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- #ifndef QT3DINPUT_QACTION_H
- #define QT3DINPUT_QACTION_H
- #include <Qt3DInput/qt3dinput_global.h>
- #include <Qt3DCore/qnode.h>
- QT_BEGIN_NAMESPACE
- namespace Qt3DInput {
- class QActionPrivate;
- class QAbstractActionInput;
- class QT3DINPUTSHARED_EXPORT QAction : public Qt3DCore::QNode
- {
- Q_OBJECT
- Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
- public:
- explicit QAction(Qt3DCore::QNode *parent = nullptr);
- ~QAction();
- bool isActive() const;
- void addInput(QAbstractActionInput *input);
- void removeInput(QAbstractActionInput *input);
- QVector<QAbstractActionInput *> inputs() const;
- Q_SIGNALS:
- void activeChanged(bool isActive);
- protected:
- void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
- private:
- Q_DECLARE_PRIVATE(QAction)
- Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
- };
- }
- QT_END_NAMESPACE
- #endif
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