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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #include "cmMakefileExecutableTargetGenerator.h"
- #include <algorithm>
- #include <memory> // IWYU pragma: keep
- #include <sstream>
- #include <string>
- #include <vector>
- #include "cmGeneratedFileStream.h"
- #include "cmGeneratorTarget.h"
- #include "cmGlobalUnixMakefileGenerator3.h"
- #include "cmLinkLineComputer.h"
- #include "cmLinkLineDeviceComputer.h"
- #include "cmLocalGenerator.h"
- #include "cmLocalUnixMakefileGenerator3.h"
- #include "cmMakefile.h"
- #include "cmOSXBundleGenerator.h"
- #include "cmOutputConverter.h"
- #include "cmRulePlaceholderExpander.h"
- #include "cmState.h"
- #include "cmStateDirectory.h"
- #include "cmStateSnapshot.h"
- #include "cmStateTypes.h"
- #include "cmSystemTools.h"
- #include "cmake.h"
- cmMakefileExecutableTargetGenerator::cmMakefileExecutableTargetGenerator(
- cmGeneratorTarget* target)
- : cmMakefileTargetGenerator(target)
- {
- this->CustomCommandDriver = OnDepends;
- this->GeneratorTarget->GetExecutableNames(
- this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
- this->TargetNamePDB, this->ConfigName);
- this->OSXBundleGenerator =
- new cmOSXBundleGenerator(target, this->ConfigName);
- this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
- }
- cmMakefileExecutableTargetGenerator::~cmMakefileExecutableTargetGenerator()
- {
- delete this->OSXBundleGenerator;
- }
- void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
- {
- // create the build.make file and directory, put in the common blocks
- this->CreateRuleFile();
- // write rules used to help build object files
- this->WriteCommonCodeRules();
- // write the per-target per-language flags
- this->WriteTargetLanguageFlags();
- // write in rules for object files and custom commands
- this->WriteTargetBuildRules();
- // write the device link rules
- this->WriteDeviceExecutableRule(false);
- // write the link rules
- this->WriteExecutableRule(false);
- if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) {
- // Write rules to link an installable version of the target.
- this->WriteExecutableRule(true);
- }
- // Write clean target
- this->WriteTargetCleanRules();
- // Write the dependency generation rule. This must be done last so
- // that multiple output pair information is available.
- this->WriteTargetDependRules();
- // close the streams
- this->CloseFileStreams();
- }
- void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule(
- bool relink)
- {
- #ifdef CMAKE_BUILD_WITH_CMAKE
- const std::string cuda_lang("CUDA");
- cmGeneratorTarget::LinkClosure const* closure =
- this->GeneratorTarget->GetLinkClosure(this->ConfigName);
- const bool hasCUDA =
- (std::find(closure->Languages.begin(), closure->Languages.end(),
- cuda_lang) != closure->Languages.end());
- if (!hasCUDA) {
- return;
- }
- std::vector<std::string> commands;
- // Build list of dependencies.
- std::vector<std::string> depends;
- this->AppendLinkDepends(depends);
- // Get the language to use for linking this library.
- std::string linkLanguage = "CUDA";
- std::string const objExt =
- this->Makefile->GetSafeDefinition("CMAKE_CUDA_OUTPUT_EXTENSION");
- // Get the name of the device object to generate.
- std::string const targetOutputReal =
- this->GeneratorTarget->ObjectDirectory + "cmake_device_link" + objExt;
- this->DeviceLinkObject = targetOutputReal;
- this->NumberOfProgressActions++;
- if (!this->NoRuleMessages) {
- cmLocalUnixMakefileGenerator3::EchoProgress progress;
- this->MakeEchoProgress(progress);
- // Add the link message.
- std::string buildEcho = "Linking ";
- buildEcho += linkLanguage;
- buildEcho += " device code ";
- buildEcho += this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(),
- this->DeviceLinkObject),
- cmOutputConverter::SHELL);
- this->LocalGenerator->AppendEcho(
- commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
- }
- // Build a list of compiler flags and linker flags.
- std::string flags;
- std::string linkFlags;
- // Add flags to create an executable.
- // Add symbol export flags if necessary.
- if (this->GeneratorTarget->IsExecutableWithExports()) {
- std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
- export_flag_var += linkLanguage;
- export_flag_var += "_FLAG";
- this->LocalGenerator->AppendFlags(
- linkFlags, this->Makefile->GetDefinition(export_flag_var));
- }
- this->LocalGenerator->AppendFlags(linkFlags,
- this->LocalGenerator->GetLinkLibsCMP0065(
- linkLanguage, *this->GeneratorTarget));
- // Add language feature flags.
- this->LocalGenerator->AddLanguageFlagsForLinking(
- flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
- this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
- linkLanguage, this->ConfigName);
- // Add target-specific linker flags.
- this->LocalGenerator->AppendFlags(
- linkFlags, this->GeneratorTarget->GetProperty("LINK_FLAGS"));
- std::string linkFlagsConfig = "LINK_FLAGS_";
- linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
- this->LocalGenerator->AppendFlags(
- linkFlags, this->GeneratorTarget->GetProperty(linkFlagsConfig));
- // Construct a list of files associated with this executable that
- // may need to be cleaned.
- std::vector<std::string> exeCleanFiles;
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal));
- // Determine whether a link script will be used.
- bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
- // Construct the main link rule.
- std::vector<std::string> real_link_commands;
- const std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_EXECUTABLE";
- const std::string linkRule = this->GetLinkRule(linkRuleVar);
- std::vector<std::string> commands1;
- cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
- bool useResponseFileForObjects =
- this->CheckUseResponseFileForObjects(linkLanguage);
- bool const useResponseFileForLibs =
- this->CheckUseResponseFileForLibraries(linkLanguage);
- // Expand the rule variables.
- {
- bool useWatcomQuote =
- this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
- // Set path conversion for link script shells.
- this->LocalGenerator->SetLinkScriptShell(useLinkScript);
- std::unique_ptr<cmLinkLineComputer> linkLineComputer(
- new cmLinkLineDeviceComputer(
- this->LocalGenerator,
- this->LocalGenerator->GetStateSnapshot().GetDirectory()));
- linkLineComputer->SetForResponse(useResponseFileForLibs);
- linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
- linkLineComputer->SetRelink(relink);
- // Collect up flags to link in needed libraries.
- std::string linkLibs;
- this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
- useResponseFileForLibs, depends);
- // Construct object file lists that may be needed to expand the
- // rule.
- std::string buildObjs;
- this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
- buildObjs, depends, useWatcomQuote);
- cmRulePlaceholderExpander::RuleVariables vars;
- std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
- objectDir = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
- cmOutputConverter::SHELL);
- cmOutputConverter::OutputFormat output = (useWatcomQuote)
- ? cmOutputConverter::WATCOMQUOTE
- : cmOutputConverter::SHELL;
- std::string target = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal),
- output);
- std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB();
- std::string targetOutPathCompilePDB =
- this->LocalGenerator->ConvertToOutputFormat(targetFullPathCompilePDB,
- cmOutputConverter::SHELL);
- vars.Language = linkLanguage.c_str();
- vars.Objects = buildObjs.c_str();
- vars.ObjectDir = objectDir.c_str();
- vars.Target = target.c_str();
- vars.LinkLibraries = linkLibs.c_str();
- vars.Flags = flags.c_str();
- vars.LinkFlags = linkFlags.c_str();
- vars.TargetCompilePDB = targetOutPathCompilePDB.c_str();
- std::string launcher;
- const char* val = this->LocalGenerator->GetRuleLauncher(
- this->GeneratorTarget, "RULE_LAUNCH_LINK");
- if (val && *val) {
- launcher = val;
- launcher += " ";
- }
- std::unique_ptr<cmRulePlaceholderExpander> rulePlaceholderExpander(
- this->LocalGenerator->CreateRulePlaceholderExpander());
- // Expand placeholders in the commands.
- rulePlaceholderExpander->SetTargetImpLib(targetOutputReal);
- for (std::string& real_link_command : real_link_commands) {
- real_link_command = launcher + real_link_command;
- rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
- real_link_command, vars);
- }
- // Restore path conversion to normal shells.
- this->LocalGenerator->SetLinkScriptShell(false);
- }
- // Optionally convert the build rule to use a script to avoid long
- // command lines in the make shell.
- if (useLinkScript) {
- // Use a link script.
- const char* name = (relink ? "drelink.txt" : "dlink.txt");
- this->CreateLinkScript(name, real_link_commands, commands1, depends);
- } else {
- // No link script. Just use the link rule directly.
- commands1 = real_link_commands;
- }
- this->LocalGenerator->CreateCDCommand(
- commands1, this->Makefile->GetCurrentBinaryDirectory(),
- this->LocalGenerator->GetBinaryDirectory());
- commands.insert(commands.end(), commands1.begin(), commands1.end());
- commands1.clear();
- // Write the build rule.
- this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
- targetOutputReal, depends, commands,
- false);
- // Write the main driver rule to build everything in this target.
- this->WriteTargetDriverRule(targetOutputReal, relink);
- // Clean all the possible executable names and symlinks.
- this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
- exeCleanFiles.end());
- #else
- static_cast<void>(relink);
- #endif
- }
- void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
- {
- std::vector<std::string> commands;
- // Build list of dependencies.
- std::vector<std::string> depends;
- this->AppendLinkDepends(depends);
- if (!this->DeviceLinkObject.empty()) {
- depends.push_back(this->DeviceLinkObject);
- }
- // Get the name of the executable to generate.
- std::string targetName;
- std::string targetNameReal;
- std::string targetNameImport;
- std::string targetNamePDB;
- this->GeneratorTarget->GetExecutableNames(targetName, targetNameReal,
- targetNameImport, targetNamePDB,
- this->ConfigName);
- // Construct the full path version of the names.
- std::string outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
- if (this->GeneratorTarget->IsAppBundleOnApple()) {
- this->OSXBundleGenerator->CreateAppBundle(targetName, outpath);
- }
- outpath += "/";
- std::string outpathImp;
- if (relink) {
- outpath = this->Makefile->GetCurrentBinaryDirectory();
- outpath += cmake::GetCMakeFilesDirectory();
- outpath += "/CMakeRelink.dir";
- cmSystemTools::MakeDirectory(outpath);
- outpath += "/";
- if (!targetNameImport.empty()) {
- outpathImp = outpath;
- }
- } else {
- cmSystemTools::MakeDirectory(outpath);
- if (!targetNameImport.empty()) {
- outpathImp = this->GeneratorTarget->GetDirectory(
- this->ConfigName, cmStateEnums::ImportLibraryArtifact);
- cmSystemTools::MakeDirectory(outpathImp);
- outpathImp += "/";
- }
- }
- std::string compilePdbOutputPath =
- this->GeneratorTarget->GetCompilePDBDirectory(this->ConfigName);
- cmSystemTools::MakeDirectory(compilePdbOutputPath);
- std::string pdbOutputPath =
- this->GeneratorTarget->GetPDBDirectory(this->ConfigName);
- cmSystemTools::MakeDirectory(pdbOutputPath);
- pdbOutputPath += "/";
- std::string targetFullPath = outpath + targetName;
- std::string targetFullPathReal = outpath + targetNameReal;
- std::string targetFullPathPDB = pdbOutputPath + targetNamePDB;
- std::string targetFullPathImport = outpathImp + targetNameImport;
- std::string targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat(
- targetFullPathPDB, cmOutputConverter::SHELL);
- // Convert to the output path to use in constructing commands.
- std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath),
- cmOutputConverter::SHELL);
- std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
- cmOutputConverter::SHELL);
- std::string targetOutPathImport =
- this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(),
- targetFullPathImport),
- cmOutputConverter::SHELL);
- // Get the language to use for linking this executable.
- std::string linkLanguage =
- this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
- // Make sure we have a link language.
- if (linkLanguage.empty()) {
- cmSystemTools::Error("Cannot determine link language for target \"",
- this->GeneratorTarget->GetName().c_str(), "\".");
- return;
- }
- this->NumberOfProgressActions++;
- if (!this->NoRuleMessages) {
- cmLocalUnixMakefileGenerator3::EchoProgress progress;
- this->MakeEchoProgress(progress);
- // Add the link message.
- std::string buildEcho = "Linking ";
- buildEcho += linkLanguage;
- buildEcho += " executable ";
- buildEcho += targetOutPath;
- this->LocalGenerator->AppendEcho(
- commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
- }
- // Build a list of compiler flags and linker flags.
- std::string flags;
- std::string linkFlags;
- // Add flags to create an executable.
- this->LocalGenerator->AddConfigVariableFlags(
- linkFlags, "CMAKE_EXE_LINKER_FLAGS", this->ConfigName);
- if (this->GeneratorTarget->GetPropertyAsBool("WIN32_EXECUTABLE")) {
- this->LocalGenerator->AppendFlags(
- linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
- } else {
- this->LocalGenerator->AppendFlags(
- linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
- }
- // Add symbol export flags if necessary.
- if (this->GeneratorTarget->IsExecutableWithExports()) {
- std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
- export_flag_var += linkLanguage;
- export_flag_var += "_FLAG";
- this->LocalGenerator->AppendFlags(
- linkFlags, this->Makefile->GetDefinition(export_flag_var));
- }
- this->LocalGenerator->AppendFlags(linkFlags,
- this->LocalGenerator->GetLinkLibsCMP0065(
- linkLanguage, *this->GeneratorTarget));
- if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
- this->LocalGenerator->AppendFlags(linkFlags, " -Wl,--no-as-needed");
- }
- // Add language feature flags.
- this->LocalGenerator->AddLanguageFlagsForLinking(
- flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
- this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
- linkLanguage, this->ConfigName);
- // Add target-specific linker flags.
- this->LocalGenerator->AppendFlags(
- linkFlags, this->GeneratorTarget->GetProperty("LINK_FLAGS"));
- std::string linkFlagsConfig = "LINK_FLAGS_";
- linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
- this->LocalGenerator->AppendFlags(
- linkFlags, this->GeneratorTarget->GetProperty(linkFlagsConfig));
- {
- std::unique_ptr<cmLinkLineComputer> linkLineComputer(
- this->CreateLinkLineComputer(
- this->LocalGenerator,
- this->LocalGenerator->GetStateSnapshot().GetDirectory()));
- this->AddModuleDefinitionFlag(linkLineComputer.get(), linkFlags);
- }
- this->LocalGenerator->AppendIPOLinkerFlags(linkFlags, this->GeneratorTarget,
- this->ConfigName, linkLanguage);
- // Construct a list of files associated with this executable that
- // may need to be cleaned.
- std::vector<std::string> exeCleanFiles;
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath));
- #ifdef _WIN32
- // There may be a manifest file for this target. Add it to the
- // clean set just in case.
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(),
- (targetFullPath + ".manifest").c_str()));
- #endif
- if (targetNameReal != targetName) {
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal));
- }
- if (!targetNameImport.empty()) {
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(),
- targetFullPathImport));
- std::string implib;
- if (this->GeneratorTarget->GetImplibGNUtoMS(targetFullPathImport,
- implib)) {
- exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), implib));
- }
- }
- // List the PDB for cleaning only when the whole target is
- // cleaned. We do not want to delete the .pdb file just before
- // linking the target.
- this->CleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathPDB));
- // Add the pre-build and pre-link rules building but not when relinking.
- if (!relink) {
- this->LocalGenerator->AppendCustomCommands(
- commands, this->GeneratorTarget->GetPreBuildCommands(),
- this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
- this->LocalGenerator->AppendCustomCommands(
- commands, this->GeneratorTarget->GetPreLinkCommands(),
- this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
- }
- // Determine whether a link script will be used.
- bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
- // Construct the main link rule.
- std::vector<std::string> real_link_commands;
- std::string linkRuleVar = "CMAKE_";
- linkRuleVar += linkLanguage;
- linkRuleVar += "_LINK_EXECUTABLE";
- std::string linkRule = this->GetLinkRule(linkRuleVar);
- std::vector<std::string> commands1;
- cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
- if (this->GeneratorTarget->IsExecutableWithExports()) {
- // If a separate rule for creating an import library is specified
- // add it now.
- std::string implibRuleVar = "CMAKE_";
- implibRuleVar += linkLanguage;
- implibRuleVar += "_CREATE_IMPORT_LIBRARY";
- if (const char* rule = this->Makefile->GetDefinition(implibRuleVar)) {
- cmSystemTools::ExpandListArgument(rule, real_link_commands);
- }
- }
- bool useResponseFileForObjects =
- this->CheckUseResponseFileForObjects(linkLanguage);
- bool const useResponseFileForLibs =
- this->CheckUseResponseFileForLibraries(linkLanguage);
- // Expand the rule variables.
- {
- bool useWatcomQuote =
- this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
- // Set path conversion for link script shells.
- this->LocalGenerator->SetLinkScriptShell(useLinkScript);
- std::unique_ptr<cmLinkLineComputer> linkLineComputer(
- this->CreateLinkLineComputer(
- this->LocalGenerator,
- this->LocalGenerator->GetStateSnapshot().GetDirectory()));
- linkLineComputer->SetForResponse(useResponseFileForLibs);
- linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
- linkLineComputer->SetRelink(relink);
- // Collect up flags to link in needed libraries.
- std::string linkLibs;
- this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
- useResponseFileForLibs, depends);
- // Construct object file lists that may be needed to expand the
- // rule.
- std::string buildObjs;
- this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
- buildObjs, depends, useWatcomQuote);
- if (!this->DeviceLinkObject.empty()) {
- buildObjs += " " +
- this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(),
- this->DeviceLinkObject),
- cmOutputConverter::SHELL);
- }
- // maybe create .def file from list of objects
- this->GenDefFile(real_link_commands);
- std::string manifests = this->GetManifests();
- cmRulePlaceholderExpander::RuleVariables vars;
- vars.CMTargetName = this->GeneratorTarget->GetName().c_str();
- vars.CMTargetType =
- cmState::GetTargetTypeName(this->GeneratorTarget->GetType());
- vars.Language = linkLanguage.c_str();
- vars.Objects = buildObjs.c_str();
- std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
- objectDir = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
- cmOutputConverter::SHELL);
- vars.ObjectDir = objectDir.c_str();
- cmOutputConverter::OutputFormat output = (useWatcomQuote)
- ? cmOutputConverter::WATCOMQUOTE
- : cmOutputConverter::SHELL;
- std::string target = this->LocalGenerator->ConvertToOutputFormat(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
- output);
- vars.Target = target.c_str();
- vars.TargetPDB = targetOutPathPDB.c_str();
- // Setup the target version.
- std::string targetVersionMajor;
- std::string targetVersionMinor;
- {
- std::ostringstream majorStream;
- std::ostringstream minorStream;
- int major;
- int minor;
- this->GeneratorTarget->GetTargetVersion(major, minor);
- majorStream << major;
- minorStream << minor;
- targetVersionMajor = majorStream.str();
- targetVersionMinor = minorStream.str();
- }
- vars.TargetVersionMajor = targetVersionMajor.c_str();
- vars.TargetVersionMinor = targetVersionMinor.c_str();
- vars.LinkLibraries = linkLibs.c_str();
- vars.Flags = flags.c_str();
- vars.LinkFlags = linkFlags.c_str();
- vars.Manifests = manifests.c_str();
- if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
- std::string cmakeCommand = this->LocalGenerator->ConvertToOutputFormat(
- cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL);
- cmakeCommand += " -E __run_co_compile --lwyu=";
- cmakeCommand += targetOutPathReal;
- real_link_commands.push_back(std::move(cmakeCommand));
- }
- std::string launcher;
- const char* val = this->LocalGenerator->GetRuleLauncher(
- this->GeneratorTarget, "RULE_LAUNCH_LINK");
- if (val && *val) {
- launcher = val;
- launcher += " ";
- }
- std::unique_ptr<cmRulePlaceholderExpander> rulePlaceholderExpander(
- this->LocalGenerator->CreateRulePlaceholderExpander());
- // Expand placeholders in the commands.
- rulePlaceholderExpander->SetTargetImpLib(targetOutPathImport);
- for (std::string& real_link_command : real_link_commands) {
- real_link_command = launcher + real_link_command;
- rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
- real_link_command, vars);
- }
- // Restore path conversion to normal shells.
- this->LocalGenerator->SetLinkScriptShell(false);
- }
- // Optionally convert the build rule to use a script to avoid long
- // command lines in the make shell.
- if (useLinkScript) {
- // Use a link script.
- const char* name = (relink ? "relink.txt" : "link.txt");
- this->CreateLinkScript(name, real_link_commands, commands1, depends);
- } else {
- // No link script. Just use the link rule directly.
- commands1 = real_link_commands;
- }
- this->LocalGenerator->CreateCDCommand(
- commands1, this->Makefile->GetCurrentBinaryDirectory(),
- this->LocalGenerator->GetBinaryDirectory());
- commands.insert(commands.end(), commands1.begin(), commands1.end());
- commands1.clear();
- // Add a rule to create necessary symlinks for the library.
- if (targetOutPath != targetOutPathReal) {
- std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
- symlink += targetOutPathReal;
- symlink += " ";
- symlink += targetOutPath;
- commands1.push_back(std::move(symlink));
- this->LocalGenerator->CreateCDCommand(
- commands1, this->Makefile->GetCurrentBinaryDirectory(),
- this->LocalGenerator->GetBinaryDirectory());
- commands.insert(commands.end(), commands1.begin(), commands1.end());
- commands1.clear();
- }
- // Add the post-build rules when building but not when relinking.
- if (!relink) {
- this->LocalGenerator->AppendCustomCommands(
- commands, this->GeneratorTarget->GetPostBuildCommands(),
- this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
- }
- // Write the build rule.
- this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
- targetFullPathReal, depends, commands,
- false);
- // The symlink name for the target should depend on the real target
- // so if the target version changes it rebuilds and recreates the
- // symlink.
- if (targetFullPath != targetFullPathReal) {
- depends.clear();
- commands.clear();
- depends.push_back(targetFullPathReal);
- this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
- targetFullPath, depends, commands,
- false);
- }
- // Write the main driver rule to build everything in this target.
- this->WriteTargetDriverRule(targetFullPath, relink);
- // Clean all the possible executable names and symlinks.
- this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
- exeCleanFiles.end());
- }
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