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- using SuperSocket.SocketBase;
- using System;
- namespace SuperSocket.SocketEngine
- {
-
-
-
- public interface IPerformanceMonitor : IDisposable
- {
-
-
-
- void Start();
-
-
-
- void Stop();
-
-
-
- event Action<NodeStatus> OnStatusUpdate;
-
-
-
- int StatusUpdateInterval { get; set; }
- }
- }
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