reset.c 1.0 KB

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  1. /*
  2. * Copyright (c) 2016, NVIDIA CORPORATION.
  3. *
  4. * SPDX-License-Identifier: GPL-2.0
  5. */
  6. #include <common.h>
  7. #include <dm.h>
  8. #include <dm/test.h>
  9. #include <asm/reset.h>
  10. #include <test/ut.h>
  11. /* This must match the specifier for mbox-names="test" in the DT node */
  12. #define TEST_RESET_ID 2
  13. static int dm_test_reset(struct unit_test_state *uts)
  14. {
  15. struct udevice *dev_reset;
  16. struct udevice *dev_test;
  17. ut_assertok(uclass_get_device_by_name(UCLASS_RESET, "reset-ctl",
  18. &dev_reset));
  19. ut_asserteq(0, sandbox_reset_query(dev_reset, TEST_RESET_ID));
  20. ut_assertok(uclass_get_device_by_name(UCLASS_MISC, "reset-ctl-test",
  21. &dev_test));
  22. ut_assertok(sandbox_reset_test_get(dev_test));
  23. ut_assertok(sandbox_reset_test_assert(dev_test));
  24. ut_asserteq(1, sandbox_reset_query(dev_reset, TEST_RESET_ID));
  25. ut_assertok(sandbox_reset_test_deassert(dev_test));
  26. ut_asserteq(0, sandbox_reset_query(dev_reset, TEST_RESET_ID));
  27. ut_assertok(sandbox_reset_test_free(dev_test));
  28. return 0;
  29. }
  30. DM_TEST(dm_test_reset, DM_TESTF_SCAN_FDT);