using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using SuperSocket.Common;
using SuperSocket.SocketBase;
using SuperSocket.SocketBase.Metadata;

namespace SuperSocket.SocketEngine
{
    //class ProcessPerformanceCounterHelper : IDisposable
    //{
    //    private PerformanceCounter m_CpuUsagePC;
    //    private PerformanceCounter m_ThreadCountPC;
    //    private PerformanceCounter m_WorkingSetPC;
    //    private int m_CpuCores = 1;

    //    private Process m_Process;

    //    public ProcessPerformanceCounterHelper(Process process)
    //    {
    //        m_Process = process;
    //        m_CpuCores = Environment.ProcessorCount;

    //        //Windows .Net, to avoid same name process issue
    //        if (!Platform.IsMono)
    //            RegisterSameNameProcesses(process);

    //        SetupPerformanceCounters();
    //    }

    //    private void RegisterSameNameProcesses(Process process)
    //    {
    //        foreach (var p in Process.GetProcessesByName(process.ProcessName).Where(x => x.Id != process.Id))
    //        {
    //            p.EnableRaisingEvents = true;
    //            p.Exited += new EventHandler(SameNameProcess_Exited);
    //        }
    //    }

    //    //When find a same name process exit, re-initialize the performance counters
    //    //because the performance counters' instance names could have been changed
    //    void SameNameProcess_Exited(object sender, EventArgs e)
    //    {
    //        SetupPerformanceCounters();
    //    }

    //    private void SetupPerformanceCounters()
    //    {
    //        var isUnix = Environment.OSVersion.Platform == PlatformID.Unix || Environment.OSVersion.Platform == PlatformID.MacOSX;

    //        var instanceName = string.Empty;

    //        if (isUnix || Platform.IsMono)
    //            instanceName = string.Format("{0}/{1}", m_Process.Id, m_Process.ProcessName);
    //        else
    //            instanceName = GetPerformanceCounterInstanceName(m_Process);

    //        // the process has exited
    //        if (string.IsNullOrEmpty(instanceName))
    //            return;

    //        SetupPerformanceCounters(instanceName);
    //    }

    //    private void SetupPerformanceCounters(string instanceName)
    //    {
    //        m_CpuUsagePC = new PerformanceCounter("Process", "% Processor Time", instanceName);
    //        m_ThreadCountPC = new PerformanceCounter("Process", "Thread Count", instanceName);
    //        m_WorkingSetPC = new PerformanceCounter("Process", "Working Set", instanceName);
    //    }

    //    //This method is only used in windows
    //    private static string GetPerformanceCounterInstanceName(Process process)
    //    {
    //        var processId = process.Id;
    //        var processCategory = new PerformanceCounterCategory("Process");
    //        var runnedInstances = processCategory.GetInstanceNames();

    //        foreach (string runnedInstance in runnedInstances)
    //        {
    //            if (!runnedInstance.StartsWith(process.ProcessName, StringComparison.OrdinalIgnoreCase))
    //                continue;

    //            if (process.HasExited)
    //                return string.Empty;

    //            using (var performanceCounter = new PerformanceCounter("Process", "ID Process", runnedInstance, true))
    //            {
    //                var counterProcessId = 0;                    

    //                try
    //                {
    //                    counterProcessId = (int)performanceCounter.RawValue;
    //                }
    //                catch //that process has been shutdown
    //                {                        
    //                    continue;
    //                }

    //                if (counterProcessId == processId)
    //                {
    //                    return runnedInstance;
    //                }
    //            }
    //        }

    //        return process.ProcessName;
    //    }

    //    public void Collect(StatusInfoCollection statusCollection)
    //    {
    //        int availableWorkingThreads, availableCompletionPortThreads;
    //        ThreadPool.GetAvailableThreads(out availableWorkingThreads, out availableCompletionPortThreads);

    //        int maxWorkingThreads;
    //        int maxCompletionPortThreads;
    //        ThreadPool.GetMaxThreads(out maxWorkingThreads, out maxCompletionPortThreads);

    //        var retry = false;

    //        while (true)
    //        {
    //            try
    //            {
    //                statusCollection[StatusInfoKeys.AvailableWorkingThreads] = availableWorkingThreads;
    //                statusCollection[StatusInfoKeys.AvailableCompletionPortThreads] = availableCompletionPortThreads;
    //                statusCollection[StatusInfoKeys.MaxCompletionPortThreads] = maxCompletionPortThreads;
    //                statusCollection[StatusInfoKeys.MaxWorkingThreads] = maxWorkingThreads;
    //                statusCollection[StatusInfoKeys.TotalThreadCount] = (int)m_ThreadCountPC.NextValue();
    //                statusCollection[StatusInfoKeys.CpuUsage] = m_CpuUsagePC.NextValue() / m_CpuCores;
    //                statusCollection[StatusInfoKeys.MemoryUsage] = (long)m_WorkingSetPC.NextValue();

    //                break;
    //            }
    //            catch (InvalidOperationException e)
    //            {
    //                //Only re-get performance counter one time
    //                if (retry)
    //                    throw e;

    //                //Only re-get performance counter for .NET/Windows
    //                if (Environment.OSVersion.Platform == PlatformID.Unix || Environment.OSVersion.Platform == PlatformID.MacOSX || Platform.IsMono)
    //                    throw e;

    //                //If a same name process exited, this process's performance counters instance name could be changed,
    //                //so if the old performance counter cannot be access, get the performance counter's name again
    //                var newInstanceName = GetPerformanceCounterInstanceName(m_Process);

    //                if (string.IsNullOrEmpty(newInstanceName))
    //                    break;

    //                SetupPerformanceCounters(newInstanceName);
    //                retry = true;
    //            }
    //        }
    //    }

    //    public void Dispose()
    //    {
    //        if (m_CpuUsagePC != null)
    //        {
    //            m_CpuUsagePC.Close();
    //            m_CpuUsagePC = null;
    //        }

    //        if (m_ThreadCountPC != null)
    //        {
    //            m_ThreadCountPC.Close();
    //            m_ThreadCountPC = null;
    //        }

    //        if (m_WorkingSetPC != null)
    //        {
    //            m_WorkingSetPC.Close();
    //            m_WorkingSetPC = null;
    //        }
    //    }
    //}
}