using SuperSocket.SocketBase; using System; namespace SuperSocket.SocketEngine { /// <summary> /// Interface of IPerformanceMonitor /// </summary> public interface IPerformanceMonitor : IDisposable { /// <summary> /// Start PerformanceMonitor. /// </summary> void Start(); /// <summary> /// Stop PerformanceMonitor. /// </summary> void Stop(); /// <summary> /// Invokes when status update. /// </summary> event Action<NodeStatus> OnStatusUpdate; /// <summary> /// Get or Set status update time in seconds. /// </summary> int StatusUpdateInterval { get; set; } } }