using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using System.Globalization; namespace SuperSocket.SocketEngine { /// /// Extensions for .Net 3.5 /// public static class Extensions { /// /// Creates a new instance of the specified type defined in the specified assembly file. /// /// The app domain. /// The assembly file. /// Name of the type. /// if set to true [ignore case]. /// The binding attr. /// The binder. /// The args. /// The culture. /// The activation attributes. /// public static object CreateInstanceAndUnwrap(this AppDomain appDomain, string assemblyFile, string typeName, bool ignoreCase, BindingFlags bindingAttr, Binder binder, object[] args, CultureInfo culture, object[] activationAttributes) { return appDomain.CreateInstanceAndUnwrap(assemblyFile, typeName, ignoreCase, bindingAttr, binder, args, culture, activationAttributes, AppDomain.CurrentDomain.Evidence); } /// /// Creates the instance from. /// /// The app domain. /// The assembly file. /// Name of the type. /// if set to true [ignore case]. /// The binding attr. /// The binder. /// The args. /// The culture. /// The activation attributes. /// public static object CreateInstanceFrom(this AppDomain appDomain, string assemblyFile, string typeName, bool ignoreCase, BindingFlags bindingAttr, Binder binder, object[] args, CultureInfo culture, object[] activationAttributes) { return appDomain.CreateInstanceFrom(assemblyFile, typeName, ignoreCase, bindingAttr, binder, args, culture, activationAttributes, AppDomain.CurrentDomain.Evidence); } } }