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- using System;
- using System.Collections.Generic;
- using System.Configuration;
- using System.Text;
- using SuperSocket.Common;
- using SuperSocket.SocketBase.Config;
- namespace SuperSocket.SocketEngine.Configuration
- {
- /// <summary>
- /// Server configuration collection
- /// </summary>
- [ConfigurationCollection(typeof(Server), AddItemName = "server")]
- public class ServerCollection : GenericConfigurationElementCollection<Server, IServerConfig>
- {
- /// <summary>
- /// Adds the new server element.
- /// </summary>
- /// <param name="newServer">The new server.</param>
- public void AddNew(Server newServer)
- {
- base.BaseAdd(newServer);
- }
- /// <summary>
- /// Removes the specified server from the configuration.
- /// </summary>
- /// <param name="name">The name.</param>
- public void Remove(string name)
- {
- base.BaseRemove(name);
- }
- }
- }
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