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- /* Used by sinf, cosf and sincosf functions. X86-64 version.
- Copyright (C) 2018-2019 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; if not, see
- <http://www.gnu.org/licenses/>. */
- typedef double v2df_t __attribute__ ((vector_size (2 * sizeof (double))));
- #ifdef __SSE2_MATH__
- typedef float v4sf_t __attribute__ ((vector_size (4 * sizeof (float))));
- static inline void
- v2df_to_sf (v2df_t v2df, float *f0p, float *f1p)
- {
- v4sf_t v4sf = __builtin_ia32_cvtpd2ps (v2df);
- *f0p = v4sf[0];
- *f1p = v4sf[1];
- }
- #else
- static inline void
- v2df_to_sf (v2df_t v2df, float *f0p, float *f1p)
- {
- *f0p = (float) v2df[0];
- *f1p = (float) v2df[1];
- }
- #endif
- /* The constants and polynomials for sine and cosine. */
- typedef struct
- {
- double sign[4]; /* Sign of sine in quadrants 0..3. */
- double hpi_inv; /* 2 / PI ( * 2^24 if !TOINT_INTRINSICS). */
- double hpi; /* PI / 2. */
- /* Cosine polynomial: c0, c1, c2, c3, c4.
- Sine polynomial: s1, s2, s3. */
- double c0, c1;
- v2df_t s1c2, s2c3, s3c4;
- } sincos_t;
- /* Compute the sine and cosine of inputs X and X2 (X squared), using the
- polynomial P and store the results in SINP and COSP. N is the quadrant,
- if odd the cosine and sine polynomials are swapped. */
- static inline void
- sincosf_poly (double x, double x2, const sincos_t *p, int n, float *sinp,
- float *cosp)
- {
- v2df_t vx2x2 = { x2, x2 };
- v2df_t vxx2 = { x, x2 };
- v2df_t vx3x4, vs1c2;
- vx3x4 = vx2x2 * vxx2;
- vs1c2 = p->s2c3 + vx2x2 * p->s3c4;
- /* Swap sin/cos result based on quadrant. */
- if (n & 1)
- {
- float *tmp = cosp;
- cosp = sinp;
- sinp = tmp;
- }
- double c1 = p->c0 + x2 * p->c1;
- v2df_t vxc1 = { x, c1 };
- v2df_t vx5x6 = vx3x4 * vx2x2;
- v2df_t vsincos = vxc1 + vx3x4 * p->s1c2;
- vsincos = vsincos + vx5x6 * vs1c2;
- v2df_to_sf (vsincos, sinp, cosp);
- }
- /* Return the sine of inputs X and X2 (X squared) using the polynomial P.
- N is the quadrant, and if odd the cosine polynomial is used. */
- static inline float
- sinf_poly (double x, double x2, const sincos_t *p, int n)
- {
- double x3, x4, x6, x7, s, c, c1, c2, s1;
- if ((n & 1) == 0)
- {
- x3 = x * x2;
- s1 = p->s2c3[0] + x2 * p->s3c4[0];
- x7 = x3 * x2;
- s = x + x3 * p->s1c2[0];
- return s + x7 * s1;
- }
- else
- {
- x4 = x2 * x2;
- c2 = p->s2c3[1] + x2 * p->s3c4[1];
- c1 = p->c0 + x2 * p->c1;
- x6 = x4 * x2;
- c = c1 + x4 * p->s1c2[1];
- return c + x6 * c2;
- }
- }
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