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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #ifndef cmExtraSublimeTextGenerator_h
- #define cmExtraSublimeTextGenerator_h
- #include "cmConfigure.h" // IWYU pragma: keep
- #include "cmExternalMakefileProjectGenerator.h"
- #include <map>
- #include <string>
- #include <vector>
- class cmGeneratedFileStream;
- class cmGeneratorTarget;
- class cmLocalGenerator;
- class cmMakefile;
- class cmSourceFile;
- /** \class cmExtraSublimeTextGenerator
- * \brief Write Sublime Text 2 project files for Makefile based projects
- */
- class cmExtraSublimeTextGenerator : public cmExternalMakefileProjectGenerator
- {
- public:
- static cmExternalMakefileProjectGeneratorFactory* GetFactory();
- typedef std::map<std::string, std::vector<std::string>> MapSourceFileFlags;
- cmExtraSublimeTextGenerator();
- void Generate() override;
- private:
- void CreateProjectFile(const std::vector<cmLocalGenerator*>& lgs);
- void CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
- const std::string& filename);
- /** Appends all targets as build systems to the project file and get all
- * include directories and compiler definitions used.
- */
- void AppendAllTargets(const std::vector<cmLocalGenerator*>& lgs,
- const cmMakefile* mf, cmGeneratedFileStream& fout,
- MapSourceFileFlags& sourceFileFlags);
- /** Returns the build command that needs to be executed to build the
- * specified target.
- */
- std::string BuildMakeCommand(const std::string& make, const char* makefile,
- const std::string& target);
- /** Appends the specified target to the generated project file as a Sublime
- * Text build system.
- */
- void AppendTarget(cmGeneratedFileStream& fout, const std::string& targetName,
- cmLocalGenerator* lg, cmGeneratorTarget* target,
- const char* make, const cmMakefile* makefile,
- const char* compiler, MapSourceFileFlags& sourceFileFlags,
- bool firstTarget);
- /**
- * Compute the flags for compilation of object files for a given @a language.
- * @note Generally it is the value of the variable whose name is computed
- * by LanguageFlagsVarName().
- */
- std::string ComputeFlagsForObject(cmSourceFile* source, cmLocalGenerator* lg,
- cmGeneratorTarget* gtgt);
- std::string ComputeDefines(cmSourceFile* source, cmLocalGenerator* lg,
- cmGeneratorTarget* gtgt);
- std::string ComputeIncludes(cmSourceFile* source, cmLocalGenerator* lg,
- cmGeneratorTarget* gtgt);
- bool Open(const std::string& bindir, const std::string& projectName,
- bool dryRun) override;
- bool ExcludeBuildFolder;
- std::string EnvSettings;
- };
- #endif
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