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- /****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the QtQuick module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
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- ** accordance with the commercial license agreement provided with the
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- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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- ** information to ensure the GNU General Public License requirements will
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- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- #ifndef QSGSIMPLETEXTURENODE_H
- #define QSGSIMPLETEXTURENODE_H
- #include <QtQuick/qsgnode.h>
- #include <QtQuick/qsggeometry.h>
- #include <QtQuick/qsgtexturematerial.h>
- QT_BEGIN_NAMESPACE
- class QSGSimpleTextureNodePrivate;
- class Q_QUICK_EXPORT QSGSimpleTextureNode : public QSGGeometryNode
- {
- public:
- QSGSimpleTextureNode();
- ~QSGSimpleTextureNode();
- void setRect(const QRectF &rect);
- inline void setRect(qreal x, qreal y, qreal w, qreal h) { setRect(QRectF(x, y, w, h)); }
- QRectF rect() const;
- void setSourceRect(const QRectF &r);
- inline void setSourceRect(qreal x, qreal y, qreal w, qreal h) { setSourceRect(QRectF(x, y, w, h)); }
- QRectF sourceRect() const;
- void setTexture(QSGTexture *texture);
- QSGTexture *texture() const;
- void setFiltering(QSGTexture::Filtering filtering);
- QSGTexture::Filtering filtering() const;
- enum TextureCoordinatesTransformFlag {
- NoTransform = 0x00,
- MirrorHorizontally = 0x01,
- MirrorVertically = 0x02
- };
- Q_DECLARE_FLAGS(TextureCoordinatesTransformMode, TextureCoordinatesTransformFlag)
- void setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode);
- TextureCoordinatesTransformMode textureCoordinatesTransform() const;
- void setOwnsTexture(bool owns);
- bool ownsTexture() const;
- private:
- QSGGeometry m_geometry;
- QSGOpaqueTextureMaterial m_opaque_material;
- QSGTextureMaterial m_material;
- QRectF m_rect;
- Q_DECLARE_PRIVATE(QSGSimpleTextureNode)
- };
- Q_DECLARE_OPERATORS_FOR_FLAGS(QSGSimpleTextureNode::TextureCoordinatesTransformMode)
- QT_END_NAMESPACE
- #endif // QSGSIMPLETEXTURENODE_H
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