using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SuperSocket.Common
{
///
/// SearchMarkState
///
///
public class SearchMarkState
where T : IEquatable
{
///
/// Initializes a new instance of the class.
///
/// The mark.
public SearchMarkState(T[] mark)
{
Mark = mark;
}
///
/// Gets the mark.
///
public T[] Mark { get; private set; }
///
/// Gets or sets whether matched already.
///
///
/// The matched.
///
public int Matched { get; set; }
}
}