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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- #.rst:
- # CPackBundle
- # -----------
- #
- # CPack Bundle generator (Mac OS X) specific options
- #
- # Variables specific to CPack Bundle generator
- # ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- #
- # Installers built on Mac OS X using the Bundle generator use the
- # aforementioned DragNDrop (CPACK_DMG_xxx) variables, plus the following
- # Bundle-specific parameters (CPACK_BUNDLE_xxx).
- #
- # .. variable:: CPACK_BUNDLE_NAME
- #
- # The name of the generated bundle. This appears in the OSX finder as the
- # bundle name. Required.
- #
- # .. variable:: CPACK_BUNDLE_PLIST
- #
- # Path to an OSX plist file that will be used for the generated bundle. This
- # assumes that the caller has generated or specified their own Info.plist
- # file. Required.
- #
- # .. variable:: CPACK_BUNDLE_ICON
- #
- # Path to an OSX icon file that will be used as the icon for the generated
- # bundle. This is the icon that appears in the OSX finder for the bundle, and
- # in the OSX dock when the bundle is opened. Required.
- #
- # .. variable:: CPACK_BUNDLE_STARTUP_COMMAND
- #
- # Path to a startup script. This is a path to an executable or script that
- # will be run whenever an end-user double-clicks the generated bundle in the
- # OSX Finder. Optional.
- #
- # .. variable:: CPACK_BUNDLE_APPLE_CERT_APP
- #
- # The name of your Apple supplied code signing certificate for the application.
- # The name usually takes the form "Developer ID Application: [Name]" or
- # "3rd Party Mac Developer Application: [Name]". If this variable is not set
- # the application will not be signed.
- #
- # .. variable:: CPACK_BUNDLE_APPLE_ENTITLEMENTS
- #
- # The name of the plist file that contains your apple entitlements for sandboxing
- # your application. This file is required for submission to the Mac App Store.
- #
- # .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_FILES
- #
- # A list of additional files that you wish to be signed. You do not need to
- # list the main application folder, or the main executable. You should
- # list any frameworks and plugins that are included in your app bundle.
- #
- # .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER
- #
- # Additional parameter that will passed to codesign.
- # Default value: "--deep -f"
- #
- # .. variable:: CPACK_COMMAND_CODESIGN
- #
- # Path to the codesign(1) command used to sign applications with an
- # Apple cert. This variable can be used to override the automatically
- # detected command (or specify its location if the auto-detection fails
- # to find it.)
- #Bundle Generator specific code should be put here
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