using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SuperSocket.Common
{
///
/// EventArgs for error and exception
///
public class ErrorEventArgs : EventArgs
{
///
/// Gets the exception.
///
public Exception Exception { get; private set; }
///
/// Initializes a new instance of the class.
///
/// The message.
public ErrorEventArgs(string message)
{
Exception = new Exception(message);
}
///
/// Initializes a new instance of the class.
///
/// The exception.
public ErrorEventArgs(Exception exception)
{
Exception = exception;
}
}
}