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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- // Authors: wink@google.com (Wink Saville),
- // kenton@google.com (Kenton Varda)
- // Based on original Protocol Buffers design by
- // Sanjay Ghemawat, Jeff Dean, and others.
- //
- // Defines MessageLite, the abstract interface implemented by all (lite
- // and non-lite) protocol message objects.
- #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
- #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
- #include <google/protobuf/stubs/common.h>
- namespace google {
- namespace protobuf {
- namespace io {
- class CodedInputStream;
- class CodedOutputStream;
- class ZeroCopyInputStream;
- class ZeroCopyOutputStream;
- }
- // Interface to light weight protocol messages.
- //
- // This interface is implemented by all protocol message objects. Non-lite
- // messages additionally implement the Message interface, which is a
- // subclass of MessageLite. Use MessageLite instead when you only need
- // the subset of features which it supports -- namely, nothing that uses
- // descriptors or reflection. You can instruct the protocol compiler
- // to generate classes which implement only MessageLite, not the full
- // Message interface, by adding the following line to the .proto file:
- //
- // option optimize_for = LITE_RUNTIME;
- //
- // This is particularly useful on resource-constrained systems where
- // the full protocol buffers runtime library is too big.
- //
- // Note that on non-constrained systems (e.g. servers) when you need
- // to link in lots of protocol definitions, a better way to reduce
- // total code footprint is to use optimize_for = CODE_SIZE. This
- // will make the generated code smaller while still supporting all the
- // same features (at the expense of speed). optimize_for = LITE_RUNTIME
- // is best when you only have a small number of message types linked
- // into your binary, in which case the size of the protocol buffers
- // runtime itself is the biggest problem.
- class LIBPROTOBUF_EXPORT MessageLite {
- public:
- inline MessageLite() {}
- virtual ~MessageLite();
- // Basic Operations ------------------------------------------------
- // Get the name of this message type, e.g. "foo.bar.BazProto".
- virtual string GetTypeName() const = 0;
- // Construct a new instance of the same type. Ownership is passed to the
- // caller.
- virtual MessageLite* New() const = 0;
- // Clear all fields of the message and set them to their default values.
- // Clear() avoids freeing memory, assuming that any memory allocated
- // to hold parts of the message will be needed again to hold the next
- // message. If you actually want to free the memory used by a Message,
- // you must delete it.
- virtual void Clear() = 0;
- // Quickly check if all required fields have values set.
- virtual bool IsInitialized() const = 0;
- // This is not implemented for Lite messages -- it just returns "(cannot
- // determine missing fields for lite message)". However, it is implemented
- // for full messages. See message.h.
- virtual string InitializationErrorString() const;
- // If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
- // results are undefined (probably crash).
- virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
- // Parsing ---------------------------------------------------------
- // Methods for parsing in protocol buffer format. Most of these are
- // just simple wrappers around MergeFromCodedStream(). Clear() will be called
- // before merging the input.
- // Fill the message with a protocol buffer parsed from the given input
- // stream. Returns false on a read error or if the input is in the
- // wrong format.
- bool ParseFromCodedStream(io::CodedInputStream* input);
- // Like ParseFromCodedStream(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromCodedStream(io::CodedInputStream* input);
- // Read a protocol buffer from the given zero-copy input stream. If
- // successful, the entire input will be consumed.
- bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
- // Like ParseFromZeroCopyStream(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
- // Read a protocol buffer from the given zero-copy input stream, expecting
- // the message to be exactly "size" bytes long. If successful, exactly
- // this many bytes will have been consumed from the input.
- bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
- // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
- // missing required fields.
- bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
- int size);
- // Parse a protocol buffer contained in a string.
- bool ParseFromString(const string& data);
- // Like ParseFromString(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromString(const string& data);
- // Parse a protocol buffer contained in an array of bytes.
- bool ParseFromArray(const void* data, int size);
- // Like ParseFromArray(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromArray(const void* data, int size);
- // Reads a protocol buffer from the stream and merges it into this
- // Message. Singular fields read from the input overwrite what is
- // already in the Message and repeated fields are appended to those
- // already present.
- //
- // It is the responsibility of the caller to call input->LastTagWas()
- // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
- // this returns to verify that the message's end was delimited correctly.
- //
- // ParsefromCodedStream() is implemented as Clear() followed by
- // MergeFromCodedStream().
- bool MergeFromCodedStream(io::CodedInputStream* input);
- // Like MergeFromCodedStream(), but succeeds even if required fields are
- // missing in the input.
- //
- // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
- // followed by IsInitialized().
- virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
- // Serialization ---------------------------------------------------
- // Methods for serializing in protocol buffer format. Most of these
- // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
- // Write a protocol buffer of this message to the given output. Returns
- // false on a write error. If the message is missing required fields,
- // this may GOOGLE_CHECK-fail.
- bool SerializeToCodedStream(io::CodedOutputStream* output) const;
- // Like SerializeToCodedStream(), but allows missing required fields.
- bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
- // Write the message to the given zero-copy output stream. All required
- // fields must be set.
- bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
- // Like SerializeToZeroCopyStream(), but allows missing required fields.
- bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
- // Serialize the message and store it in the given string. All required
- // fields must be set.
- bool SerializeToString(string* output) const;
- // Like SerializeToString(), but allows missing required fields.
- bool SerializePartialToString(string* output) const;
- // Serialize the message and store it in the given byte array. All required
- // fields must be set.
- bool SerializeToArray(void* data, int size) const;
- // Like SerializeToArray(), but allows missing required fields.
- bool SerializePartialToArray(void* data, int size) const;
- // Make a string encoding the message. Is equivalent to calling
- // SerializeToString() on a string and using that. Returns the empty
- // string if SerializeToString() would have returned an error.
- // Note: If you intend to generate many such strings, you may
- // reduce heap fragmentation by instead re-using the same string
- // object with calls to SerializeToString().
- string SerializeAsString() const;
- // Like SerializeAsString(), but allows missing required fields.
- string SerializePartialAsString() const;
- // Like SerializeToString(), but appends to the data to the string's existing
- // contents. All required fields must be set.
- bool AppendToString(string* output) const;
- // Like AppendToString(), but allows missing required fields.
- bool AppendPartialToString(string* output) const;
- // Computes the serialized size of the message. This recursively calls
- // ByteSize() on all embedded messages. If a subclass does not override
- // this, it MUST override SetCachedSize().
- virtual int ByteSize() const = 0;
- // Serializes the message without recomputing the size. The message must
- // not have changed since the last call to ByteSize(); if it has, the results
- // are undefined.
- virtual void SerializeWithCachedSizes(
- io::CodedOutputStream* output) const = 0;
- // Like SerializeWithCachedSizes, but writes directly to *target, returning
- // a pointer to the byte immediately after the last byte written. "target"
- // must point at a byte array of at least ByteSize() bytes.
- virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
- // Returns the result of the last call to ByteSize(). An embedded message's
- // size is needed both to serialize it (because embedded messages are
- // length-delimited) and to compute the outer message's size. Caching
- // the size avoids computing it multiple times.
- //
- // ByteSize() does not automatically use the cached size when available
- // because this would require invalidating it every time the message was
- // modified, which would be too hard and expensive. (E.g. if a deeply-nested
- // sub-message is changed, all of its parents' cached sizes would need to be
- // invalidated, which is too much work for an otherwise inlined setter
- // method.)
- virtual int GetCachedSize() const = 0;
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
- };
- } // namespace protobuf
- } // namespace google
- #endif // GOOGLE_PROTOBUF_MESSAGE_LITE_H__
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