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- /*
- * Copyright (c) 2016, NVIDIA CORPORATION.
- *
- * SPDX-License-Identifier: GPL-2.0
- */
- #ifndef _RESET_H
- #define _RESET_H
- #include <linux/errno.h>
- /**
- * A reset is a hardware signal indicating that a HW module (or IP block, or
- * sometimes an entire off-CPU chip) reset all of its internal state to some
- * known-good initial state. Drivers will often reset HW modules when they
- * begin execution to ensure that hardware correctly responds to all requests,
- * or in response to some error condition. Reset signals are often controlled
- * externally to the HW module being reset, by an entity this API calls a reset
- * controller. This API provides a standard means for drivers to request that
- * reset controllers set or clear reset signals.
- *
- * A driver that implements UCLASS_RESET is a reset controller or provider. A
- * controller will often implement multiple separate reset signals, since the
- * hardware it manages often has this capability. reset-uclass.h describes the
- * interface which reset controllers must implement.
- *
- * Reset consumers/clients are the HW modules affected by reset signals. This
- * header file describes the API used by drivers for those HW modules.
- */
- struct udevice;
- /**
- * struct reset_ctl - A handle to (allowing control of) a single reset signal.
- *
- * Clients provide storage for reset control handles. The content of the
- * structure is managed solely by the reset API and reset drivers. A reset
- * control struct is initialized by "get"ing the reset control struct. The
- * reset control struct is passed to all other reset APIs to identify which
- * reset signal to operate upon.
- *
- * @dev: The device which implements the reset signal.
- * @id: The reset signal ID within the provider.
- *
- * Currently, the reset API assumes that a single integer ID is enough to
- * identify and configure any reset signal for any reset provider. If this
- * assumption becomes invalid in the future, the struct could be expanded to
- * either (a) add more fields to allow reset providers to store additional
- * information, or (b) replace the id field with an opaque pointer, which the
- * provider would dynamically allocated during its .of_xlate op, and process
- * during is .request op. This may require the addition of an extra op to clean
- * up the allocation.
- */
- struct reset_ctl {
- struct udevice *dev;
- /*
- * Written by of_xlate. We assume a single id is enough for now. In the
- * future, we might add more fields here.
- */
- unsigned long id;
- };
- #ifdef CONFIG_DM_RESET
- /**
- * reset_get_by_index - Get/request a reset signal by integer index.
- *
- * This looks up and requests a reset signal. The index is relative to the
- * client device; each device is assumed to have n reset signals associated
- * with it somehow, and this function finds and requests one of them. The
- * mapping of client device reset signal indices to provider reset signals may
- * be via device-tree properties, board-provided mapping tables, or some other
- * mechanism.
- *
- * @dev: The client device.
- * @index: The index of the reset signal to request, within the client's
- * list of reset signals.
- * @reset_ctl A pointer to a reset control struct to initialize.
- * @return 0 if OK, or a negative error code.
- */
- int reset_get_by_index(struct udevice *dev, int index,
- struct reset_ctl *reset_ctl);
- /**
- * reset_get_by_name - Get/request a reset signal by name.
- *
- * This looks up and requests a reset signal. The name is relative to the
- * client device; each device is assumed to have n reset signals associated
- * with it somehow, and this function finds and requests one of them. The
- * mapping of client device reset signal names to provider reset signal may be
- * via device-tree properties, board-provided mapping tables, or some other
- * mechanism.
- *
- * @dev: The client device.
- * @name: The name of the reset signal to request, within the client's
- * list of reset signals.
- * @reset_ctl: A pointer to a reset control struct to initialize.
- * @return 0 if OK, or a negative error code.
- */
- int reset_get_by_name(struct udevice *dev, const char *name,
- struct reset_ctl *reset_ctl);
- /**
- * reset_free - Free a previously requested reset signal.
- *
- * @reset_ctl: A reset control struct that was previously successfully
- * requested by reset_get_by_*().
- * @return 0 if OK, or a negative error code.
- */
- int reset_free(struct reset_ctl *reset_ctl);
- /**
- * reset_assert - Assert a reset signal.
- *
- * This function will assert the specified reset signal, thus resetting the
- * affected HW module(s). Depending on the reset controller hardware, the reset
- * signal will either stay asserted until reset_deassert() is called, or the
- * hardware may autonomously clear the reset signal itself.
- *
- * @reset_ctl: A reset control struct that was previously successfully
- * requested by reset_get_by_*().
- * @return 0 if OK, or a negative error code.
- */
- int reset_assert(struct reset_ctl *reset_ctl);
- /**
- * reset_deassert - Deassert a reset signal.
- *
- * This function will deassert the specified reset signal, thus releasing the
- * affected HW modules() from reset, and allowing them to continue normal
- * operation.
- *
- * @reset_ctl: A reset control struct that was previously successfully
- * requested by reset_get_by_*().
- * @return 0 if OK, or a negative error code.
- */
- int reset_deassert(struct reset_ctl *reset_ctl);
- #else
- static inline int reset_get_by_index(struct udevice *dev, int index,
- struct reset_ctl *reset_ctl)
- {
- return -ENOTSUPP;
- }
- static inline int reset_get_by_name(struct udevice *dev, const char *name,
- struct reset_ctl *reset_ctl)
- {
- return -ENOTSUPP;
- }
- static inline int reset_free(struct reset_ctl *reset_ctl)
- {
- return 0;
- }
- static inline int reset_assert(struct reset_ctl *reset_ctl)
- {
- return 0;
- }
- static inline int reset_deassert(struct reset_ctl *reset_ctl)
- {
- return 0;
- }
- #endif
- #endif
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