using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SuperSocket.SocketBase.Command { /// /// CommandUpdateEventArgs /// /// public class CommandUpdateEventArgs : EventArgs { /// /// Gets the commands updated. /// public IEnumerable> Commands { get; private set; } /// /// Initializes a new instance of the class. /// /// The commands. public CommandUpdateEventArgs(IEnumerable> commands) { Commands = commands; } } }