123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 |
- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #ifndef cmGlobalVisualStudio7Generator_h
- #define cmGlobalVisualStudio7Generator_h
- #include "cmGlobalVisualStudioGenerator.h"
- #include "cmGlobalGeneratorFactory.h"
- class cmTarget;
- struct cmIDEFlagTable;
- /** \class cmGlobalVisualStudio7Generator
- * \brief Write a Unix makefiles.
- *
- * cmGlobalVisualStudio7Generator manages UNIX build process for a tree
- */
- class cmGlobalVisualStudio7Generator : public cmGlobalVisualStudioGenerator
- {
- public:
- cmGlobalVisualStudio7Generator(cmake* cm,
- const std::string& platformName = "");
- ~cmGlobalVisualStudio7Generator();
- ///! Get the name for the platform.
- std::string const& GetPlatformName() const;
- ///! Create a local generator appropriate to this Global Generator
- cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf) override;
- bool SetSystemName(std::string const& s, cmMakefile* mf) override;
- bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
- /**
- * Utilized by the generator factory to determine if this generator
- * supports toolsets.
- */
- static bool SupportsToolset() { return false; }
- /**
- * Utilized by the generator factory to determine if this generator
- * supports platforms.
- */
- static bool SupportsPlatform() { return false; }
- /**
- * Try to determine system information such as shared library
- * extension, pthreads, byte order etc.
- */
- void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
- bool optional) override;
- /**
- * Try running cmake and building a file. This is used for dynamically
- * loaded commands, not as part of the usual build process.
- */
- void GenerateBuildCommand(std::vector<std::string>& makeCommand,
- const std::string& makeProgram,
- const std::string& projectName,
- const std::string& projectDir,
- const std::string& targetName,
- const std::string& config, bool fast, bool verbose,
- std::vector<std::string> const& makeOptions =
- std::vector<std::string>()) override;
- /**
- * Generate the DSW workspace file.
- */
- virtual void OutputSLNFile();
- ///! Lookup a stored GUID or compute one deterministically.
- std::string GetGUID(std::string const& name);
- /** Append the subdirectory for the given configuration. */
- void AppendDirectoryForConfig(const std::string& prefix,
- const std::string& config,
- const std::string& suffix,
- std::string& dir) override;
- ///! What is the configurations directory variable called?
- const char* GetCMakeCFGIntDir() const override
- {
- return "$(ConfigurationName)";
- }
- /** Return true if the target project file should have the option
- LinkLibraryDependencies and link to .sln dependencies. */
- virtual bool NeedLinkLibraryDependencies(cmGeneratorTarget*)
- {
- return false;
- }
- const char* GetIntelProjectVersion();
- bool FindMakeProgram(cmMakefile* mf) override;
- /** Is the Microsoft Assembler enabled? */
- bool IsMasmEnabled() const { return this->MasmEnabled; }
- bool IsNasmEnabled() const { return this->NasmEnabled; }
- // Encoding for Visual Studio files
- virtual std::string Encoding();
- cmIDEFlagTable const* ExtraFlagTable;
- protected:
- void Generate() override;
- virtual const char* GetIDEVersion() = 0;
- std::string const& GetDevEnvCommand();
- virtual std::string FindDevEnvCommand();
- static const char* ExternalProjectType(const char* location);
- virtual void OutputSLNFile(cmLocalGenerator* root,
- std::vector<cmLocalGenerator*>& generators);
- virtual void WriteSLNFile(std::ostream& fout, cmLocalGenerator* root,
- std::vector<cmLocalGenerator*>& generators) = 0;
- virtual void WriteProject(std::ostream& fout, const std::string& name,
- const char* path, const cmGeneratorTarget* t) = 0;
- virtual void WriteProjectDepends(std::ostream& fout, const std::string& name,
- const char* path,
- cmGeneratorTarget const* t) = 0;
- virtual void WriteProjectConfigurations(
- std::ostream& fout, const std::string& name,
- cmGeneratorTarget const& target, std::vector<std::string> const& configs,
- const std::set<std::string>& configsPartOfDefaultBuild,
- const std::string& platformMapping = "") = 0;
- virtual void WriteSLNGlobalSections(std::ostream& fout,
- cmLocalGenerator* root);
- virtual void WriteSLNFooter(std::ostream& fout);
- virtual void WriteSLNHeader(std::ostream& fout) = 0;
- std::string WriteUtilityDepend(const cmGeneratorTarget* target) override;
- virtual void WriteTargetsToSolution(
- std::ostream& fout, cmLocalGenerator* root,
- OrderedTargetDependSet const& projectTargets);
- virtual void WriteTargetDepends(
- std::ostream& fout, OrderedTargetDependSet const& projectTargets);
- virtual void WriteTargetConfigurations(
- std::ostream& fout, std::vector<std::string> const& configs,
- OrderedTargetDependSet const& projectTargets);
- virtual void WriteExternalProject(
- std::ostream& fout, const std::string& name, const char* path,
- const char* typeGuid, const std::set<std::string>& dependencies) = 0;
- std::string ConvertToSolutionPath(const char* path);
- std::set<std::string> IsPartOfDefaultBuild(
- std::vector<std::string> const& configs,
- OrderedTargetDependSet const& projectTargets,
- cmGeneratorTarget const* target);
- bool IsDependedOn(OrderedTargetDependSet const& projectTargets,
- cmGeneratorTarget const* target);
- std::map<std::string, std::string> GUIDMap;
- virtual void WriteFolders(std::ostream& fout);
- virtual void WriteFoldersContent(std::ostream& fout);
- std::map<std::string, std::set<std::string>> VisualStudioFolders;
- // Set during OutputSLNFile with the name of the current project.
- // There is one SLN file per project.
- std::string CurrentProject;
- std::string GeneratorPlatform;
- std::string DefaultPlatformName;
- bool MasmEnabled;
- bool NasmEnabled;
- private:
- char* IntelProjectVersion;
- std::string DevEnvCommand;
- bool DevEnvCommandInitialized;
- std::string GetVSMakeProgram() override { return this->GetDevEnvCommand(); }
- };
- #define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK"
- #endif
|