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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- #.rst:
- # FindosgGA
- # ---------
- #
- #
- #
- # This is part of the Findosg* suite used to find OpenSceneGraph
- # components. Each component is separate and you must opt in to each
- # module. You must also opt into OpenGL and OpenThreads (and Producer
- # if needed) as these modules won't do it for you. This is to allow you
- # control over your own system piece by piece in case you need to opt
- # out of certain components or change the Find behavior for a particular
- # module (perhaps because the default FindOpenGL.cmake module doesn't
- # work with your system as an example). If you want to use a more
- # convenient module that includes everything, use the
- # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
- #
- # Locate osgGA This module defines
- #
- # OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the
- # headers OSGGA_LIBRARIES - The libraries to link against for the osgGA
- # (use this)
- #
- # OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA
- # debug library
- #
- # $OSGDIR is an environment variable that would correspond to the
- # ./configure --prefix=$OSGDIR used in building osg.
- #
- # Created by Eric Wing.
- # Header files are presumed to be included like
- # #include <osg/PositionAttitudeTransform>
- # #include <osgGA/FlightManipulator>
- include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
- OSG_FIND_PATH (OSGGA osgGA/FlightManipulator)
- OSG_FIND_LIBRARY(OSGGA osgGA)
- include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgGA DEFAULT_MSG
- OSGGA_LIBRARY OSGGA_INCLUDE_DIR)
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