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- .. cmake-manual-description: CMake Language Reference
- cmake-language(7)
- *****************
- .. only:: html
- .. contents::
- Organization
- ============
- CMake input files are written in the "CMake Language" in source files
- named ``CMakeLists.txt`` or ending in a ``.cmake`` file name extension.
- CMake Language source files in a project are organized into:
- * `Directories`_ (``CMakeLists.txt``),
- * `Scripts`_ (``<script>.cmake``), and
- * `Modules`_ (``<module>.cmake``).
- Directories
- -----------
- When CMake processes a project source tree, the entry point is
- a source file called ``CMakeLists.txt`` in the top-level source
- directory. This file may contain the entire build specification
- or use the :command:`add_subdirectory` command to add subdirectories
- to the build. Each subdirectory added by the command must also
- contain a ``CMakeLists.txt`` file as the entry point to that
- directory. For each source directory whose ``CMakeLists.txt`` file
- is processed CMake generates a corresponding directory in the build
- tree to act as the default working and output directory.
- Scripts
- -------
- An individual ``<script>.cmake`` source file may be processed
- in *script mode* by using the :manual:`cmake(1)` command-line tool
- with the ``-P`` option. Script mode simply runs the commands in
- the given CMake Language source file and does not generate a
- build system. It does not allow CMake commands that define build
- targets or actions.
- Modules
- -------
- CMake Language code in either `Directories`_ or `Scripts`_ may
- use the :command:`include` command to load a ``<module>.cmake``
- source file in the scope of the including context.
- See the :manual:`cmake-modules(7)` manual page for documentation
- of modules included with the CMake distribution.
- Project source trees may also provide their own modules and
- specify their location(s) in the :variable:`CMAKE_MODULE_PATH`
- variable.
- Syntax
- ======
- .. _`CMake Language Encoding`:
- Encoding
- --------
- A CMake Language source file may be written in 7-bit ASCII text for
- maximum portability across all supported platforms. Newlines may be
- encoded as either ``\n`` or ``\r\n`` but will be converted to ``\n``
- as input files are read.
- Note that the implementation is 8-bit clean so source files may
- be encoded as UTF-8 on platforms with system APIs supporting this
- encoding. In addition, CMake 3.2 and above support source files
- encoded in UTF-8 on Windows (using UTF-16 to call system APIs).
- Furthermore, CMake 3.0 and above allow a leading UTF-8
- `Byte-Order Mark`_ in source files.
- .. _`Byte-Order Mark`: http://en.wikipedia.org/wiki/Byte_order_mark
- Source Files
- ------------
- A CMake Language source file consists of zero or more
- `Command Invocations`_ separated by newlines and optionally
- spaces and `Comments`_:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- file: `file_element`*
- file_element: `command_invocation` `line_ending` |
- : (`bracket_comment`|`space`)* `line_ending`
- line_ending: `line_comment`? `newline`
- space: <match '[ \t]+'>
- newline: <match '\n'>
- .. raw:: latex
- \end{small}
- Note that any source file line not inside `Command Arguments`_ or
- a `Bracket Comment`_ can end in a `Line Comment`_.
- .. _`Command Invocations`:
- Command Invocations
- -------------------
- A *command invocation* is a name followed by paren-enclosed arguments
- separated by whitespace:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- command_invocation: `space`* `identifier` `space`* '(' `arguments` ')'
- identifier: <match '[A-Za-z_][A-Za-z0-9_]*'>
- arguments: `argument`? `separated_arguments`*
- separated_arguments: `separation`+ `argument`? |
- : `separation`* '(' `arguments` ')'
- separation: `space` | `line_ending`
- .. raw:: latex
- \end{small}
- For example:
- .. code-block:: cmake
- add_executable(hello world.c)
- Command names are case-insensitive.
- Nested unquoted parentheses in the arguments must balance.
- Each ``(`` or ``)`` is given to the command invocation as
- a literal `Unquoted Argument`_. This may be used in calls
- to the :command:`if` command to enclose conditions.
- For example:
- .. code-block:: cmake
- if(FALSE AND (FALSE OR TRUE)) # evaluates to FALSE
- .. note::
- CMake versions prior to 3.0 require command name identifiers
- to be at least 2 characters.
- CMake versions prior to 2.8.12 silently accept an `Unquoted Argument`_
- or a `Quoted Argument`_ immediately following a `Quoted Argument`_ and
- not separated by any whitespace. For compatibility, CMake 2.8.12 and
- higher accept such code but produce a warning.
- Command Arguments
- -----------------
- There are three types of arguments within `Command Invocations`_:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- argument: `bracket_argument` | `quoted_argument` | `unquoted_argument`
- .. raw:: latex
- \end{small}
- .. _`Bracket Argument`:
- Bracket Argument
- ^^^^^^^^^^^^^^^^
- A *bracket argument*, inspired by `Lua`_ long bracket syntax,
- encloses content between opening and closing "brackets" of the
- same length:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- bracket_argument: `bracket_open` `bracket_content` `bracket_close`
- bracket_open: '[' '='* '['
- bracket_content: <any text not containing a `bracket_close` with
- : the same number of '=' as the `bracket_open`>
- bracket_close: ']' '='* ']'
- .. raw:: latex
- \end{small}
- An opening bracket is written ``[`` followed by zero or more ``=`` followed
- by ``[``. The corresponding closing bracket is written ``]`` followed
- by the same number of ``=`` followed by ``]``.
- Brackets do not nest. A unique length may always be chosen
- for the opening and closing brackets to contain closing brackets
- of other lengths.
- Bracket argument content consists of all text between the opening
- and closing brackets, except that one newline immediately following
- the opening bracket, if any, is ignored. No evaluation of the
- enclosed content, such as `Escape Sequences`_ or `Variable References`_,
- is performed. A bracket argument is always given to the command
- invocation as exactly one argument.
- For example:
- .. code-block:: cmake
- message([=[
- This is the first line in a bracket argument with bracket length 1.
- No \-escape sequences or ${variable} references are evaluated.
- This is always one argument even though it contains a ; character.
- The text does not end on a closing bracket of length 0 like ]].
- It does end in a closing bracket of length 1.
- ]=])
- .. note::
- CMake versions prior to 3.0 do not support bracket arguments.
- They interpret the opening bracket as the start of an
- `Unquoted Argument`_.
- .. _`Lua`: http://www.lua.org/
- .. _`Quoted Argument`:
- Quoted Argument
- ^^^^^^^^^^^^^^^
- A *quoted argument* encloses content between opening and closing
- double-quote characters:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- quoted_argument: '"' `quoted_element`* '"'
- quoted_element: <any character except '\' or '"'> |
- : `escape_sequence` |
- : `quoted_continuation`
- quoted_continuation: '\' `newline`
- .. raw:: latex
- \end{small}
- Quoted argument content consists of all text between opening and
- closing quotes. Both `Escape Sequences`_ and `Variable References`_
- are evaluated. A quoted argument is always given to the command
- invocation as exactly one argument.
- For example:
- ::
- message("This is a quoted argument containing multiple lines.
- This is always one argument even though it contains a ; character.
- Both \\-escape sequences and ${variable} references are evaluated.
- The text does not end on an escaped double-quote like \".
- It does end in an unescaped double quote.
- ")
- The final ``\`` on any line ending in an odd number of backslashes
- is treated as a line continuation and ignored along with the
- immediately following newline character. For example:
- .. code-block:: cmake
- message("\
- This is the first line of a quoted argument. \
- In fact it is the only line but since it is long \
- the source code uses line continuation.\
- ")
- .. note::
- CMake versions prior to 3.0 do not support continuation with ``\``.
- They report errors in quoted arguments containing lines ending in
- an odd number of ``\`` characters.
- .. _`Unquoted Argument`:
- Unquoted Argument
- ^^^^^^^^^^^^^^^^^
- An *unquoted argument* is not enclosed by any quoting syntax.
- It may not contain any whitespace, ``(``, ``)``, ``#``, ``"``, or ``\``
- except when escaped by a backslash:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- unquoted_argument: `unquoted_element`+ | `unquoted_legacy`
- unquoted_element: <any character except whitespace or one of '()#"\'> |
- : `escape_sequence`
- unquoted_legacy: <see note in text>
- .. raw:: latex
- \end{small}
- Unquoted argument content consists of all text in a contiguous block
- of allowed or escaped characters. Both `Escape Sequences`_ and
- `Variable References`_ are evaluated. The resulting value is divided
- in the same way `Lists`_ divide into elements. Each non-empty element
- is given to the command invocation as an argument. Therefore an
- unquoted argument may be given to a command invocation as zero or
- more arguments.
- For example:
- .. code-block:: cmake
- foreach(arg
- NoSpace
- Escaped\ Space
- This;Divides;Into;Five;Arguments
- Escaped\;Semicolon
- )
- message("${arg}")
- endforeach()
- .. note::
- To support legacy CMake code, unquoted arguments may also contain
- double-quoted strings (``"..."``, possibly enclosing horizontal
- whitespace), and make-style variable references (``$(MAKEVAR)``).
- Unescaped double-quotes must balance, may not appear at the
- beginning of an unquoted argument, and are treated as part of the
- content. For example, the unquoted arguments ``-Da="b c"``,
- ``-Da=$(v)``, and ``a" "b"c"d`` are each interpreted literally.
- They may instead be written as quoted arguments ``"-Da=\"b c\""``,
- ``"-Da=$(v)"``, and ``"a\" \"b\"c\"d"``, respectively.
- Make-style references are treated literally as part of the content
- and do not undergo variable expansion. They are treated as part
- of a single argument (rather than as separate ``$``, ``(``,
- ``MAKEVAR``, and ``)`` arguments).
- The above "unquoted_legacy" production represents such arguments.
- We do not recommend using legacy unquoted arguments in new code.
- Instead use a `Quoted Argument`_ or a `Bracket Argument`_ to
- represent the content.
- .. _`Escape Sequences`:
- Escape Sequences
- ----------------
- An *escape sequence* is a ``\`` followed by one character:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- escape_sequence: `escape_identity` | `escape_encoded` | `escape_semicolon`
- escape_identity: '\' <match '[^A-Za-z0-9;]'>
- escape_encoded: '\t' | '\r' | '\n'
- escape_semicolon: '\;'
- .. raw:: latex
- \end{small}
- A ``\`` followed by a non-alphanumeric character simply encodes the literal
- character without interpreting it as syntax. A ``\t``, ``\r``, or ``\n``
- encodes a tab, carriage return, or newline character, respectively. A ``\;``
- outside of any `Variable References`_ encodes itself but may be used in an
- `Unquoted Argument`_ to encode the ``;`` without dividing the argument
- value on it. A ``\;`` inside `Variable References`_ encodes the literal
- ``;`` character. (See also policy :policy:`CMP0053` documentation for
- historical considerations.)
- .. _`Variable References`:
- Variable References
- -------------------
- A *variable reference* has the form ``${variable_name}`` and is
- evaluated inside a `Quoted Argument`_ or an `Unquoted Argument`_.
- A variable reference is replaced by the value of the variable,
- or by the empty string if the variable is not set.
- Variable references can nest and are evaluated from the
- inside out, e.g. ``${outer_${inner_variable}_variable}``.
- Literal variable references may consist of alphanumeric characters,
- the characters ``/_.+-``, and `Escape Sequences`_. Nested references
- may be used to evaluate variables of any name. (See also policy
- :policy:`CMP0053` documentation for historical considerations.)
- The `Variables`_ section documents the scope of variable names
- and how their values are set.
- An *environment variable reference* has the form ``$ENV{VAR}`` and
- is evaluated in the same contexts as a normal variable reference.
- Comments
- --------
- A comment starts with a ``#`` character that is not inside a
- `Bracket Argument`_, `Quoted Argument`_, or escaped with ``\``
- as part of an `Unquoted Argument`_. There are two types of
- comments: a `Bracket Comment`_ and a `Line Comment`_.
- .. _`Bracket Comment`:
- Bracket Comment
- ^^^^^^^^^^^^^^^
- A ``#`` immediately followed by a `Bracket Argument`_ forms a
- *bracket comment* consisting of the entire bracket enclosure:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- bracket_comment: '#' `bracket_argument`
- .. raw:: latex
- \end{small}
- For example:
- ::
- #[[This is a bracket comment.
- It runs until the close bracket.]]
- message("First Argument\n" #[[Bracket Comment]] "Second Argument")
- .. note::
- CMake versions prior to 3.0 do not support bracket comments.
- They interpret the opening ``#`` as the start of a `Line Comment`_.
- .. _`Line Comment`:
- Line Comment
- ^^^^^^^^^^^^
- A ``#`` not immediately followed by a `Bracket Argument`_ forms a
- *line comment* that runs until the end of the line:
- .. raw:: latex
- \begin{small}
- .. productionlist::
- line_comment: '#' <any text not starting in a `bracket_argument`
- : and not containing a `newline`>
- .. raw:: latex
- \end{small}
- For example:
- .. code-block:: cmake
- # This is a line comment.
- message("First Argument\n" # This is a line comment :)
- "Second Argument") # This is a line comment.
- Control Structures
- ==================
- Conditional Blocks
- ------------------
- The :command:`if`/:command:`elseif`/:command:`else`/:command:`endif`
- commands delimit code blocks to be executed conditionally.
- Loops
- -----
- The :command:`foreach`/:command:`endforeach` and
- :command:`while`/:command:`endwhile` commands delimit code
- blocks to be executed in a loop. Inside such blocks the
- :command:`break` command may be used to terminate the loop
- early whereas the :command:`continue` command may be used
- to start with the next iteration immediately.
- Command Definitions
- -------------------
- The :command:`macro`/:command:`endmacro`, and
- :command:`function`/:command:`endfunction` commands delimit
- code blocks to be recorded for later invocation as commands.
- .. _`CMake Language Variables`:
- Variables
- =========
- Variables are the basic unit of storage in the CMake Language.
- Their values are always of string type, though some commands may
- interpret the strings as values of other types.
- The :command:`set` and :command:`unset` commands explicitly
- set or unset a variable, but other commands have semantics
- that modify variables as well.
- Variable names are case-sensitive and may consist of almost
- any text, but we recommend sticking to names consisting only
- of alphanumeric characters plus ``_`` and ``-``.
- Variables have dynamic scope. Each variable "set" or "unset"
- creates a binding in the current scope:
- Function Scope
- `Command Definitions`_ created by the :command:`function` command
- create commands that, when invoked, process the recorded commands
- in a new variable binding scope. A variable "set" or "unset"
- binds in this scope and is visible for the current function and
- any nested calls within it, but not after the function returns.
- Directory Scope
- Each of the `Directories`_ in a source tree has its own variable
- bindings. Before processing the ``CMakeLists.txt`` file for a
- directory, CMake copies all variable bindings currently defined
- in the parent directory, if any, to initialize the new directory
- scope. CMake `Scripts`_, when processed with ``cmake -P``, bind
- variables in one "directory" scope.
- A variable "set" or "unset" not inside a function call binds
- to the current directory scope.
- Persistent Cache
- CMake stores a separate set of "cache" variables, or "cache entries",
- whose values persist across multiple runs within a project build
- tree. Cache entries have an isolated binding scope modified only
- by explicit request, such as by the ``CACHE`` option of the
- :command:`set` and :command:`unset` commands.
- When evaluating `Variable References`_, CMake first searches the
- function call stack, if any, for a binding and then falls back
- to the binding in the current directory scope, if any. If a
- "set" binding is found, its value is used. If an "unset" binding
- is found, or no binding is found, CMake then searches for a
- cache entry. If a cache entry is found, its value is used.
- Otherwise, the variable reference evaluates to an empty string.
- The :manual:`cmake-variables(7)` manual documents many variables
- that are provided by CMake or have meaning to CMake when set
- by project code.
- .. _`CMake Language Lists`:
- Lists
- =====
- Although all values in CMake are stored as strings, a string
- may be treated as a list in certain contexts, such as during
- evaluation of an `Unquoted Argument`_. In such contexts, a string
- is divided into list elements by splitting on ``;`` characters not
- following an unequal number of ``[`` and ``]`` characters and not
- immediately preceded by a ``\``. The sequence ``\;`` does not
- divide a value but is replaced by ``;`` in the resulting element.
- A list of elements is represented as a string by concatenating
- the elements separated by ``;``. For example, the :command:`set`
- command stores multiple values into the destination variable
- as a list:
- .. code-block:: cmake
- set(srcs a.c b.c c.c) # sets "srcs" to "a.c;b.c;c.c"
- Lists are meant for simple use cases such as a list of source
- files and should not be used for complex data processing tasks.
- Most commands that construct lists do not escape ``;`` characters
- in list elements, thus flattening nested lists:
- .. code-block:: cmake
- set(x a "b;c") # sets "x" to "a;b;c", not "a;b\;c"
|