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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #include "cmComputeLinkDepends.h"
- #include "cmAlgorithms.h"
- #include "cmComputeComponentGraph.h"
- #include "cmGeneratorTarget.h"
- #include "cmGlobalGenerator.h"
- #include "cmLocalGenerator.h"
- #include "cmMakefile.h"
- #include "cmStateTypes.h"
- #include "cmSystemTools.h"
- #include "cmTarget.h"
- #include "cmake.h"
- #include <algorithm>
- #include <assert.h>
- #include <iterator>
- #include <sstream>
- #include <stdio.h>
- #include <string.h>
- #include <utility>
- /*
- This file computes an ordered list of link items to use when linking a
- single target in one configuration. Each link item is identified by
- the string naming it. A graph of dependencies is created in which
- each node corresponds to one item and directed edges lead from nodes to
- those which must *follow* them on the link line. For example, the
- graph
- A -> B -> C
- will lead to the link line order
- A B C
- The set of items placed in the graph is formed with a breadth-first
- search of the link dependencies starting from the main target.
- There are two types of items: those with known direct dependencies and
- those without known dependencies. We will call the two types "known
- items" and "unknown items", respectively. Known items are those whose
- names correspond to targets (built or imported) and those for which an
- old-style <item>_LIB_DEPENDS variable is defined. All other items are
- unknown and we must infer dependencies for them. For items that look
- like flags (beginning with '-') we trivially infer no dependencies,
- and do not include them in the dependencies of other items.
- Known items have dependency lists ordered based on how the user
- specified them. We can use this order to infer potential dependencies
- of unknown items. For example, if link items A and B are unknown and
- items X and Y are known, then we might have the following dependency
- lists:
- X: Y A B
- Y: A B
- The explicitly known dependencies form graph edges
- X -> Y , X -> A , X -> B , Y -> A , Y -> B
- We can also infer the edge
- A -> B
- because *every* time A appears B is seen on its right. We do not know
- whether A really needs symbols from B to link, but it *might* so we
- must preserve their order. This is the case also for the following
- explicit lists:
- X: A B Y
- Y: A B
- Here, A is followed by the set {B,Y} in one list, and {B} in the other
- list. The intersection of these sets is {B}, so we can infer that A
- depends on at most B. Meanwhile B is followed by the set {Y} in one
- list and {} in the other. The intersection is {} so we can infer that
- B has no dependencies.
- Let's make a more complex example by adding unknown item C and
- considering these dependency lists:
- X: A B Y C
- Y: A C B
- The explicit edges are
- X -> Y , X -> A , X -> B , X -> C , Y -> A , Y -> B , Y -> C
- For the unknown items, we infer dependencies by looking at the
- "follow" sets:
- A: intersect( {B,Y,C} , {C,B} ) = {B,C} ; infer edges A -> B , A -> C
- B: intersect( {Y,C} , {} ) = {} ; infer no edges
- C: intersect( {} , {B} ) = {} ; infer no edges
- Note that targets are never inferred as dependees because outside
- libraries should not depend on them.
- ------------------------------------------------------------------------------
- The initial exploration of dependencies using a BFS associates an
- integer index with each link item. When the graph is built outgoing
- edges are sorted by this index.
- After the initial exploration of the link interface tree, any
- transitive (dependent) shared libraries that were encountered and not
- included in the interface are processed in their own BFS. This BFS
- follows only the dependent library lists and not the link interfaces.
- They are added to the link items with a mark indicating that the are
- transitive dependencies. Then cmComputeLinkInformation deals with
- them on a per-platform basis.
- The complete graph formed from all known and inferred dependencies may
- not be acyclic, so an acyclic version must be created.
- The original graph is converted to a directed acyclic graph in which
- each node corresponds to a strongly connected component of the
- original graph. For example, the dependency graph
- X -> A -> B -> C -> A -> Y
- contains strongly connected components {X}, {A,B,C}, and {Y}. The
- implied directed acyclic graph (DAG) is
- {X} -> {A,B,C} -> {Y}
- We then compute a topological order for the DAG nodes to serve as a
- reference for satisfying dependencies efficiently. We perform the DFS
- in reverse order and assign topological order indices counting down so
- that the result is as close to the original BFS order as possible
- without violating dependencies.
- ------------------------------------------------------------------------------
- The final link entry order is constructed as follows. We first walk
- through and emit the *original* link line as specified by the user.
- As each item is emitted, a set of pending nodes in the component DAG
- is maintained. When a pending component has been completely seen, it
- is removed from the pending set and its dependencies (following edges
- of the DAG) are added. A trivial component (those with one item) is
- complete as soon as its item is seen. A non-trivial component (one
- with more than one item; assumed to be static libraries) is complete
- when *all* its entries have been seen *twice* (all entries seen once,
- then all entries seen again, not just each entry twice). A pending
- component tracks which items have been seen and a count of how many
- times the component needs to be seen (once for trivial components,
- twice for non-trivial). If at any time another component finishes and
- re-adds an already pending component, the pending component is reset
- so that it needs to be seen in its entirety again. This ensures that
- all dependencies of a component are satisfied no matter where it
- appears.
- After the original link line has been completed, we append to it the
- remaining pending components and their dependencies. This is done by
- repeatedly emitting the first item from the first pending component
- and following the same update rules as when traversing the original
- link line. Since the pending components are kept in topological order
- they are emitted with minimal repeats (we do not want to emit a
- component just to have it added again when another component is
- completed later). This process continues until no pending components
- remain. We know it will terminate because the component graph is
- guaranteed to be acyclic.
- The final list of items produced by this procedure consists of the
- original user link line followed by minimal additional items needed to
- satisfy dependencies. The final list is then filtered to de-duplicate
- items that we know the linker will re-use automatically (shared libs).
- */
- cmComputeLinkDepends::cmComputeLinkDepends(const cmGeneratorTarget* target,
- const std::string& config)
- {
- // Store context information.
- this->Target = target;
- this->Makefile = this->Target->Target->GetMakefile();
- this->GlobalGenerator =
- this->Target->GetLocalGenerator()->GetGlobalGenerator();
- this->CMakeInstance = this->GlobalGenerator->GetCMakeInstance();
- // The configuration being linked.
- this->HasConfig = !config.empty();
- this->Config = (this->HasConfig) ? config : std::string();
- std::vector<std::string> debugConfigs =
- this->Makefile->GetCMakeInstance()->GetDebugConfigs();
- this->LinkType = CMP0003_ComputeLinkType(this->Config, debugConfigs);
- // Enable debug mode if requested.
- this->DebugMode = this->Makefile->IsOn("CMAKE_LINK_DEPENDS_DEBUG_MODE");
- // Assume no compatibility until set.
- this->OldLinkDirMode = false;
- // No computation has been done.
- this->CCG = nullptr;
- }
- cmComputeLinkDepends::~cmComputeLinkDepends()
- {
- cmDeleteAll(this->InferredDependSets);
- delete this->CCG;
- }
- void cmComputeLinkDepends::SetOldLinkDirMode(bool b)
- {
- this->OldLinkDirMode = b;
- }
- std::vector<cmComputeLinkDepends::LinkEntry> const&
- cmComputeLinkDepends::Compute()
- {
- // Follow the link dependencies of the target to be linked.
- this->AddDirectLinkEntries();
- // Complete the breadth-first search of dependencies.
- while (!this->BFSQueue.empty()) {
- // Get the next entry.
- BFSEntry qe = this->BFSQueue.front();
- this->BFSQueue.pop();
- // Follow the entry's dependencies.
- this->FollowLinkEntry(qe);
- }
- // Complete the search of shared library dependencies.
- while (!this->SharedDepQueue.empty()) {
- // Handle the next entry.
- this->HandleSharedDependency(this->SharedDepQueue.front());
- this->SharedDepQueue.pop();
- }
- // Infer dependencies of targets for which they were not known.
- this->InferDependencies();
- // Cleanup the constraint graph.
- this->CleanConstraintGraph();
- // Display the constraint graph.
- if (this->DebugMode) {
- fprintf(stderr, "---------------------------------------"
- "---------------------------------------\n");
- fprintf(stderr, "Link dependency analysis for target %s, config %s\n",
- this->Target->GetName().c_str(),
- this->HasConfig ? this->Config.c_str() : "noconfig");
- this->DisplayConstraintGraph();
- }
- // Compute the final ordering.
- this->OrderLinkEntires();
- // Compute the final set of link entries.
- // Iterate in reverse order so we can keep only the last occurrence
- // of a shared library.
- std::set<int> emmitted;
- for (std::vector<int>::const_reverse_iterator
- li = this->FinalLinkOrder.rbegin(),
- le = this->FinalLinkOrder.rend();
- li != le; ++li) {
- int i = *li;
- LinkEntry const& e = this->EntryList[i];
- cmGeneratorTarget const* t = e.Target;
- // Entries that we know the linker will re-use do not need to be repeated.
- bool uniquify = t && t->GetType() == cmStateEnums::SHARED_LIBRARY;
- if (!uniquify || emmitted.insert(i).second) {
- this->FinalLinkEntries.push_back(e);
- }
- }
- // Reverse the resulting order since we iterated in reverse.
- std::reverse(this->FinalLinkEntries.begin(), this->FinalLinkEntries.end());
- // Display the final set.
- if (this->DebugMode) {
- this->DisplayFinalEntries();
- }
- return this->FinalLinkEntries;
- }
- std::map<std::string, int>::iterator cmComputeLinkDepends::AllocateLinkEntry(
- std::string const& item)
- {
- std::map<std::string, int>::value_type index_entry(
- item, static_cast<int>(this->EntryList.size()));
- std::map<std::string, int>::iterator lei =
- this->LinkEntryIndex.insert(index_entry).first;
- this->EntryList.emplace_back();
- this->InferredDependSets.push_back(nullptr);
- this->EntryConstraintGraph.emplace_back();
- return lei;
- }
- int cmComputeLinkDepends::AddLinkEntry(cmLinkItem const& item)
- {
- // Check if the item entry has already been added.
- std::map<std::string, int>::iterator lei = this->LinkEntryIndex.find(item);
- if (lei != this->LinkEntryIndex.end()) {
- // Yes. We do not need to follow the item's dependencies again.
- return lei->second;
- }
- // Allocate a spot for the item entry.
- lei = this->AllocateLinkEntry(item);
- // Initialize the item entry.
- int index = lei->second;
- LinkEntry& entry = this->EntryList[index];
- entry.Item = item;
- entry.Target = item.Target;
- entry.IsFlag = (!entry.Target && item[0] == '-' && item[1] != 'l' &&
- item.substr(0, 10) != "-framework");
- // If the item has dependencies queue it to follow them.
- if (entry.Target) {
- // Target dependencies are always known. Follow them.
- BFSEntry qe = { index, nullptr };
- this->BFSQueue.push(qe);
- } else {
- // Look for an old-style <item>_LIB_DEPENDS variable.
- std::string var = entry.Item;
- var += "_LIB_DEPENDS";
- if (const char* val = this->Makefile->GetDefinition(var)) {
- // The item dependencies are known. Follow them.
- BFSEntry qe = { index, val };
- this->BFSQueue.push(qe);
- } else if (!entry.IsFlag) {
- // The item dependencies are not known. We need to infer them.
- this->InferredDependSets[index] = new DependSetList;
- }
- }
- return index;
- }
- void cmComputeLinkDepends::FollowLinkEntry(BFSEntry qe)
- {
- // Get this entry representation.
- int depender_index = qe.Index;
- LinkEntry const& entry = this->EntryList[depender_index];
- // Follow the item's dependencies.
- if (entry.Target) {
- // Follow the target dependencies.
- if (cmLinkInterface const* iface =
- entry.Target->GetLinkInterface(this->Config, this->Target)) {
- const bool isIface =
- entry.Target->GetType() == cmStateEnums::INTERFACE_LIBRARY;
- // This target provides its own link interface information.
- this->AddLinkEntries(depender_index, iface->Libraries);
- if (isIface) {
- return;
- }
- // Handle dependent shared libraries.
- this->FollowSharedDeps(depender_index, iface);
- // Support for CMP0003.
- for (cmLinkItem const& oi : iface->WrongConfigLibraries) {
- this->CheckWrongConfigItem(oi);
- }
- }
- } else {
- // Follow the old-style dependency list.
- this->AddVarLinkEntries(depender_index, qe.LibDepends);
- }
- }
- void cmComputeLinkDepends::FollowSharedDeps(int depender_index,
- cmLinkInterface const* iface,
- bool follow_interface)
- {
- // Follow dependencies if we have not followed them already.
- if (this->SharedDepFollowed.insert(depender_index).second) {
- if (follow_interface) {
- this->QueueSharedDependencies(depender_index, iface->Libraries);
- }
- this->QueueSharedDependencies(depender_index, iface->SharedDeps);
- }
- }
- void cmComputeLinkDepends::QueueSharedDependencies(
- int depender_index, std::vector<cmLinkItem> const& deps)
- {
- for (cmLinkItem const& li : deps) {
- SharedDepEntry qe;
- qe.Item = li;
- qe.DependerIndex = depender_index;
- this->SharedDepQueue.push(qe);
- }
- }
- void cmComputeLinkDepends::HandleSharedDependency(SharedDepEntry const& dep)
- {
- // Check if the target already has an entry.
- std::map<std::string, int>::iterator lei =
- this->LinkEntryIndex.find(dep.Item);
- if (lei == this->LinkEntryIndex.end()) {
- // Allocate a spot for the item entry.
- lei = this->AllocateLinkEntry(dep.Item);
- // Initialize the item entry.
- LinkEntry& entry = this->EntryList[lei->second];
- entry.Item = dep.Item;
- entry.Target = dep.Item.Target;
- // This item was added specifically because it is a dependent
- // shared library. It may get special treatment
- // in cmComputeLinkInformation.
- entry.IsSharedDep = true;
- }
- // Get the link entry for this target.
- int index = lei->second;
- LinkEntry& entry = this->EntryList[index];
- // This shared library dependency must follow the item that listed
- // it.
- this->EntryConstraintGraph[dep.DependerIndex].push_back(index);
- // Target items may have their own dependencies.
- if (entry.Target) {
- if (cmLinkInterface const* iface =
- entry.Target->GetLinkInterface(this->Config, this->Target)) {
- // Follow public and private dependencies transitively.
- this->FollowSharedDeps(index, iface, true);
- }
- }
- }
- void cmComputeLinkDepends::AddVarLinkEntries(int depender_index,
- const char* value)
- {
- // This is called to add the dependencies named by
- // <item>_LIB_DEPENDS. The variable contains a semicolon-separated
- // list. The list contains link-type;item pairs and just items.
- std::vector<std::string> deplist;
- cmSystemTools::ExpandListArgument(value, deplist);
- // Look for entries meant for this configuration.
- std::vector<cmLinkItem> actual_libs;
- cmTargetLinkLibraryType llt = GENERAL_LibraryType;
- bool haveLLT = false;
- for (std::string const& d : deplist) {
- if (d == "debug") {
- llt = DEBUG_LibraryType;
- haveLLT = true;
- } else if (d == "optimized") {
- llt = OPTIMIZED_LibraryType;
- haveLLT = true;
- } else if (d == "general") {
- llt = GENERAL_LibraryType;
- haveLLT = true;
- } else if (!d.empty()) {
- // If no explicit link type was given prior to this entry then
- // check if the entry has its own link type variable. This is
- // needed for compatibility with dependency files generated by
- // the export_library_dependencies command from CMake 2.4 and
- // lower.
- if (!haveLLT) {
- std::string var = d;
- var += "_LINK_TYPE";
- if (const char* val = this->Makefile->GetDefinition(var)) {
- if (strcmp(val, "debug") == 0) {
- llt = DEBUG_LibraryType;
- } else if (strcmp(val, "optimized") == 0) {
- llt = OPTIMIZED_LibraryType;
- }
- }
- }
- // If the library is meant for this link type then use it.
- if (llt == GENERAL_LibraryType || llt == this->LinkType) {
- actual_libs.emplace_back(d, this->FindTargetToLink(depender_index, d));
- } else if (this->OldLinkDirMode) {
- cmLinkItem item(d, this->FindTargetToLink(depender_index, d));
- this->CheckWrongConfigItem(item);
- }
- // Reset the link type until another explicit type is given.
- llt = GENERAL_LibraryType;
- haveLLT = false;
- }
- }
- // Add the entries from this list.
- this->AddLinkEntries(depender_index, actual_libs);
- }
- void cmComputeLinkDepends::AddDirectLinkEntries()
- {
- // Add direct link dependencies in this configuration.
- cmLinkImplementation const* impl =
- this->Target->GetLinkImplementation(this->Config);
- this->AddLinkEntries(-1, impl->Libraries);
- for (cmLinkItem const& wi : impl->WrongConfigLibraries) {
- this->CheckWrongConfigItem(wi);
- }
- }
- template <typename T>
- void cmComputeLinkDepends::AddLinkEntries(int depender_index,
- std::vector<T> const& libs)
- {
- // Track inferred dependency sets implied by this list.
- std::map<int, DependSet> dependSets;
- // Loop over the libraries linked directly by the depender.
- for (T const& l : libs) {
- // Skip entries that will resolve to the target getting linked or
- // are empty.
- cmLinkItem const& item = l;
- if (item == this->Target->GetName() || item.empty()) {
- continue;
- }
- // Add a link entry for this item.
- int dependee_index = this->AddLinkEntry(l);
- // The dependee must come after the depender.
- if (depender_index >= 0) {
- this->EntryConstraintGraph[depender_index].push_back(dependee_index);
- } else {
- // This is a direct dependency of the target being linked.
- this->OriginalEntries.push_back(dependee_index);
- }
- // Update the inferred dependencies for earlier items.
- for (auto& dependSet : dependSets) {
- // Add this item to the inferred dependencies of other items.
- // Target items are never inferred dependees because unknown
- // items are outside libraries that should not be depending on
- // targets.
- if (!this->EntryList[dependee_index].Target &&
- !this->EntryList[dependee_index].IsFlag &&
- dependee_index != dependSet.first) {
- dependSet.second.insert(dependee_index);
- }
- }
- // If this item needs to have dependencies inferred, do so.
- if (this->InferredDependSets[dependee_index]) {
- // Make sure an entry exists to hold the set for the item.
- dependSets[dependee_index];
- }
- }
- // Store the inferred dependency sets discovered for this list.
- for (auto const& dependSet : dependSets) {
- this->InferredDependSets[dependSet.first]->push_back(dependSet.second);
- }
- }
- cmGeneratorTarget const* cmComputeLinkDepends::FindTargetToLink(
- int depender_index, const std::string& name)
- {
- // Look for a target in the scope of the depender.
- cmGeneratorTarget const* from = this->Target;
- if (depender_index >= 0) {
- if (cmGeneratorTarget const* depender =
- this->EntryList[depender_index].Target) {
- from = depender;
- }
- }
- return from->FindTargetToLink(name);
- }
- void cmComputeLinkDepends::InferDependencies()
- {
- // The inferred dependency sets for each item list the possible
- // dependencies. The intersection of the sets for one item form its
- // inferred dependencies.
- for (unsigned int depender_index = 0;
- depender_index < this->InferredDependSets.size(); ++depender_index) {
- // Skip items for which dependencies do not need to be inferred or
- // for which the inferred dependency sets are empty.
- DependSetList* sets = this->InferredDependSets[depender_index];
- if (!sets || sets->empty()) {
- continue;
- }
- // Intersect the sets for this item.
- DependSetList::const_iterator i = sets->begin();
- DependSet common = *i;
- for (++i; i != sets->end(); ++i) {
- DependSet intersection;
- std::set_intersection(common.begin(), common.end(), i->begin(), i->end(),
- std::inserter(intersection, intersection.begin()));
- common = intersection;
- }
- // Add the inferred dependencies to the graph.
- cmGraphEdgeList& edges = this->EntryConstraintGraph[depender_index];
- edges.insert(edges.end(), common.begin(), common.end());
- }
- }
- void cmComputeLinkDepends::CleanConstraintGraph()
- {
- for (cmGraphEdgeList& edgeList : this->EntryConstraintGraph) {
- // Sort the outgoing edges for each graph node so that the
- // original order will be preserved as much as possible.
- std::sort(edgeList.begin(), edgeList.end());
- // Make the edge list unique.
- edgeList.erase(std::unique(edgeList.begin(), edgeList.end()),
- edgeList.end());
- }
- }
- void cmComputeLinkDepends::DisplayConstraintGraph()
- {
- // Display the graph nodes and their edges.
- std::ostringstream e;
- for (unsigned int i = 0; i < this->EntryConstraintGraph.size(); ++i) {
- EdgeList const& nl = this->EntryConstraintGraph[i];
- e << "item " << i << " is [" << this->EntryList[i].Item << "]\n";
- e << cmWrap(" item ", nl, " must follow it", "\n") << "\n";
- }
- fprintf(stderr, "%s\n", e.str().c_str());
- }
- void cmComputeLinkDepends::OrderLinkEntires()
- {
- // Compute the DAG of strongly connected components. The algorithm
- // used by cmComputeComponentGraph should identify the components in
- // the same order in which the items were originally discovered in
- // the BFS. This should preserve the original order when no
- // constraints disallow it.
- this->CCG = new cmComputeComponentGraph(this->EntryConstraintGraph);
- // The component graph is guaranteed to be acyclic. Start a DFS
- // from every entry to compute a topological order for the
- // components.
- Graph const& cgraph = this->CCG->GetComponentGraph();
- int n = static_cast<int>(cgraph.size());
- this->ComponentVisited.resize(cgraph.size(), 0);
- this->ComponentOrder.resize(cgraph.size(), n);
- this->ComponentOrderId = n;
- // Run in reverse order so the topological order will preserve the
- // original order where there are no constraints.
- for (int c = n - 1; c >= 0; --c) {
- this->VisitComponent(c);
- }
- // Display the component graph.
- if (this->DebugMode) {
- this->DisplayComponents();
- }
- // Start with the original link line.
- for (int originalEntry : this->OriginalEntries) {
- this->VisitEntry(originalEntry);
- }
- // Now explore anything left pending. Since the component graph is
- // guaranteed to be acyclic we know this will terminate.
- while (!this->PendingComponents.empty()) {
- // Visit one entry from the first pending component. The visit
- // logic will update the pending components accordingly. Since
- // the pending components are kept in topological order this will
- // not repeat one.
- int e = *this->PendingComponents.begin()->second.Entries.begin();
- this->VisitEntry(e);
- }
- }
- void cmComputeLinkDepends::DisplayComponents()
- {
- fprintf(stderr, "The strongly connected components are:\n");
- std::vector<NodeList> const& components = this->CCG->GetComponents();
- for (unsigned int c = 0; c < components.size(); ++c) {
- fprintf(stderr, "Component (%u):\n", c);
- NodeList const& nl = components[c];
- for (int i : nl) {
- fprintf(stderr, " item %d [%s]\n", i, this->EntryList[i].Item.c_str());
- }
- EdgeList const& ol = this->CCG->GetComponentGraphEdges(c);
- for (cmGraphEdge const& oi : ol) {
- int i = oi;
- fprintf(stderr, " followed by Component (%d)\n", i);
- }
- fprintf(stderr, " topo order index %d\n", this->ComponentOrder[c]);
- }
- fprintf(stderr, "\n");
- }
- void cmComputeLinkDepends::VisitComponent(unsigned int c)
- {
- // Check if the node has already been visited.
- if (this->ComponentVisited[c]) {
- return;
- }
- // We are now visiting this component so mark it.
- this->ComponentVisited[c] = 1;
- // Visit the neighbors of the component first.
- // Run in reverse order so the topological order will preserve the
- // original order where there are no constraints.
- EdgeList const& nl = this->CCG->GetComponentGraphEdges(c);
- for (EdgeList::const_reverse_iterator ni = nl.rbegin(); ni != nl.rend();
- ++ni) {
- this->VisitComponent(*ni);
- }
- // Assign an ordering id to this component.
- this->ComponentOrder[c] = --this->ComponentOrderId;
- }
- void cmComputeLinkDepends::VisitEntry(int index)
- {
- // Include this entry on the link line.
- this->FinalLinkOrder.push_back(index);
- // This entry has now been seen. Update its component.
- bool completed = false;
- int component = this->CCG->GetComponentMap()[index];
- std::map<int, PendingComponent>::iterator mi =
- this->PendingComponents.find(this->ComponentOrder[component]);
- if (mi != this->PendingComponents.end()) {
- // The entry is in an already pending component.
- PendingComponent& pc = mi->second;
- // Remove the entry from those pending in its component.
- pc.Entries.erase(index);
- if (pc.Entries.empty()) {
- // The complete component has been seen since it was last needed.
- --pc.Count;
- if (pc.Count == 0) {
- // The component has been completed.
- this->PendingComponents.erase(mi);
- completed = true;
- } else {
- // The whole component needs to be seen again.
- NodeList const& nl = this->CCG->GetComponent(component);
- assert(nl.size() > 1);
- pc.Entries.insert(nl.begin(), nl.end());
- }
- }
- } else {
- // The entry is not in an already pending component.
- NodeList const& nl = this->CCG->GetComponent(component);
- if (nl.size() > 1) {
- // This is a non-trivial component. It is now pending.
- PendingComponent& pc = this->MakePendingComponent(component);
- // The starting entry has already been seen.
- pc.Entries.erase(index);
- } else {
- // This is a trivial component, so it is already complete.
- completed = true;
- }
- }
- // If the entry completed a component, the component's dependencies
- // are now pending.
- if (completed) {
- EdgeList const& ol = this->CCG->GetComponentGraphEdges(component);
- for (cmGraphEdge const& oi : ol) {
- // This entire component is now pending no matter whether it has
- // been partially seen already.
- this->MakePendingComponent(oi);
- }
- }
- }
- cmComputeLinkDepends::PendingComponent&
- cmComputeLinkDepends::MakePendingComponent(unsigned int component)
- {
- // Create an entry (in topological order) for the component.
- PendingComponent& pc =
- this->PendingComponents[this->ComponentOrder[component]];
- pc.Id = component;
- NodeList const& nl = this->CCG->GetComponent(component);
- if (nl.size() == 1) {
- // Trivial components need be seen only once.
- pc.Count = 1;
- } else {
- // This is a non-trivial strongly connected component of the
- // original graph. It consists of two or more libraries
- // (archives) that mutually require objects from one another. In
- // the worst case we may have to repeat the list of libraries as
- // many times as there are object files in the biggest archive.
- // For now we just list them twice.
- //
- // The list of items in the component has been sorted by the order
- // of discovery in the original BFS of dependencies. This has the
- // advantage that the item directly linked by a target requiring
- // this component will come first which minimizes the number of
- // repeats needed.
- pc.Count = this->ComputeComponentCount(nl);
- }
- // Store the entries to be seen.
- pc.Entries.insert(nl.begin(), nl.end());
- return pc;
- }
- int cmComputeLinkDepends::ComputeComponentCount(NodeList const& nl)
- {
- unsigned int count = 2;
- for (int ni : nl) {
- if (cmGeneratorTarget const* target = this->EntryList[ni].Target) {
- if (cmLinkInterface const* iface =
- target->GetLinkInterface(this->Config, this->Target)) {
- if (iface->Multiplicity > count) {
- count = iface->Multiplicity;
- }
- }
- }
- }
- return count;
- }
- void cmComputeLinkDepends::DisplayFinalEntries()
- {
- fprintf(stderr, "target [%s] links to:\n", this->Target->GetName().c_str());
- for (LinkEntry const& lei : this->FinalLinkEntries) {
- if (lei.Target) {
- fprintf(stderr, " target [%s]\n", lei.Target->GetName().c_str());
- } else {
- fprintf(stderr, " item [%s]\n", lei.Item.c_str());
- }
- }
- fprintf(stderr, "\n");
- }
- void cmComputeLinkDepends::CheckWrongConfigItem(cmLinkItem const& item)
- {
- if (!this->OldLinkDirMode) {
- return;
- }
- // For CMake 2.4 bug-compatibility we need to consider the output
- // directories of targets linked in another configuration as link
- // directories.
- if (item.Target && !item.Target->IsImported()) {
- this->OldWrongConfigItems.insert(item.Target);
- }
- }
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