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- /****************************************************************************
- **
- ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt3D module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPL3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or (at your option) the GNU General
- ** Public license version 3 or any later version approved by the KDE Free
- ** Qt Foundation. The licenses are as published by the Free Software
- ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
- ** https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- #ifndef QT3DRENDER_TEXTUREIMAGEDATA_H
- #define QT3DRENDER_TEXTUREIMAGEDATA_H
- #include <QtGui/QOpenGLTexture>
- #include <QtGui/QImage>
- #include <QtCore/QSharedPointer>
- #include <Qt3DRender/qt3drender_global.h>
- QT_BEGIN_NAMESPACE
- namespace Qt3DRender {
- class QTextureImageDataPrivate;
- class QT3DRENDERSHARED_EXPORT QTextureImageData
- {
- public:
- QTextureImageData();
- ~QTextureImageData();
- QTextureImageData &operator=(const QTextureImageData &other);
- void cleanup() Q_DECL_NOTHROW;
- bool isCompressed() const Q_DECL_NOTHROW;
- int width() const Q_DECL_NOTHROW;
- int height() const Q_DECL_NOTHROW;
- int depth() const Q_DECL_NOTHROW;
- int layers() const Q_DECL_NOTHROW;
- int mipLevels() const Q_DECL_NOTHROW;
- int faces() const Q_DECL_NOTHROW;
- void setWidth(int width) Q_DECL_NOTHROW;
- void setHeight(int height) Q_DECL_NOTHROW;
- void setDepth(int depth) Q_DECL_NOTHROW;
- void setLayers(int layers) Q_DECL_NOTHROW;
- void setMipLevels(int mipLevels) Q_DECL_NOTHROW;
- void setFaces(int faces) Q_DECL_NOTHROW;
- QOpenGLTexture::Target target() const Q_DECL_NOTHROW;
- QOpenGLTexture::TextureFormat format() const Q_DECL_NOTHROW;
- QOpenGLTexture::PixelFormat pixelFormat() const Q_DECL_NOTHROW;
- QOpenGLTexture::PixelType pixelType() const Q_DECL_NOTHROW;
- void setTarget(QOpenGLTexture::Target target) Q_DECL_NOTHROW;
- void setFormat(QOpenGLTexture::TextureFormat format) Q_DECL_NOTHROW;
- void setPixelFormat(QOpenGLTexture::PixelFormat pixelFormat) Q_DECL_NOTHROW;
- void setPixelType(QOpenGLTexture::PixelType pixelType) Q_DECL_NOTHROW;
- void setImage(const QImage &);
- void setData(const QByteArray &data,
- int blockSize,
- bool isCompressed = false);
- QByteArray data(int layer = 0, int face = 0, int mipmapLevel = 0) const;
- protected:
- QTextureImageData(QTextureImageDataPrivate &dd);
- private:
- Q_DECLARE_PRIVATE(QTextureImageData)
- QTextureImageDataPrivate *d_ptr;
- };
- typedef QSharedPointer<QTextureImageData> QTextureImageDataPtr;
- } // namespace Qt3DRender
- QT_END_NAMESPACE
- #endif // QT3DRENDER_TEXTUREIMAGEDATA_H
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