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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- #.rst:
- # FindOpenSceneGraph
- # ------------------
- #
- # Find OpenSceneGraph
- #
- # This module searches for the OpenSceneGraph core "osg" library as well
- # as OpenThreads, and whatever additional COMPONENTS (nodekits) that you
- # specify.
- #
- # ::
- #
- # See http://www.openscenegraph.org
- #
- #
- #
- # NOTE: To use this module effectively you must either require CMake >=
- # 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place
- # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and
- # Find<etc>.cmake files into your CMAKE_MODULE_PATH.
- #
- # ==================================
- #
- # This module accepts the following variables (note mixed case)
- #
- # ::
- #
- # OpenSceneGraph_DEBUG - Enable debugging output
- #
- #
- #
- # ::
- #
- # OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
- # automatically
- #
- #
- #
- # The following environment variables are also respected for finding the
- # OSG and it's various components. CMAKE_PREFIX_PATH can also be used
- # for this (see find_library() CMake documentation).
- #
- # ``<MODULE>_DIR``
- # (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
- # ``OSG_DIR``
- # ..
- # ``OSGDIR``
- # ..
- # ``OSG_ROOT``
- # ..
- #
- #
- # [CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to
- # influence detection, instead of needing to specify an environment
- # variable.
- #
- # This module defines the following output variables:
- #
- # ::
- #
- # OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
- #
- #
- #
- # ::
- #
- # OPENSCENEGRAPH_VERSION - The version of the OSG which was found
- #
- #
- #
- # ::
- #
- # OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
- #
- #
- #
- # ::
- #
- # OPENSCENEGRAPH_LIBRARIES - The OSG libraries
- #
- #
- #
- # ================================== Example Usage:
- #
- # ::
- #
- # find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
- # # libOpenThreads & libosg automatically searched
- # include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
- #
- #
- #
- # ::
- #
- # add_executable(foo foo.cc)
- # target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
- #
- # Naming convention:
- # Local variables of the form _osg_foo
- # Input variables of the form OpenSceneGraph_FOO
- # Output variables of the form OPENSCENEGRAPH_FOO
- #
- include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
- set(_osg_modules_to_process)
- foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
- list(APPEND _osg_modules_to_process ${_osg_component})
- endforeach()
- list(APPEND _osg_modules_to_process "osg" "OpenThreads")
- list(REMOVE_DUPLICATES _osg_modules_to_process)
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Components = ${_osg_modules_to_process}")
- endif()
- #
- # First we need to find and parse osg/Version
- #
- OSG_FIND_PATH(OSG osg/Version)
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(OSG)
- endif()
- # Try to ascertain the version...
- if(OSG_INCLUDE_DIR)
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
- endif()
- set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version")
- if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}")
- set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version")
- endif()
- if(EXISTS "${_osg_Version_file}")
- file(STRINGS "${_osg_Version_file}" _osg_Version_contents
- REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+")
- else()
- set(_osg_Version_contents "unknown")
- endif()
- string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
- _osg_old_defines "${_osg_Version_contents}")
- string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
- _osg_new_defines "${_osg_Version_contents}")
- if(_osg_old_defines)
- string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- elseif(_osg_new_defines)
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- else()
- message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Failed to parse version number, please report this as a bug")
- endif()
- unset(_osg_Version_contents)
- set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
- CACHE INTERNAL "The version of OSG which was detected")
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected version ${OPENSCENEGRAPH_VERSION}")
- endif()
- endif()
- set(_osg_quiet)
- if(OpenSceneGraph_FIND_QUIETLY)
- set(_osg_quiet "QUIET")
- endif()
- #
- # Here we call find_package() on all of the components
- #
- foreach(_osg_module ${_osg_modules_to_process})
- if(OpenSceneGraph_DEBUG)
- message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
- endif()
- find_package(${_osg_module} ${_osg_quiet})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- # append to list if module was found OR is required
- if( ${_osg_module_UC}_FOUND OR OpenSceneGraph_FIND_REQUIRED )
- list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
- list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
- endif()
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(${_osg_module})
- endif()
- endforeach()
- if(OPENSCENEGRAPH_INCLUDE_DIR)
- list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
- endif()
- #
- # Check each module to see if it's found
- #
- set(_osg_component_founds)
- if(OpenSceneGraph_FIND_REQUIRED)
- foreach(_osg_module ${_osg_modules_to_process})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND)
- endforeach()
- endif()
- include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph
- REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds}
- VERSION_VAR OPENSCENEGRAPH_VERSION)
- unset(_osg_component_founds)
- set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})
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