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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- #.rst:
- # FindosgSim
- # ----------
- #
- #
- #
- # This is part of the Findosg* suite used to find OpenSceneGraph
- # components. Each component is separate and you must opt in to each
- # module. You must also opt into OpenGL and OpenThreads (and Producer
- # if needed) as these modules won't do it for you. This is to allow you
- # control over your own system piece by piece in case you need to opt
- # out of certain components or change the Find behavior for a particular
- # module (perhaps because the default FindOpenGL.cmake module doesn't
- # work with your system as an example). If you want to use a more
- # convenient module that includes everything, use the
- # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
- #
- # Locate osgSim This module defines
- #
- # OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find
- # the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use
- # this)
- #
- # OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim
- # debug library
- #
- # $OSGDIR is an environment variable that would correspond to the
- # ./configure --prefix=$OSGDIR used in building osg.
- #
- # Created by Eric Wing.
- # Header files are presumed to be included like
- # #include <osg/PositionAttitudeTransform>
- # #include <osgSim/ImpostorSprite>
- include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
- OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite)
- OSG_FIND_LIBRARY(OSGSIM osgSim)
- include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG
- OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR)
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