FindosgParticle.cmake 1.8 KB

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  1. # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
  2. # file Copyright.txt or https://cmake.org/licensing for details.
  3. #.rst:
  4. # FindosgParticle
  5. # ---------------
  6. #
  7. #
  8. #
  9. # This is part of the Findosg* suite used to find OpenSceneGraph
  10. # components. Each component is separate and you must opt in to each
  11. # module. You must also opt into OpenGL and OpenThreads (and Producer
  12. # if needed) as these modules won't do it for you. This is to allow you
  13. # control over your own system piece by piece in case you need to opt
  14. # out of certain components or change the Find behavior for a particular
  15. # module (perhaps because the default FindOpenGL.cmake module doesn't
  16. # work with your system as an example). If you want to use a more
  17. # convenient module that includes everything, use the
  18. # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
  19. #
  20. # Locate osgParticle This module defines
  21. #
  22. # OSGPARTICLE_FOUND - Was osgParticle found? OSGPARTICLE_INCLUDE_DIR -
  23. # Where to find the headers OSGPARTICLE_LIBRARIES - The libraries to
  24. # link for osgParticle (use this)
  25. #
  26. # OSGPARTICLE_LIBRARY - The osgParticle library
  27. # OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library
  28. #
  29. # $OSGDIR is an environment variable that would correspond to the
  30. # ./configure --prefix=$OSGDIR used in building osg.
  31. #
  32. # Created by Eric Wing.
  33. # Header files are presumed to be included like
  34. # #include <osg/PositionAttitudeTransform>
  35. # #include <osgParticle/FireEffect>
  36. include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
  37. OSG_FIND_PATH (OSGPARTICLE osgParticle/FireEffect)
  38. OSG_FIND_LIBRARY(OSGPARTICLE osgParticle)
  39. include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
  40. FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgParticle DEFAULT_MSG
  41. OSGPARTICLE_LIBRARY OSGPARTICLE_INCLUDE_DIR)