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- /*
- *
- * (C) Copyright IBM Corp. 1998-2015 - All Rights Reserved
- *
- */
- #ifndef __LEFONTINSTANCE_H
- #define __LEFONTINSTANCE_H
- #include "LETypes.h"
- /**
- * \file
- * \brief C++ API: Layout Engine Font Instance object
- */
- U_NAMESPACE_BEGIN
- /**
- * Instances of this class are used by <code>LEFontInstance::mapCharsToGlyphs</code> and
- * <code>LEFontInstance::mapCharToGlyph</code> to adjust character codes before the character
- * to glyph mapping process. Examples of this are filtering out control characters
- * and character mirroring - replacing a character which has both a left and a right
- * hand form with the opposite form.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- class LECharMapper /* not : public UObject because this is an interface/mixin class */
- {
- public:
- /**
- * Destructor.
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual ~LECharMapper();
- /**
- * This method does the adjustments.
- *
- * @param ch - the input character
- *
- * @return the adjusted character
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual LEUnicode32 mapChar(LEUnicode32 ch) const = 0;
- };
- /**
- * This is a forward reference to the class which holds the per-glyph
- * storage.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- class LEGlyphStorage;
- /**
- * This is a virtual base class that serves as the interface between a LayoutEngine
- * and the platform font environment. It allows a LayoutEngine to access font tables, do
- * character to glyph mapping, and obtain metrics information without knowing any platform
- * specific details. There are also a few utility methods for converting between points,
- * pixels and funits. (font design units)
- *
- * An instance of an <code>LEFontInstance</code> represents a font at a particular point
- * size. Each instance can represent either a single physical font, or a composite font.
- * A composite font is a collection of physical fonts, each of which contains a subset of
- * the characters contained in the composite font.
- *
- * Note: with the exception of <code>getSubFont</code>, the methods in this class only
- * make sense for a physical font. If you have an <code>LEFontInstance</code> which
- * represents a composite font you should only call the methods below which have
- * an <code>LEGlyphID</code>, an <code>LEUnicode</code> or an <code>LEUnicode32</code>
- * as one of the arguments because these can be used to select a particular subfont.
- *
- * Subclasses which implement composite fonts should supply an implementation of these
- * methods with some default behavior such as returning constant values, or using the
- * values from the first subfont.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- class U_LAYOUT_API LEFontInstance : public UObject
- {
- public:
- /**
- * This virtual destructor is here so that the subclass
- * destructors can be invoked through the base class.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual ~LEFontInstance();
- /**
- * Get a physical font which can render the given text. For composite fonts,
- * if there is no single physical font which can render all of the text,
- * return a physical font which can render an initial substring of the text,
- * and set the <code>offset</code> parameter to the end of that substring.
- *
- * Internally, the LayoutEngine works with runs of text all in the same
- * font and script, so it is best to call this method with text which is
- * in a single script, passing the script code in as a hint. If you don't
- * know the script of the text, you can use zero, which is the script code
- * for characters used in more than one script.
- *
- * The default implementation of this method is intended for instances of
- * <code>LEFontInstance</code> which represent a physical font. It returns
- * <code>this</code> and indicates that the entire string can be rendered.
- *
- * This method will return a valid <code>LEFontInstance</code> unless you
- * have passed illegal parameters, or an internal error has been encountered.
- * For composite fonts, it may return the warning <code>LE_NO_SUBFONT_WARNING</code>
- * to indicate that the returned font may not be able to render all of
- * the text. Whenever a valid font is returned, the <code>offset</code> parameter
- * will be advanced by at least one.
- *
- * Subclasses which implement composite fonts must override this method.
- * Where it makes sense, they should use the script code as a hint to render
- * characters from the COMMON script in the font which is used for the given
- * script. For example, if the input text is a series of Arabic words separated
- * by spaces, and the script code passed in is <code>arabScriptCode</code> you
- * should return the font used for Arabic characters for all of the input text,
- * including the spaces. If, on the other hand, the input text contains characters
- * which cannot be rendered by the font used for Arabic characters, but which can
- * be rendered by another font, you should return that font for those characters.
- *
- * @param chars - the array of Unicode characters.
- * @param offset - a pointer to the starting offset in the text. On exit this
- * will be set the the limit offset of the text which can be
- * rendered using the returned font.
- * @param limit - the limit offset for the input text.
- * @param script - the script hint.
- * @param success - set to an error code if the arguments are illegal, or no font
- * can be returned for some reason. May also be set to
- * <code>LE_NO_SUBFONT_WARNING</code> if the subfont which
- * was returned cannot render all of the text.
- *
- * @return an <code>LEFontInstance</code> for the sub font which can render the characters, or
- * <code>NULL</code> if there is an error.
- *
- * @see LEScripts.h
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 limit, le_int32 script, LEErrorCode &success) const;
- //
- // Font file access
- //
- /**
- * This method reads a table from the font. Note that in general,
- * it only makes sense to call this method on an <code>LEFontInstance</code>
- * which represents a physical font - i.e. one which has been returned by
- * <code>getSubFont()</code>. This is because each subfont in a composite font
- * will have different tables, and there's no way to know which subfont to access.
- *
- * Subclasses which represent composite fonts should always return <code>NULL</code>.
- *
- * @param tableTag - the four byte table tag. (e.g. 'cmap')
- * @param length - ignored on entry, on exit will be the length of the table if known, or -1 if unknown.
- * @return the address of the table in memory, or <code>NULL</code>
- * if the table doesn't exist.
- * @deprecated ICU 54. See {@link LayoutEngine}
- */
- virtual const void* getFontTable(LETag tableTag, size_t &length) const = 0;
- /**
- * This method is used to determine if the font can
- * render the given character. This can usually be done
- * by looking the character up in the font's character
- * to glyph mapping.
- *
- * The default implementation of this method will return
- * <code>TRUE</code> if <code>mapCharToGlyph(ch)</code>
- * returns a non-zero value.
- *
- * @param ch - the character to be tested
- *
- * @return <code>TRUE</code> if the font can render ch.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_bool canDisplay(LEUnicode32 ch) const;
- /**
- * This method returns the number of design units in
- * the font's EM square.
- *
- * @return the number of design units pre EM.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_int32 getUnitsPerEM() const = 0;
- /**
- * This method maps an array of character codes to an array of glyph
- * indices, using the font's character to glyph map.
- *
- * The default implementation iterates over all of the characters and calls
- * <code>mapCharToGlyph(ch, mapper)</code> on each one. It also handles surrogate
- * characters, storing the glyph ID for the high surrogate, and a deleted glyph (0xFFFF)
- * for the low surrogate.
- *
- * Most sublcasses will not need to implement this method.
- *
- * @param chars - the character array
- * @param offset - the index of the first character
- * @param count - the number of characters
- * @param reverse - if <code>TRUE</code>, store the glyph indices in reverse order.
- * @param mapper - the character mapper.
- * @param filterZeroWidth - <code>TRUE</code> if ZWJ / ZWNJ characters should map to a glyph w/ no contours.
- * @param glyphStorage - the object which contains the output glyph array
- *
- * @see LECharMapper
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, le_bool filterZeroWidth, LEGlyphStorage &glyphStorage) const;
- /**
- * This method maps a single character to a glyph index, using the
- * font's character to glyph map. The default implementation of this
- * method calls the mapper, and then calls <code>mapCharToGlyph(mappedCh)</code>.
- *
- * @param ch - the character
- * @param mapper - the character mapper
- * @param filterZeroWidth - <code>TRUE</code> if ZWJ / ZWNJ characters should map to a glyph w/ no contours.
- *
- * @return the glyph index
- *
- * @see LECharMapper
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper, le_bool filterZeroWidth) const;
- /**
- * This method maps a single character to a glyph index, using the
- * font's character to glyph map. The default implementation of this
- * method calls the mapper, and then calls <code>mapCharToGlyph(mappedCh)</code>.
- *
- * @param ch - the character
- * @param mapper - the character mapper
- *
- * @return the glyph index
- *
- * @see LECharMapper
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const;
- /**
- * This method maps a single character to a glyph index, using the
- * font's character to glyph map. There is no default implementation
- * of this method because it requires information about the platform
- * font implementation.
- *
- * @param ch - the character
- *
- * @return the glyph index
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const = 0;
- //
- // Metrics
- //
- /**
- * This method gets the X and Y advance of a particular glyph, in pixels.
- *
- * @param glyph - the glyph index
- * @param advance - the X and Y pixel values will be stored here
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const = 0;
- /**
- * This method gets the hinted X and Y pixel coordinates of a particular
- * point in the outline of the given glyph.
- *
- * @param glyph - the glyph index
- * @param pointNumber - the number of the point
- * @param point - the point's X and Y pixel values will be stored here
- *
- * @return <code>TRUE</code> if the point coordinates could be stored.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const = 0;
- /**
- * This method returns the width of the font's EM square
- * in pixels.
- *
- * @return the pixel width of the EM square
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float getXPixelsPerEm() const = 0;
- /**
- * This method returns the height of the font's EM square
- * in pixels.
- *
- * @return the pixel height of the EM square
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float getYPixelsPerEm() const = 0;
- /**
- * This method converts font design units in the
- * X direction to points.
- *
- * @param xUnits - design units in the X direction
- *
- * @return points in the X direction
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float xUnitsToPoints(float xUnits) const;
- /**
- * This method converts font design units in the
- * Y direction to points.
- *
- * @param yUnits - design units in the Y direction
- *
- * @return points in the Y direction
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float yUnitsToPoints(float yUnits) const;
- /**
- * This method converts font design units to points.
- *
- * @param units - X and Y design units
- * @param points - set to X and Y points
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual void unitsToPoints(LEPoint &units, LEPoint &points) const;
- /**
- * This method converts pixels in the
- * X direction to font design units.
- *
- * @param xPixels - pixels in the X direction
- *
- * @return font design units in the X direction
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float xPixelsToUnits(float xPixels) const;
- /**
- * This method converts pixels in the
- * Y direction to font design units.
- *
- * @param yPixels - pixels in the Y direction
- *
- * @return font design units in the Y direction
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float yPixelsToUnits(float yPixels) const;
- /**
- * This method converts pixels to font design units.
- *
- * @param pixels - X and Y pixel
- * @param units - set to X and Y font design units
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual void pixelsToUnits(LEPoint &pixels, LEPoint &units) const;
- /**
- * Get the X scale factor from the font's transform. The default
- * implementation of <code>transformFunits()</code> will call this method.
- *
- * @return the X scale factor.
- *
- *
- * @see transformFunits
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float getScaleFactorX() const = 0;
- /**
- * Get the Y scale factor from the font's transform. The default
- * implementation of <code>transformFunits()</code> will call this method.
- *
- * @return the Yscale factor.
- *
- * @see transformFunits
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual float getScaleFactorY() const = 0;
- /**
- * This method transforms an X, Y point in font design units to a
- * pixel coordinate, applying the font's transform. The default
- * implementation of this method calls <code>getScaleFactorX()</code>
- * and <code>getScaleFactorY()</code>.
- *
- * @param xFunits - the X coordinate in font design units
- * @param yFunits - the Y coordinate in font design units
- * @param pixels - the tranformed co-ordinate in pixels
- *
- * @see getScaleFactorX
- * @see getScaleFactorY
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual void transformFunits(float xFunits, float yFunits, LEPoint &pixels) const;
- /**
- * This is a convenience method used to convert
- * values in a 16.16 fixed point format to floating point.
- *
- * @param fixed - the fixed point value
- *
- * @return the floating point value
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- static inline float fixedToFloat(le_int32 fixed);
- /**
- * This is a convenience method used to convert
- * floating point values to 16.16 fixed point format.
- *
- * @param theFloat - the floating point value
- *
- * @return the fixed point value
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- static inline le_int32 floatToFixed(float theFloat);
- //
- // These methods won't ever be called by the LayoutEngine,
- // but are useful for clients of <code>LEFontInstance</code> who
- // need to render text.
- //
- /**
- * Get the font's ascent.
- *
- * @return the font's ascent, in points. This value
- * will always be positive.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_int32 getAscent() const = 0;
- /**
- * Get the font's descent.
- *
- * @return the font's descent, in points. This value
- * will always be positive.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_int32 getDescent() const = 0;
- /**
- * Get the font's leading.
- *
- * @return the font's leading, in points. This value
- * will always be positive.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_int32 getLeading() const = 0;
- /**
- * Get the line height required to display text in
- * this font. The default implementation of this method
- * returns the sum of the ascent, descent, and leading.
- *
- * @return the line height, in points. This vaule will
- * always be positive.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual le_int32 getLineHeight() const;
- /**
- * ICU "poor man's RTTI", returns a UClassID for the actual class.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- virtual UClassID getDynamicClassID() const;
- /**
- * ICU "poor man's RTTI", returns a UClassID for this class.
- *
- * @deprecated ICU 54. See {@link icu::LayoutEngine}
- */
- static UClassID getStaticClassID();
- };
- inline float LEFontInstance::fixedToFloat(le_int32 fixed)
- {
- return (float) (fixed / 65536.0);
- }
- inline le_int32 LEFontInstance::floatToFixed(float theFloat)
- {
- return (le_int32) (theFloat * 65536.0);
- }
- U_NAMESPACE_END
- #endif
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