using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SuperSocket.SocketBase.Command
{
///
/// CommandUpdateEventArgs
///
///
public class CommandUpdateEventArgs : EventArgs
{
///
/// Gets the commands updated.
///
public IEnumerable> Commands { get; private set; }
///
/// Initializes a new instance of the class.
///
/// The commands.
public CommandUpdateEventArgs(IEnumerable> commands)
{
Commands = commands;
}
}
}