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- using System;
- using System.Collections.Generic;
- using System.Globalization;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using SuperSocket.SocketBase.Config;
- using SuperSocket.SocketBase.Protocol;
- namespace SuperSocket.SocketBase
- {
- public abstract partial class AppServerBase<TAppSession, TRequestInfo>
- where TRequestInfo : class, IRequestInfo
- where TAppSession : AppSession<TAppSession, TRequestInfo>, IAppSession, new()
- {
- partial void SetDefaultCulture(IRootConfig rootConfig, IServerConfig config)
- {
- var defaultCulture = config.DefaultCulture;
-
- //default culture has been set for this server instance
- if (!string.IsNullOrEmpty(defaultCulture))
- {
- if (rootConfig.Isolation == IsolationMode.None)
- {
- Logger.WarnFormat("The default culture '{0}' cannot be set, because you cannot set default culture for one server instance if the Isolation is None!");
- return;
- }
- }
- else if(!string.IsNullOrEmpty(rootConfig.DefaultCulture))
- {
- defaultCulture = rootConfig.DefaultCulture;
- //Needn't set default culture in this case, because it has been set in the bootstrap
- if (rootConfig.Isolation == IsolationMode.None)
- return;
- }
- if (string.IsNullOrEmpty(defaultCulture))
- return;
- try
- {
- CultureInfo.DefaultThreadCurrentCulture = new CultureInfo(defaultCulture);
- }
- catch (Exception e)
- {
- Logger.Error(string.Format("Failed to set default culture '{0}'.", defaultCulture), e);
- }
- }
- }
- }
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