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- /****************************************************************************
- **
- ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the Qt3D module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:BSD$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** BSD License Usage
- ** Alternatively, you may use this file under the terms of the BSD license
- ** as follows:
- **
- ** "Redistribution and use in source and binary forms, with or without
- ** modification, are permitted provided that the following conditions are
- ** met:
- ** * Redistributions of source code must retain the above copyright
- ** notice, this list of conditions and the following disclaimer.
- ** * Redistributions in binary form must reproduce the above copyright
- ** notice, this list of conditions and the following disclaimer in
- ** the documentation and/or other materials provided with the
- ** distribution.
- ** * Neither the name of The Qt Company Ltd nor the names of its
- ** contributors may be used to endorse or promote products derived
- ** from this software without specific prior written permission.
- **
- **
- ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- #ifndef QT3DWINDOW_H
- #define QT3DWINDOW_H
- #include <QWindow>
- #include <Qt3DExtras/qt3dextras_global.h>
- QT_BEGIN_NAMESPACE
- namespace Qt3DCore {
- class QAspectEngine;
- class QAbstractAspect;
- class QEntity;
- }
- namespace Qt3DRender {
- class QCamera;
- class QFrameGraphNode;
- class QRenderAspect;
- class QRenderSettings;
- }
- namespace Qt3DExtras {
- class QForwardRenderer;
- }
- namespace Qt3DInput {
- class QInputAspect;
- class QInputSettings;
- }
- namespace Qt3DLogic {
- class QLogicAspect;
- }
- namespace Qt3DExtras {
- class QT3DEXTRASSHARED_EXPORT Qt3DWindow : public QWindow
- {
- Q_OBJECT
- public:
- Qt3DWindow(QScreen *screen = nullptr);
- ~Qt3DWindow();
- void registerAspect(Qt3DCore::QAbstractAspect *aspect);
- void registerAspect(const QString &name);
- void setRootEntity(Qt3DCore::QEntity *root);
- void setActiveFrameGraph(Qt3DRender::QFrameGraphNode *activeFrameGraph);
- Qt3DRender::QFrameGraphNode *activeFrameGraph() const;
- Qt3DExtras::QForwardRenderer *defaultFrameGraph() const;
- Qt3DRender::QCamera *camera() const;
- public Q_SLOTS:
- Q_SIGNALS:
- protected:
- void showEvent(QShowEvent *e) Q_DECL_OVERRIDE;
- void resizeEvent(QResizeEvent *) Q_DECL_OVERRIDE;
- private:
- QScopedPointer<Qt3DCore::QAspectEngine> m_aspectEngine;
- // Aspects
- Qt3DRender::QRenderAspect *m_renderAspect;
- Qt3DInput::QInputAspect *m_inputAspect;
- Qt3DLogic::QLogicAspect *m_logicAspect;
- // Renderer configuration
- Qt3DRender::QRenderSettings *m_renderSettings;
- Qt3DExtras::QForwardRenderer *m_forwardRenderer;
- Qt3DRender::QCamera *m_defaultCamera;
- // Input configuration
- Qt3DInput::QInputSettings *m_inputSettings;
- // Logic configuration
- // Scene
- Qt3DCore::QEntity *m_root;
- Qt3DCore::QEntity *m_userRoot;
- bool m_initialized;
- };
- } // Qt3DExtras
- QT_END_NAMESPACE
- #endif // QT3DWINDOW_H
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