject strings is to write repeated parenthesized subpatterns to match more
- than one character whenever possible.
- .
- .
- .SS "Compiling PCRE to use heap instead of stack for \fBpcre[16|32]_exec()\fP"
- .rs
- .sp
- In environments where stack memory is constrained, you might want to compile
- PCRE to use heap memory instead of stack for remembering back-up points when
- \fBpcre[16|32]_exec()\fP is running. This makes it run a lot more slowly, however.
- Details of how to do this are given in the
- .\" HREF
- \fBpcrebuild\fP
- .\"
- documentation. When built in this way, instead of using the stack, PCRE obtains
- and frees memory by calling the functions that are pointed to by the
- \fBpcre[16|32]_stack_malloc\fP and \fBpcre[16|32]_stack_free\fP variables. By
- default, these point to \fBmalloc()\fP and \fBfree()\fP, but you can replace
- the pointers to cause PCRE to use your own functions. Since the block sizes are
- always the same, and are always freed in reverse order, it may be possible to
- implement customized memory handlers that are more efficient than the standard
- functions.
- .
- .
- .SS "Limiting \fBpcre[16|32]_exec()\fP's stack usage"
- .rs
- .sp
- You can set limits on the number of times that \fBmatch()\fP is called, both in
- total and recursively. If a limit is exceeded, \fBpcre[16|32]_exec()\fP returns an
- error code. Setting suitable limits should prevent it from running out of
- stack. The default values of the limits are very large, and unlikely ever to
- operate. They can be changed when PCRE is built, and they can also be set when
- \fBpcre[16|32]_exec()\fP is called. For details of these interfaces, see the
- .\" HREF
- \fBpcrebuild\fP
- .\"
- documentation and the
- .\" HTML <a href="pcreapi.html#extradata">
- .\" </a>
- section on extra data for \fBpcre[16|32]_exec()\fP
- .\"
- in the
- .\" HREF
- \fBpcreapi\fP
- .\"
- documentation.
- .P
- As a very rough rule of thumb, you should reckon on about 500 bytes per
- recursion. Thus, if you want to limit your stack usage to 8Mb, you should set
- the limit at 16000 recursions. A 64Mb stack, on the other hand, can support
- around 128000 recursions.
- .P
- In Unix-like environments, the \fBpcretest\fP test program has a command line
- option (\fB-S\fP) that can be used to increase the size of its stack. As long
- as the stack is large enough, another option (\fB-M\fP) can be used to find the
- smallest limits that allow a particular pattern to match a given subject
- string. This is done by calling \fBpcre[16|32]_exec()\fP repeatedly with different
- limits.
- .
- .
- .SS "Obtaining an estimate of stack usage"
- .rs
- .sp
- The actual amount of stack used per recursion can vary quite a lot, depending
- on the compiler that was used to build PCRE and the optimization or debugging
- options that were set for it. The rule of thumb value of 500 bytes mentioned
- above may be larger or smaller than what is actually needed. A better
- approximation can be obtained by running this command:
- .sp
- pcretest -m -C
- .sp
- The \fB-C\fP option causes \fBpcretest\fP to output information about the
- options with which PCRE was compiled. When \fB-m\fP is also given (before
- \fB-C\fP), information about stack use is given in a line like this:
- .sp
- Match recursion uses stack: approximate frame size = 640 bytes
- .sp
- The value is approximate because some recursions need a bit more (up to perhaps
- 16 more bytes).
- .P
- If the above command is given when PCRE is compiled to use the heap instead of
- the stack for recursion, the value that is output is the size of each block
- that is obtained from the heap.
- .
- .
- .SS "Changing stack size in Unix-like systems"
- .rs
- .sp
- In Unix-like environments, there is not often a problem with the stack unless
- very long strings are involved, though the default limit on stack size varies
- from system to system. Values from 8Mb to 64Mb are common. You can find your
- default limit by running the command:
- .sp
- ulimit -s
- .sp
- Unfortunately, the effect of running out of stack is often SIGSEGV, though
- sometimes a more explicit error message is given. You can normally increase the
- limit on stack size by code such as this:
- .sp
- struct rlimit rlim;
- getrlimit(RLIMIT_STACK, &rlim);
- rlim.rlim_cur = 100*1024*1024;
- setrlimit(RLIMIT_STACK, &rlim);
- .sp
- This reads the current limits (soft and hard) using \fBgetrlimit()\fP, then
- attempts to increase the soft limit to 100Mb using \fBsetrlimit()\fP. You must
- do this before calling \fBpcre[16|32]_exec()\fP.
- .
- .
- .SS "Changing stack size in Mac OS X"
- .rs
- .sp
- Using \fBsetrlimit()\fP, as described above, should also work on Mac OS X. It
- is also possible to set a stack size when linking a program. There is a
- discussion about stack sizes in Mac OS X at this web site:
- .\" HTML <a href="http://developer.apple.com/qa/qa2005/qa1419.html">
- .\" </a>
- http://developer.apple.com/qa/qa2005/qa1419.html.
- .\"
- .
- .
- .SH AUTHOR
- .rs
- .sp
- .nf
- Philip Hazel
- University Computing Service
- Cambridge CB2 3QH, England.
- .fi
- .
- .
- .SH REVISION
- .rs
- .sp
- .nf
- Last updated: 24 June 2012
- Copyright (c) 1997-2012 University of Cambridge.
- .fi
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