using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using SuperSocket.Common; using SuperSocket.SocketBase; using SuperSocket.SocketBase.Logging; using SuperSocket.SocketEngine.AsyncSocket; namespace SuperSocket.SocketEngine { interface IAsyncSocketSessionBase : ILoggerProvider { SocketAsyncEventArgsProxy SocketAsyncProxy { get; } Socket Client { get; } } interface IAsyncSocketSession : IAsyncSocketSessionBase { void ProcessReceive(SocketAsyncEventArgs e); } }