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- /* Bug 20198: Do not call object destructors at exit.
- Copyright (C) 2016-2019 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; if not, see
- <http://www.gnu.org/licenses/>. */
- #include <stdlib.h>
- struct A
- {
- ~A () { abort (); }
- };
- thread_local A a;
- void
- __attribute__ ((noinline, noclone))
- optimization_barrier (A &)
- {
- }
- static int
- do_test ()
- {
- optimization_barrier (a);
- /* The C++11 standard in 18.5.12 says:
- "Objects shall not be destroyed as a result of calling
- quick_exit."
- If quick_exit calls the destructors the test aborts. */
- quick_exit (0);
- return 0;
- }
- #define TEST_FUNCTION do_test ()
- #include "../test-skeleton.c"
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