using System; using System.Collections.Generic; using System.Linq; using System.Text; using SuperSocket.SocketBase.Command; using SuperWebSocket.Protocol; namespace SuperWebSocket.Command { /// <summary> /// The command handling Ping /// </summary> /// <typeparam name="TWebSocketSession">The type of the web socket session.</typeparam> class Ping<TWebSocketSession> : FragmentCommand<TWebSocketSession> where TWebSocketSession : WebSocketSession<TWebSocketSession>, new() { /// <summary> /// Gets the name. /// </summary> public override string Name { get { return OpCode.PingTag; } } /// <summary> /// Executes the command. /// </summary> /// <param name="session">The session.</param> /// <param name="requestInfo">The request info.</param> public override void ExecuteCommand(TWebSocketSession session, IWebSocketFragment requestInfo) { var frame = requestInfo as WebSocketDataFrame; if (!CheckControlFrame(frame)) { session.Close(); return; } var data = GetWebSocketData(frame); session.ProtocolProcessor.SendPong(session, data); } } }