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- #include <stdio.h>
- #include <stdlib.h>
- #include <stddef.h>
- #include <string.h>
- #include "json.h"
- int main(int argc, char **argv)
- {
- MC_SET_DEBUG(1);
- /*
- * Check that replacing an existing object keeps the key valid,
- * and that it keeps the order the same.
- */
- json_object *my_object = json_object_new_object();
- json_object_object_add(my_object, "foo1", json_object_new_string("bar1"));
- json_object_object_add(my_object, "foo2", json_object_new_string("bar2"));
- json_object_object_add(my_object, "deleteme", json_object_new_string("bar2"));
- json_object_object_add(my_object, "foo3", json_object_new_string("bar3"));
- printf("==== delete-in-loop test starting ====\n");
- int orig_count = 0;
- json_object_object_foreach(my_object, key0, val0)
- {
- printf("Key at index %d is [%s] %d", orig_count, key0, (val0 == NULL));
- if (strcmp(key0, "deleteme") == 0)
- {
- json_object_object_del(my_object, key0);
- printf(" (deleted)\n");
- }
- else
- printf(" (kept)\n");
- orig_count++;
- }
- printf("==== replace-value first loop starting ====\n");
- const char *original_key = NULL;
- orig_count = 0;
- json_object_object_foreach(my_object, key, val)
- {
- printf("Key at index %d is [%s] %d\n", orig_count, key, (val == NULL));
- orig_count++;
- if (strcmp(key, "foo2") != 0)
- continue;
- printf("replacing value for key [%s]\n", key);
- original_key = key;
- json_object_object_add(my_object, key, json_object_new_string("zzz"));
- }
- printf("==== second loop starting ====\n");
- int new_count = 0;
- int retval = 0;
- json_object_object_foreach(my_object, key2, val2)
- {
- printf("Key at index %d is [%s] %d\n", new_count, key2, (val2 == NULL));
- new_count++;
- if (strcmp(key2, "foo2") != 0)
- continue;
- printf("pointer for key [%s] does %smatch\n", key2,
- (key2 == original_key) ? "" : "NOT ");
- if (key2 != original_key)
- retval = 1;
- }
- if (new_count != orig_count)
- {
- printf("mismatch between original count (%d) and new count (%d)\n",
- orig_count, new_count);
- retval = 1;
- }
- json_object_put( my_object );
- return retval;
- }
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