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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing#kwsys for details. */
- #ifndef cmsys_SystemTools_hxx
- #define cmsys_SystemTools_hxx
- #include <cmsys/Configure.hxx>
- #include <iosfwd>
- #include <map>
- #include <string>
- #include <vector>
- #include <cmsys/String.hxx>
- #include <sys/types.h>
- // include sys/stat.h after sys/types.h
- #include <sys/stat.h>
- #if !defined(_WIN32) || defined(__CYGWIN__)
- #include <unistd.h> // For access permissions for use with access()
- #endif
- // Required for va_list
- #include <stdarg.h>
- // Required for FILE*
- #include <stdio.h>
- #if !defined(va_list)
- // Some compilers move va_list into the std namespace and there is no way to
- // tell that this has been done. Playing with things being included before or
- // after stdarg.h does not solve things because we do not have control over
- // what the user does. This hack solves this problem by moving va_list to our
- // own namespace that is local for kwsys.
- namespace std {
- } // Required for platforms that do not have std namespace
- namespace cmsys_VA_LIST {
- using namespace std;
- typedef va_list hack_va_list;
- }
- namespace cmsys {
- typedef cmsys_VA_LIST::hack_va_list va_list;
- }
- #endif // va_list
- namespace cmsys {
- class SystemToolsTranslationMap;
- class SystemToolsPathCaseMap;
- class SystemToolsEnvMap;
- /** \class SystemToolsManager
- * \brief Use to make sure SystemTools is initialized before it is used
- * and is the last static object destroyed
- */
- class cmsys_EXPORT SystemToolsManager
- {
- public:
- SystemToolsManager();
- ~SystemToolsManager();
- };
- // This instance will show up in any translation unit that uses
- // SystemTools. It will make sure SystemTools is initialized
- // before it is used and is the last static object destroyed.
- static SystemToolsManager SystemToolsManagerInstance;
- // Flags for use with TestFileAccess. Use a typedef in case any operating
- // system in the future needs a special type. These are flags that may be
- // combined using the | operator.
- typedef int TestFilePermissions;
- #if defined(_WIN32) && !defined(__CYGWIN__)
- // On Windows (VC and Borland), no system header defines these constants...
- static const TestFilePermissions TEST_FILE_OK = 0;
- static const TestFilePermissions TEST_FILE_READ = 4;
- static const TestFilePermissions TEST_FILE_WRITE = 2;
- static const TestFilePermissions TEST_FILE_EXECUTE = 1;
- #else
- // Standard POSIX constants
- static const TestFilePermissions TEST_FILE_OK = F_OK;
- static const TestFilePermissions TEST_FILE_READ = R_OK;
- static const TestFilePermissions TEST_FILE_WRITE = W_OK;
- static const TestFilePermissions TEST_FILE_EXECUTE = X_OK;
- #endif
- /** \class SystemTools
- * \brief A collection of useful platform-independent system functions.
- */
- class cmsys_EXPORT SystemTools
- {
- public:
- /** -----------------------------------------------------------------
- * String Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Replace symbols in str that are not valid in C identifiers as
- * defined by the 1999 standard, ie. anything except [A-Za-z0-9_].
- * They are replaced with `_' and if the first character is a digit
- * then an underscore is prepended. Note that this can produce
- * identifiers that the standard reserves (_[A-Z].* and __.*).
- */
- static std::string MakeCidentifier(const std::string& s);
- static std::string MakeCindentifier(const std::string& s)
- {
- return MakeCidentifier(s);
- }
- /**
- * Replace replace all occurrences of the string in the source string.
- */
- static void ReplaceString(std::string& source, const char* replace,
- const char* with);
- static void ReplaceString(std::string& source, const std::string& replace,
- const std::string& with);
- /**
- * Return a capitalized string (i.e the first letter is uppercased,
- * all other are lowercased).
- */
- static std::string Capitalized(const std::string&);
- /**
- * Return a 'capitalized words' string (i.e the first letter of each word
- * is uppercased all other are left untouched though).
- */
- static std::string CapitalizedWords(const std::string&);
- /**
- * Return a 'uncapitalized words' string (i.e the first letter of each word
- * is lowercased all other are left untouched though).
- */
- static std::string UnCapitalizedWords(const std::string&);
- /**
- * Return a lower case string
- */
- static std::string LowerCase(const std::string&);
- /**
- * Return a lower case string
- */
- static std::string UpperCase(const std::string&);
- /**
- * Count char in string
- */
- static size_t CountChar(const char* str, char c);
- /**
- * Remove some characters from a string.
- * Return a pointer to the new resulting string (allocated with 'new')
- */
- static char* RemoveChars(const char* str, const char* toremove);
- /**
- * Remove remove all but 0->9, A->F characters from a string.
- * Return a pointer to the new resulting string (allocated with 'new')
- */
- static char* RemoveCharsButUpperHex(const char* str);
- /**
- * Replace some characters by another character in a string (in-place)
- * Return a pointer to string
- */
- static char* ReplaceChars(char* str, const char* toreplace,
- char replacement);
- /**
- * Returns true if str1 starts (respectively ends) with str2
- */
- static bool StringStartsWith(const char* str1, const char* str2);
- static bool StringStartsWith(const std::string& str1, const char* str2);
- static bool StringEndsWith(const char* str1, const char* str2);
- static bool StringEndsWith(const std::string& str1, const char* str2);
- /**
- * Returns a pointer to the last occurrence of str2 in str1
- */
- static const char* FindLastString(const char* str1, const char* str2);
- /**
- * Make a duplicate of the string similar to the strdup C function
- * but use new to create the 'new' string, so one can use
- * 'delete' to remove it. Returns 0 if the input is empty.
- */
- static char* DuplicateString(const char* str);
- /**
- * Return the string cropped to a given length by removing chars in the
- * center of the string and replacing them with an ellipsis (...)
- */
- static std::string CropString(const std::string&, size_t max_len);
- /** split a path by separator into an array of strings, default is /.
- If isPath is true then the string is treated like a path and if
- s starts with a / then the first element of the returned array will
- be /, so /foo/bar will be [/, foo, bar]
- */
- static std::vector<String> SplitString(const std::string& s,
- char separator = '/',
- bool isPath = false);
- /**
- * Perform a case-independent string comparison
- */
- static int Strucmp(const char* s1, const char* s2);
- /**
- * Split a string on its newlines into multiple lines
- * Return false only if the last line stored had no newline
- */
- static bool Split(const std::string& s, std::vector<std::string>& l);
- static bool Split(const std::string& s, std::vector<std::string>& l,
- char separator);
- /**
- * Return string with space added between capitalized words
- * (i.e. EatMyShorts becomes Eat My Shorts )
- * (note that IEatShorts becomes IEat Shorts)
- */
- static std::string AddSpaceBetweenCapitalizedWords(const std::string&);
- /**
- * Append two or more strings and produce new one.
- * Programmer must 'delete []' the resulting string, which was allocated
- * with 'new'.
- * Return 0 if inputs are empty or there was an error
- */
- static char* AppendStrings(const char* str1, const char* str2);
- static char* AppendStrings(const char* str1, const char* str2,
- const char* str3);
- /**
- * Estimate the length of the string that will be produced
- * from printing the given format string and arguments. The
- * returned length will always be at least as large as the string
- * that will result from printing.
- * WARNING: since va_arg is called to iterate of the argument list,
- * you will not be able to use this 'ap' anymore from the beginning.
- * It's up to you to call va_end though.
- */
- static int EstimateFormatLength(const char* format, va_list ap);
- /**
- * Escape specific characters in 'str'.
- */
- static std::string EscapeChars(const char* str, const char* chars_to_escape,
- char escape_char = '\\');
- /** -----------------------------------------------------------------
- * Filename Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Replace Windows file system slashes with Unix-style slashes.
- */
- static void ConvertToUnixSlashes(std::string& path);
- #ifdef _WIN32
- /** Calls Encoding::ToWindowsExtendedPath. */
- static std::wstring ConvertToWindowsExtendedPath(const std::string&);
- #endif
- /**
- * For windows this calls ConvertToWindowsOutputPath and for unix
- * it calls ConvertToUnixOutputPath
- */
- static std::string ConvertToOutputPath(const std::string&);
- /**
- * Convert the path to a string that can be used in a unix makefile.
- * double slashes are removed, and spaces are escaped.
- */
- static std::string ConvertToUnixOutputPath(const std::string&);
- /**
- * Convert the path to string that can be used in a windows project or
- * makefile. Double slashes are removed if they are not at the start of
- * the string, the slashes are converted to windows style backslashes, and
- * if there are spaces in the string it is double quoted.
- */
- static std::string ConvertToWindowsOutputPath(const std::string&);
- /**
- * Return true if a path with the given name exists in the current directory.
- */
- static bool PathExists(const std::string& path);
- /**
- * Return true if a file exists in the current directory.
- * If isFile = true, then make sure the file is a file and
- * not a directory. If isFile = false, then return true
- * if it is a file or a directory. Note that the file will
- * also be checked for read access. (Currently, this check
- * for read access is only done on POSIX systems.)
- */
- static bool FileExists(const char* filename, bool isFile);
- static bool FileExists(const std::string& filename, bool isFile);
- static bool FileExists(const char* filename);
- static bool FileExists(const std::string& filename);
- /**
- * Test if a file exists and can be accessed with the requested
- * permissions. Symbolic links are followed. Returns true if
- * the access test was successful.
- *
- * On POSIX systems (including Cygwin), this maps to the access
- * function. On Windows systems, all existing files are
- * considered readable, and writable files are considered to
- * have the read-only file attribute cleared.
- */
- static bool TestFileAccess(const char* filename,
- TestFilePermissions permissions);
- static bool TestFileAccess(const std::string& filename,
- TestFilePermissions permissions);
- /**
- * Cross platform wrapper for stat struct
- */
- #if defined(_WIN32) && !defined(__CYGWIN__)
- #if defined(__BORLANDC__)
- typedef struct stati64 Stat_t;
- #else
- typedef struct _stat64 Stat_t;
- #endif
- #else
- typedef struct stat Stat_t;
- #endif
- /**
- * Cross platform wrapper for stat system call
- *
- * On Windows this may not work for paths longer than 250 characters
- * due to limitations of the underlying '_wstat64' call.
- */
- static int Stat(const char* path, Stat_t* buf);
- static int Stat(const std::string& path, Stat_t* buf);
- /**
- * Converts Cygwin path to Win32 path. Uses dictionary container for
- * caching and calls to cygwin_conv_to_win32_path from Cygwin dll
- * for actual translation. Returns true on success, else false.
- */
- #ifdef __CYGWIN__
- static bool PathCygwinToWin32(const char* path, char* win32_path);
- #endif
- /**
- * Return file length
- */
- static unsigned long FileLength(const std::string& filename);
- /**
- Change the modification time or create a file
- */
- static bool Touch(const std::string& filename, bool create);
- /**
- * Compare file modification times.
- * Return true for successful comparison and false for error.
- * When true is returned, result has -1, 0, +1 for
- * f1 older, same, or newer than f2.
- */
- static bool FileTimeCompare(const std::string& f1, const std::string& f2,
- int* result);
- /**
- * Get the file extension (including ".") needed for an executable
- * on the current platform ("" for unix, ".exe" for Windows).
- */
- static const char* GetExecutableExtension();
- /**
- * Given a path on a Windows machine, return the actual case of
- * the path as it exists on disk. Path components that do not
- * exist on disk are returned unchanged. Relative paths are always
- * returned unchanged. Drive letters are always made upper case.
- * This does nothing on non-Windows systems but return the path.
- */
- static std::string GetActualCaseForPath(const std::string& path);
- /**
- * Given the path to a program executable, get the directory part of
- * the path with the file stripped off. If there is no directory
- * part, the empty string is returned.
- */
- static std::string GetProgramPath(const std::string&);
- static bool SplitProgramPath(const std::string& in_name, std::string& dir,
- std::string& file, bool errorReport = true);
- /**
- * Given argv[0] for a unix program find the full path to a running
- * executable. argv0 can be null for windows WinMain programs
- * in this case GetModuleFileName will be used to find the path
- * to the running executable. If argv0 is not a full path,
- * then this will try to find the full path. If the path is not
- * found false is returned, if found true is returned. An error
- * message of the attempted paths is stored in errorMsg.
- * exeName is the name of the executable.
- * buildDir is a possibly null path to the build directory.
- * installPrefix is a possibly null pointer to the install directory.
- */
- static bool FindProgramPath(const char* argv0, std::string& pathOut,
- std::string& errorMsg, const char* exeName = 0,
- const char* buildDir = 0,
- const char* installPrefix = 0);
- /**
- * Given a path to a file or directory, convert it to a full path.
- * This collapses away relative paths relative to the cwd argument
- * (which defaults to the current working directory). The full path
- * is returned.
- */
- static std::string CollapseFullPath(const std::string& in_relative);
- static std::string CollapseFullPath(const std::string& in_relative,
- const char* in_base);
- static std::string CollapseFullPath(const std::string& in_relative,
- const std::string& in_base);
- /**
- * Get the real path for a given path, removing all symlinks. In
- * the event of an error (non-existent path, permissions issue,
- * etc.) the original path is returned if errorMessage pointer is
- * NULL. Otherwise empty string is returned and errorMessage
- * contains error description.
- */
- static std::string GetRealPath(const std::string& path,
- std::string* errorMessage = 0);
- /**
- * Split a path name into its root component and the rest of the
- * path. The root component is one of the following:
- * "/" = UNIX full path
- * "c:/" = Windows full path (can be any drive letter)
- * "c:" = Windows drive-letter relative path (can be any drive letter)
- * "//" = Network path
- * "~/" = Home path for current user
- * "~u/" = Home path for user 'u'
- * "" = Relative path
- *
- * A pointer to the rest of the path after the root component is
- * returned. The root component is stored in the "root" string if
- * given.
- */
- static const char* SplitPathRootComponent(const std::string& p,
- std::string* root = 0);
- /**
- * Split a path name into its basic components. The first component
- * always exists and is the root returned by SplitPathRootComponent.
- * The remaining components form the path. If there is a trailing
- * slash then the last component is the empty string. The
- * components can be recombined as "c[0]c[1]/c[2]/.../c[n]" to
- * produce the original path. Home directory references are
- * automatically expanded if expand_home_dir is true and this
- * platform supports them.
- *
- * This does *not* normalize the input path. All components are
- * preserved, including empty ones. Typically callers should use
- * this only on paths that have already been normalized.
- */
- static void SplitPath(const std::string& p,
- std::vector<std::string>& components,
- bool expand_home_dir = true);
- /**
- * Join components of a path name into a single string. See
- * SplitPath for the format of the components.
- *
- * This does *not* normalize the input path. All components are
- * preserved, including empty ones. Typically callers should use
- * this only on paths that have already been normalized.
- */
- static std::string JoinPath(const std::vector<std::string>& components);
- static std::string JoinPath(std::vector<std::string>::const_iterator first,
- std::vector<std::string>::const_iterator last);
- /**
- * Compare a path or components of a path.
- */
- static bool ComparePath(const std::string& c1, const std::string& c2);
- /**
- * Return path of a full filename (no trailing slashes)
- */
- static std::string GetFilenamePath(const std::string&);
- /**
- * Return file name of a full filename (i.e. file name without path)
- */
- static std::string GetFilenameName(const std::string&);
- /**
- * Return longest file extension of a full filename (dot included)
- */
- static std::string GetFilenameExtension(const std::string&);
- /**
- * Return shortest file extension of a full filename (dot included)
- */
- static std::string GetFilenameLastExtension(const std::string& filename);
- /**
- * Return file name without extension of a full filename
- */
- static std::string GetFilenameWithoutExtension(const std::string&);
- /**
- * Return file name without its last (shortest) extension
- */
- static std::string GetFilenameWithoutLastExtension(const std::string&);
- /**
- * Return whether the path represents a full path (not relative)
- */
- static bool FileIsFullPath(const std::string&);
- static bool FileIsFullPath(const char*);
- /**
- * For windows return the short path for the given path,
- * Unix just a pass through
- */
- static bool GetShortPath(const std::string& path, std::string& result);
- /**
- * Read line from file. Make sure to get everything. Due to a buggy stream
- * library on the HP and another on Mac OS X, we need this very carefully
- * written version of getline. Returns true if any data were read before the
- * end-of-file was reached. If the has_newline argument is specified, it will
- * be true when the line read had a newline character.
- */
- static bool GetLineFromStream(std::istream& istr, std::string& line,
- bool* has_newline = 0, long sizeLimit = -1);
- /**
- * Get the parent directory of the directory or file
- */
- static std::string GetParentDirectory(const std::string& fileOrDir);
- /**
- * Check if the given file or directory is in subdirectory of dir
- */
- static bool IsSubDirectory(const std::string& fileOrDir,
- const std::string& dir);
- /** -----------------------------------------------------------------
- * File Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Open a file considering unicode.
- */
- static FILE* Fopen(const std::string& file, const char* mode);
- /**
- * Visual C++ does not define mode_t (note that Borland does, however).
- */
- #if defined(_MSC_VER)
- typedef unsigned short mode_t;
- #endif
- /**
- * Make a new directory if it is not there. This function
- * can make a full path even if none of the directories existed
- * prior to calling this function.
- */
- static bool MakeDirectory(const char* path, const mode_t* mode = 0);
- static bool MakeDirectory(const std::string& path, const mode_t* mode = 0);
- /**
- * Copy the source file to the destination file only
- * if the two files differ.
- */
- static bool CopyFileIfDifferent(const std::string& source,
- const std::string& destination);
- /**
- * Compare the contents of two files. Return true if different
- */
- static bool FilesDiffer(const std::string& source,
- const std::string& destination);
- /**
- * Return true if the two files are the same file
- */
- static bool SameFile(const std::string& file1, const std::string& file2);
- /**
- * Copy a file.
- */
- static bool CopyFileAlways(const std::string& source,
- const std::string& destination);
- /**
- * Copy a file. If the "always" argument is true the file is always
- * copied. If it is false, the file is copied only if it is new or
- * has changed.
- */
- static bool CopyAFile(const std::string& source,
- const std::string& destination, bool always = true);
- /**
- * Copy content directory to another directory with all files and
- * subdirectories. If the "always" argument is true all files are
- * always copied. If it is false, only files that have changed or
- * are new are copied.
- */
- static bool CopyADirectory(const std::string& source,
- const std::string& destination,
- bool always = true);
- /**
- * Remove a file
- */
- static bool RemoveFile(const std::string& source);
- /**
- * Remove a directory
- */
- static bool RemoveADirectory(const std::string& source);
- /**
- * Get the maximum full file path length
- */
- static size_t GetMaximumFilePathLength();
- /**
- * Find a file in the system PATH, with optional extra paths
- */
- static std::string FindFile(
- const std::string& name,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- /**
- * Find a directory in the system PATH, with optional extra paths
- */
- static std::string FindDirectory(
- const std::string& name,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- /**
- * Find an executable in the system PATH, with optional extra paths
- */
- static std::string FindProgram(
- const char* name,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- static std::string FindProgram(
- const std::string& name,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- static std::string FindProgram(
- const std::vector<std::string>& names,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- /**
- * Find a library in the system PATH, with optional extra paths
- */
- static std::string FindLibrary(const std::string& name,
- const std::vector<std::string>& path);
- /**
- * Return true if the file is a directory
- */
- static bool FileIsDirectory(const std::string& name);
- /**
- * Return true if the file is a symlink
- */
- static bool FileIsSymlink(const std::string& name);
- /**
- * Return true if the file is a FIFO
- */
- static bool FileIsFIFO(const std::string& name);
- /**
- * Return true if the file has a given signature (first set of bytes)
- */
- static bool FileHasSignature(const char* filename, const char* signature,
- long offset = 0);
- /**
- * Attempt to detect and return the type of a file.
- * Up to 'length' bytes are read from the file, if more than 'percent_bin' %
- * of the bytes are non-textual elements, the file is considered binary,
- * otherwise textual. Textual elements are bytes in the ASCII [0x20, 0x7E]
- * range, but also \\n, \\r, \\t.
- * The algorithm is simplistic, and should probably check for usual file
- * extensions, 'magic' signature, unicode, etc.
- */
- enum FileTypeEnum
- {
- FileTypeUnknown,
- FileTypeBinary,
- FileTypeText
- };
- static SystemTools::FileTypeEnum DetectFileType(const char* filename,
- unsigned long length = 256,
- double percent_bin = 0.05);
- /**
- * Create a symbolic link if the platform supports it. Returns whether
- * creation succeeded.
- */
- static bool CreateSymlink(const std::string& origName,
- const std::string& newName);
- /**
- * Read the contents of a symbolic link. Returns whether reading
- * succeeded.
- */
- static bool ReadSymlink(const std::string& newName, std::string& origName);
- /**
- * Try to locate the file 'filename' in the directory 'dir'.
- * If 'filename' is a fully qualified filename, the basename of the file is
- * used to check for its existence in 'dir'.
- * If 'dir' is not a directory, GetFilenamePath() is called on 'dir' to
- * get its directory first (thus, you can pass a filename as 'dir', as
- * a convenience).
- * 'filename_found' is assigned the fully qualified name/path of the file
- * if it is found (not touched otherwise).
- * If 'try_filename_dirs' is true, try to find the file using the
- * components of its path, i.e. if we are looking for c:/foo/bar/bill.txt,
- * first look for bill.txt in 'dir', then in 'dir'/bar, then in 'dir'/foo/bar
- * etc.
- * Return true if the file was found, false otherwise.
- */
- static bool LocateFileInDir(const char* filename, const char* dir,
- std::string& filename_found,
- int try_filename_dirs = 0);
- /** compute the relative path from local to remote. local must
- be a directory. remote can be a file or a directory.
- Both remote and local must be full paths. Basically, if
- you are in directory local and you want to access the file in remote
- what is the relative path to do that. For example:
- /a/b/c/d to /a/b/c1/d1 -> ../../c1/d1
- from /usr/src to /usr/src/test/blah/foo.cpp -> test/blah/foo.cpp
- */
- static std::string RelativePath(const std::string& local,
- const std::string& remote);
- /**
- * Return file's modified time
- */
- static long int ModifiedTime(const std::string& filename);
- /**
- * Return file's creation time (Win32: works only for NTFS, not FAT)
- */
- static long int CreationTime(const std::string& filename);
- /**
- * Get and set permissions of the file. If honor_umask is set, the umask
- * is queried and applied to the given permissions. Returns false if
- * failure.
- *
- * WARNING: A non-thread-safe method is currently used to get the umask
- * if a honor_umask parameter is set to true.
- */
- static bool GetPermissions(const char* file, mode_t& mode);
- static bool GetPermissions(const std::string& file, mode_t& mode);
- static bool SetPermissions(const char* file, mode_t mode,
- bool honor_umask = false);
- static bool SetPermissions(const std::string& file, mode_t mode,
- bool honor_umask = false);
- /** -----------------------------------------------------------------
- * Time Manipulation Routines
- * -----------------------------------------------------------------
- */
- /** Get current time in seconds since Posix Epoch (Jan 1, 1970). */
- static double GetTime();
- /**
- * Get current date/time
- */
- static std::string GetCurrentDateTime(const char* format);
- /** -----------------------------------------------------------------
- * Registry Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Specify access to the 32-bit or 64-bit application view of
- * registry values. The default is to match the currently running
- * binary type.
- */
- enum KeyWOW64
- {
- KeyWOW64_Default,
- KeyWOW64_32,
- KeyWOW64_64
- };
- /**
- * Get a list of subkeys.
- */
- static bool GetRegistrySubKeys(const std::string& key,
- std::vector<std::string>& subkeys,
- KeyWOW64 view = KeyWOW64_Default);
- /**
- * Read a registry value
- */
- static bool ReadRegistryValue(const std::string& key, std::string& value,
- KeyWOW64 view = KeyWOW64_Default);
- /**
- * Write a registry value
- */
- static bool WriteRegistryValue(const std::string& key,
- const std::string& value,
- KeyWOW64 view = KeyWOW64_Default);
- /**
- * Delete a registry value
- */
- static bool DeleteRegistryValue(const std::string& key,
- KeyWOW64 view = KeyWOW64_Default);
- /** -----------------------------------------------------------------
- * Environment Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Add the paths from the environment variable PATH to the
- * string vector passed in. If env is set then the value
- * of env will be used instead of PATH.
- */
- static void GetPath(std::vector<std::string>& path, const char* env = 0);
- /**
- * Read an environment variable
- */
- static const char* GetEnv(const char* key);
- static const char* GetEnv(const std::string& key);
- static bool GetEnv(const char* key, std::string& result);
- static bool GetEnv(const std::string& key, std::string& result);
- static bool HasEnv(const char* key);
- static bool HasEnv(const std::string& key);
- /** Put a string into the environment
- of the form var=value */
- static bool PutEnv(const std::string& env);
- /** Remove a string from the environment.
- Input is of the form "var" or "var=value" (value is ignored). */
- static bool UnPutEnv(const std::string& env);
- /**
- * Get current working directory CWD
- */
- static std::string GetCurrentWorkingDirectory(bool collapse = true);
- /**
- * Change directory to the directory specified
- */
- static int ChangeDirectory(const std::string& dir);
- /**
- * Get the result of strerror(errno)
- */
- static std::string GetLastSystemError();
- /**
- * When building DEBUG with MSVC, this enables a hook that prevents
- * error dialogs from popping up if the program is being run from
- * DART.
- */
- static void EnableMSVCDebugHook();
- /**
- * Get the width of the terminal window. The code may or may not work, so
- * make sure you have some reasonable defaults prepared if the code returns
- * some bogus size.
- */
- static int GetTerminalWidth();
- /**
- * Add an entry in the path translation table.
- */
- static void AddTranslationPath(const std::string& dir,
- const std::string& refdir);
- /**
- * If dir is different after CollapseFullPath is called,
- * Then insert it into the path translation table
- */
- static void AddKeepPath(const std::string& dir);
- /**
- * Update path by going through the Path Translation table;
- */
- static void CheckTranslationPath(std::string& path);
- /**
- * Delay the execution for a specified amount of time specified
- * in milliseconds
- */
- static void Delay(unsigned int msec);
- /**
- * Get the operating system name and version
- * This is implemented for Win32 only for the moment
- */
- static std::string GetOperatingSystemNameAndVersion();
- /** -----------------------------------------------------------------
- * URL Manipulation Routines
- * -----------------------------------------------------------------
- */
- /**
- * Parse a character string :
- * protocol://dataglom
- * and fill protocol as appropriate.
- * Return false if the URL does not have the required form, true otherwise.
- */
- static bool ParseURLProtocol(const std::string& URL, std::string& protocol,
- std::string& dataglom);
- /**
- * Parse a string (a URL without protocol prefix) with the form:
- * protocol://[[username[':'password]'@']hostname[':'dataport]]'/'[datapath]
- * and fill protocol, username, password, hostname, dataport, and datapath
- * when values are found.
- * Return true if the string matches the format; false otherwise.
- */
- static bool ParseURL(const std::string& URL, std::string& protocol,
- std::string& username, std::string& password,
- std::string& hostname, std::string& dataport,
- std::string& datapath);
- private:
- /**
- * Allocate the stl map that serve as the Path Translation table.
- */
- static void ClassInitialize();
- /**
- * Deallocate the stl map that serve as the Path Translation table.
- */
- static void ClassFinalize();
- /**
- * This method prevents warning on SGI
- */
- SystemToolsManager* GetSystemToolsManager()
- {
- return &SystemToolsManagerInstance;
- }
- /**
- * Actual implementation of ReplaceString.
- */
- static void ReplaceString(std::string& source, const char* replace,
- size_t replaceSize, const std::string& with);
- /**
- * Actual implementation of FileIsFullPath.
- */
- static bool FileIsFullPath(const char*, size_t);
- /**
- * Find a filename (file or directory) in the system PATH, with
- * optional extra paths.
- */
- static std::string FindName(
- const std::string& name,
- const std::vector<std::string>& path = std::vector<std::string>(),
- bool no_system_path = false);
- static const char* GetEnvImpl(const char* key);
- /**
- * Path translation table from dir to refdir
- * Each time 'dir' will be found it will be replace by 'refdir'
- */
- static SystemToolsTranslationMap* TranslationMap;
- #ifdef _WIN32
- static std::string GetActualCaseForPathCached(std::string const& path);
- static SystemToolsPathCaseMap* PathCaseMap;
- static SystemToolsEnvMap* EnvMap;
- #endif
- #ifdef __CYGWIN__
- static SystemToolsTranslationMap* Cyg2Win32Map;
- #endif
- friend class SystemToolsManager;
- };
- } // namespace cmsys
- #endif
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