- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using SuperSocket.SocketBase.Metadata;
- namespace SuperSocket.SocketEngine
- {
- [Serializable]
- class ServerTypeMetadata
- {
- public StatusInfoAttribute[] StatusInfoMetadata { get; set; }
- public bool IsServerManager { get; set; }
- }
- }
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