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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #ifndef cmMakefileTargetGenerator_h
- #define cmMakefileTargetGenerator_h
- #include "cmConfigure.h" // IWYU pragma: keep
- #include <iosfwd>
- #include <map>
- #include <set>
- #include <string>
- #include <vector>
- #include "cmCommonTargetGenerator.h"
- #include "cmLocalUnixMakefileGenerator3.h"
- #include "cmOSXBundleGenerator.h"
- class cmCustomCommandGenerator;
- class cmGeneratedFileStream;
- class cmGeneratorTarget;
- class cmGlobalUnixMakefileGenerator3;
- class cmLinkLineComputer;
- class cmOutputConverter;
- class cmSourceFile;
- class cmStateDirectory;
- /** \class cmMakefileTargetGenerator
- * \brief Support Routines for writing makefiles
- *
- */
- class cmMakefileTargetGenerator : public cmCommonTargetGenerator
- {
- public:
- // constructor to set the ivars
- cmMakefileTargetGenerator(cmGeneratorTarget* target);
- ~cmMakefileTargetGenerator() override;
- // construct using this factory call
- static cmMakefileTargetGenerator* New(cmGeneratorTarget* tgt);
- /* the main entry point for this class. Writes the Makefiles associated
- with this target */
- virtual void WriteRuleFiles() = 0;
- /* return the number of actions that have progress reporting on them */
- virtual unsigned long GetNumberOfProgressActions()
- {
- return this->NumberOfProgressActions;
- }
- std::string GetProgressFileNameFull() { return this->ProgressFileNameFull; }
- cmGeneratorTarget* GetGeneratorTarget() { return this->GeneratorTarget; }
- protected:
- // create the file and directory etc
- void CreateRuleFile();
- // outputs the rules for object files and custom commands used by
- // this target
- void WriteTargetBuildRules();
- // write some common code at the top of build.make
- void WriteCommonCodeRules();
- void WriteTargetLanguageFlags();
- // write the clean rules for this target
- void WriteTargetCleanRules();
- // write the depend rules for this target
- void WriteTargetDependRules();
- // write rules for Mac OS X Application Bundle content.
- struct MacOSXContentGeneratorType
- : cmOSXBundleGenerator::MacOSXContentGeneratorType
- {
- MacOSXContentGeneratorType(cmMakefileTargetGenerator* gen)
- : Generator(gen)
- {
- }
- void operator()(cmSourceFile const& source, const char* pkgloc) override;
- private:
- cmMakefileTargetGenerator* Generator;
- };
- friend struct MacOSXContentGeneratorType;
- // write the rules for an object
- void WriteObjectRuleFiles(cmSourceFile const& source);
- // write the build rule for an object
- void WriteObjectBuildFile(std::string& obj, const std::string& lang,
- cmSourceFile const& source,
- std::vector<std::string>& depends);
- // write the depend.make file for an object
- void WriteObjectDependRules(cmSourceFile const& source,
- std::vector<std::string>& depends);
- // write the build rule for a custom command
- void GenerateCustomRuleFile(cmCustomCommandGenerator const& ccg);
- // write a rule to drive building of more than one output from
- // another rule
- void GenerateExtraOutput(const char* out, const char* in,
- bool symbolic = false);
- void MakeEchoProgress(cmLocalUnixMakefileGenerator3::EchoProgress&) const;
- // write out the variable that lists the objects for this target
- void WriteObjectsVariable(std::string& variableName,
- std::string& variableNameExternal,
- bool useWatcomQuote);
- void WriteObjectsStrings(std::vector<std::string>& objStrings,
- std::string::size_type limit = std::string::npos);
- // write the driver rule to build target outputs
- void WriteTargetDriverRule(const std::string& main_output, bool relink);
- void DriveCustomCommands(std::vector<std::string>& depends);
- // append intertarget dependencies
- void AppendTargetDepends(std::vector<std::string>& depends);
- // Append object file dependencies.
- void AppendObjectDepends(std::vector<std::string>& depends);
- // Append link rule dependencies (objects, etc.).
- void AppendLinkDepends(std::vector<std::string>& depends);
- // Lookup the link rule for this target.
- std::string GetLinkRule(const std::string& linkRuleVar);
- /** Create a script to hold link rules and a command to invoke the
- script at build time. */
- void CreateLinkScript(const char* name,
- std::vector<std::string> const& link_commands,
- std::vector<std::string>& makefile_commands,
- std::vector<std::string>& makefile_depends);
- cmLinkLineComputer* CreateLinkLineComputer(
- cmOutputConverter* outputConverter, cmStateDirectory const& stateDir);
- /** Create a response file with the given set of options. Returns
- the relative path from the target build working directory to the
- response file name. */
- std::string CreateResponseFile(const char* name, std::string const& options,
- std::vector<std::string>& makefile_depends);
- bool CheckUseResponseFileForObjects(std::string const& l) const;
- bool CheckUseResponseFileForLibraries(std::string const& l) const;
- /** Create list of flags for link libraries. */
- void CreateLinkLibs(cmLinkLineComputer* linkLineComputer,
- std::string& linkLibs, bool useResponseFile,
- std::vector<std::string>& makefile_depends);
- /** Create lists of object files for linking and cleaning. */
- void CreateObjectLists(bool useLinkScript, bool useArchiveRules,
- bool useResponseFile, std::string& buildObjs,
- std::vector<std::string>& makefile_depends,
- bool useWatcomQuote);
- /** Add commands for generate def files */
- void GenDefFile(std::vector<std::string>& real_link_commands);
- void AddIncludeFlags(std::string& flags, const std::string& lang) override;
- virtual void CloseFileStreams();
- cmLocalUnixMakefileGenerator3* LocalGenerator;
- cmGlobalUnixMakefileGenerator3* GlobalGenerator;
- enum CustomCommandDriveType
- {
- OnBuild,
- OnDepends,
- OnUtility
- };
- CustomCommandDriveType CustomCommandDriver;
- // the full path to the build file
- std::string BuildFileName;
- std::string BuildFileNameFull;
- // the full path to the progress file
- std::string ProgressFileNameFull;
- unsigned long NumberOfProgressActions;
- bool NoRuleMessages;
- // the path to the directory the build file is in
- std::string TargetBuildDirectory;
- std::string TargetBuildDirectoryFull;
- // the stream for the build file
- cmGeneratedFileStream* BuildFileStream;
- // the stream for the flag file
- std::string FlagFileNameFull;
- cmGeneratedFileStream* FlagFileStream;
- class StringList : public std::vector<std::string>
- {
- };
- std::map<std::string, StringList> FlagFileDepends;
- // the stream for the info file
- std::string InfoFileNameFull;
- cmGeneratedFileStream* InfoFileStream;
- // files to clean
- std::vector<std::string> CleanFiles;
- // objects used by this target
- std::vector<std::string> Objects;
- std::vector<std::string> ExternalObjects;
- // Set of object file names that will be built in this directory.
- std::set<std::string> ObjectFiles;
- // Set of extra output files to be driven by the build.
- std::set<std::string> ExtraFiles;
- typedef std::map<std::string, std::string> MultipleOutputPairsType;
- MultipleOutputPairsType MultipleOutputPairs;
- bool WriteMakeRule(std::ostream& os, const char* comment,
- const std::vector<std::string>& outputs,
- const std::vector<std::string>& depends,
- const std::vector<std::string>& commands,
- bool in_help = false);
- // Target name info.
- std::string TargetNameOut;
- std::string TargetNameSO;
- std::string TargetNameReal;
- std::string TargetNameImport;
- std::string TargetNamePDB;
- // Mac OS X content info.
- std::set<std::string> MacContentFolders;
- cmOSXBundleGenerator* OSXBundleGenerator;
- MacOSXContentGeneratorType* MacOSXContentGenerator;
- };
- #endif
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