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- /*
- * Copyright (c) 2015 Google, Inc
- *
- * SPDX-License-Identifier: GPL-2.0+
- */
- #include <common.h>
- #include <dm.h>
- #include <mapmem.h>
- #include <stdio_dev.h>
- #include <video.h>
- #include <video_console.h>
- #include <dm/lists.h>
- #include <dm/device-internal.h>
- #include <dm/uclass-internal.h>
- #ifdef CONFIG_SANDBOX
- #include <asm/sdl.h>
- #endif
- /*
- * Theory of operation:
- *
- * Before relocation each device is bound. The driver for each device must
- * set the @align and @size values in struct video_uc_platdata. This
- * information represents the requires size and alignment of the frame buffer
- * for the device. The values can be an over-estimate but cannot be too
- * small. The actual values will be suppled (in the same manner) by the bind()
- * method after relocation.
- *
- * This information is then picked up by video_reserve() which works out how
- * much memory is needed for all devices. This is allocated between
- * gd->video_bottom and gd->video_top.
- *
- * After relocation the same process occurs. The driver supplies the same
- * @size and @align information and this time video_post_bind() checks that
- * the drivers does not overflow the allocated memory.
- *
- * The frame buffer address is actually set (to plat->base) in
- * video_post_probe(). This function also clears the frame buffer and
- * allocates a suitable text console device. This can then be used to write
- * text to the video device.
- */
- DECLARE_GLOBAL_DATA_PTR;
- void video_set_flush_dcache(struct udevice *dev, bool flush)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- priv->flush_dcache = flush;
- }
- static ulong alloc_fb(struct udevice *dev, ulong *addrp)
- {
- struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
- ulong base, align, size;
- if (!plat->size)
- return 0;
- align = plat->align ? plat->align : 1 << 20;
- base = *addrp - plat->size;
- base &= ~(align - 1);
- plat->base = base;
- size = *addrp - base;
- *addrp = base;
- return size;
- }
- int video_reserve(ulong *addrp)
- {
- struct udevice *dev;
- ulong size;
- gd->video_top = *addrp;
- for (uclass_find_first_device(UCLASS_VIDEO, &dev);
- dev;
- uclass_find_next_device(&dev)) {
- size = alloc_fb(dev, addrp);
- debug("%s: Reserving %lx bytes at %lx for video device '%s'\n",
- __func__, size, *addrp, dev->name);
- }
- gd->video_bottom = *addrp;
- debug("Video frame buffers from %lx to %lx\n", gd->video_bottom,
- gd->video_top);
- return 0;
- }
- static int video_clear(struct udevice *dev)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- if (priv->bpix == VIDEO_BPP32) {
- u32 *ppix = priv->fb;
- u32 *end = priv->fb + priv->fb_size;
- while (ppix < end)
- *ppix++ = priv->colour_bg;
- } else {
- memset(priv->fb, priv->colour_bg, priv->fb_size);
- }
- return 0;
- }
- /* Flush video activity to the caches */
- void video_sync(struct udevice *vid)
- {
- /*
- * flush_dcache_range() is declared in common.h but it seems that some
- * architectures do not actually implement it. Is there a way to find
- * out whether it exists? For now, ARM is safe.
- */
- #if defined(CONFIG_ARM) && !defined(CONFIG_SYS_DCACHE_OFF)
- struct video_priv *priv = dev_get_uclass_priv(vid);
- if (priv->flush_dcache) {
- flush_dcache_range((ulong)priv->fb,
- ALIGN((ulong)priv->fb + priv->fb_size,
- CONFIG_SYS_CACHELINE_SIZE));
- }
- #elif defined(CONFIG_VIDEO_SANDBOX_SDL)
- struct video_priv *priv = dev_get_uclass_priv(vid);
- static ulong last_sync;
- if (get_timer(last_sync) > 10) {
- sandbox_sdl_sync(priv->fb);
- last_sync = get_timer(0);
- }
- #endif
- }
- void video_sync_all(void)
- {
- struct udevice *dev;
- for (uclass_find_first_device(UCLASS_VIDEO, &dev);
- dev;
- uclass_find_next_device(&dev)) {
- if (device_active(dev))
- video_sync(dev);
- }
- }
- int video_get_xsize(struct udevice *dev)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- return priv->xsize;
- }
- int video_get_ysize(struct udevice *dev)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- return priv->ysize;
- }
- /* Set up the colour map */
- static int video_pre_probe(struct udevice *dev)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- priv->cmap = calloc(256, sizeof(ushort));
- if (!priv->cmap)
- return -ENOMEM;
- return 0;
- }
- static int video_pre_remove(struct udevice *dev)
- {
- struct video_priv *priv = dev_get_uclass_priv(dev);
- free(priv->cmap);
- return 0;
- }
- /* Set up the display ready for use */
- static int video_post_probe(struct udevice *dev)
- {
- struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
- struct video_priv *priv = dev_get_uclass_priv(dev);
- char name[30], drv[15], *str;
- const char *drv_name = drv;
- struct udevice *cons;
- int ret;
- /* Set up the line and display size */
- priv->fb = map_sysmem(plat->base, plat->size);
- priv->line_length = priv->xsize * VNBYTES(priv->bpix);
- priv->fb_size = priv->line_length * priv->ysize;
- /* Set up colours - we could in future support other colours */
- #ifdef CONFIG_SYS_WHITE_ON_BLACK
- priv->colour_fg = 0xffffff;
- #else
- priv->colour_bg = 0xffffff;
- #endif
- video_clear(dev);
- /*
- * Create a text console device. For now we always do this, although
- * it might be useful to support only bitmap drawing on the device
- * for boards that don't need to display text. We create a TrueType
- * console if enabled, a rotated console if the video driver requests
- * it, otherwise a normal console.
- *
- * The console can be override by setting vidconsole_drv_name before
- * probing this video driver, or in the probe() method.
- *
- * TrueType does not support rotation at present so fall back to the
- * rotated console in that case.
- */
- if (!priv->rot && IS_ENABLED(CONFIG_CONSOLE_TRUETYPE)) {
- snprintf(name, sizeof(name), "%s.vidconsole_tt", dev->name);
- strcpy(drv, "vidconsole_tt");
- } else {
- snprintf(name, sizeof(name), "%s.vidconsole%d", dev->name,
- priv->rot);
- snprintf(drv, sizeof(drv), "vidconsole%d", priv->rot);
- }
- str = strdup(name);
- if (!str)
- return -ENOMEM;
- if (priv->vidconsole_drv_name)
- drv_name = priv->vidconsole_drv_name;
- ret = device_bind_driver(dev, drv_name, str, &cons);
- if (ret) {
- debug("%s: Cannot bind console driver\n", __func__);
- return ret;
- }
- ret = device_probe(cons);
- if (ret) {
- debug("%s: Cannot probe console driver\n", __func__);
- return ret;
- }
- return 0;
- };
- /* Post-relocation, allocate memory for the frame buffer */
- static int video_post_bind(struct udevice *dev)
- {
- ulong addr = gd->video_top;
- ulong size;
- /* Before relocation there is nothing to do here */
- if ((!gd->flags & GD_FLG_RELOC))
- return 0;
- size = alloc_fb(dev, &addr);
- if (addr < gd->video_bottom) {
- /* Device tree node may need the 'u-boot,dm-pre-reloc' tag */
- printf("Video device '%s' cannot allocate frame buffer memory -ensure the device is set up before relocation\n",
- dev->name);
- return -ENOSPC;
- }
- debug("%s: Claiming %lx bytes at %lx for video device '%s'\n",
- __func__, size, addr, dev->name);
- gd->video_bottom = addr;
- return 0;
- }
- UCLASS_DRIVER(video) = {
- .id = UCLASS_VIDEO,
- .name = "video",
- .flags = DM_UC_FLAG_SEQ_ALIAS,
- .post_bind = video_post_bind,
- .pre_probe = video_pre_probe,
- .post_probe = video_post_probe,
- .pre_remove = video_pre_remove,
- .per_device_auto_alloc_size = sizeof(struct video_priv),
- .per_device_platdata_auto_alloc_size = sizeof(struct video_uc_platdata),
- };
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