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- #include "includes.h"
- #include "dbutil.h"
- #include "queue.h"
- void initqueue(struct Queue* queue) {
- queue->head = NULL;
- queue->tail = NULL;
- queue->count = 0;
- }
- int isempty(const struct Queue* queue) {
- return (queue->head == NULL);
- }
-
- void* dequeue(struct Queue* queue) {
- void* ret;
- struct Link* oldhead;
- dropbear_assert(!isempty(queue));
-
- ret = queue->head->item;
- oldhead = queue->head;
-
- if (oldhead->link != NULL) {
- queue->head = oldhead->link;
- } else {
- queue->head = NULL;
- queue->tail = NULL;
- TRACE(("empty queue dequeing"))
- }
- m_free(oldhead);
- queue->count--;
- return ret;
- }
- void *examine(const struct Queue* queue) {
- dropbear_assert(!isempty(queue));
- return queue->head->item;
- }
- void enqueue(struct Queue* queue, void* item) {
- struct Link* newlink;
- newlink = (struct Link*)m_malloc(sizeof(struct Link));
- newlink->item = item;
- newlink->link = NULL;
- if (queue->tail != NULL) {
- queue->tail->link = newlink;
- }
- queue->tail = newlink;
- if (queue->head == NULL) {
- queue->head = newlink;
- }
- queue->count++;
- }
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