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- /*
- * Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
- *
- * SPDX-License-Identifier: GPL-2.0
- */
- #ifndef _FS_H
- #define _FS_H
- #include <common.h>
- #define FS_TYPE_ANY 0
- #define FS_TYPE_FAT 1
- #define FS_TYPE_EXT 2
- #define FS_TYPE_SANDBOX 3
- #define FS_TYPE_UBIFS 4
- /*
- * Tell the fs layer which block device an partition to use for future
- * commands. This also internally identifies the filesystem that is present
- * within the partition. The identification process may be limited to a
- * specific filesystem type by passing FS_* in the fstype parameter.
- *
- * Returns 0 on success.
- * Returns non-zero if there is an error accessing the disk or partition, or
- * no known filesystem type could be recognized on it.
- */
- int fs_set_blk_dev(const char *ifname, const char *dev_part_str, int fstype);
- /*
- * Print the list of files on the partition previously set by fs_set_blk_dev(),
- * in directory "dirname".
- *
- * Returns 0 on success. Returns non-zero on error.
- */
- int fs_ls(const char *dirname);
- /*
- * Determine whether a file exists
- *
- * Returns 1 if the file exists, 0 if it doesn't exist.
- */
- int fs_exists(const char *filename);
- /*
- * fs_size - Determine a file's size
- *
- * @filename: Name of the file
- * @size: Size of file
- * @return 0 if ok with valid *size, negative on error
- */
- int fs_size(const char *filename, loff_t *size);
- /*
- * fs_read - Read file from the partition previously set by fs_set_blk_dev()
- * Note that not all filesystem types support either/both offset!=0 or len!=0.
- *
- * @filename: Name of file to read from
- * @addr: The address to read into
- * @offset: The offset in file to read from
- * @len: The number of bytes to read. Maybe 0 to read entire file
- * @actread: Returns the actual number of bytes read
- * @return 0 if ok with valid *actread, -1 on error conditions
- */
- int fs_read(const char *filename, ulong addr, loff_t offset, loff_t len,
- loff_t *actread);
- /*
- * fs_write - Write file to the partition previously set by fs_set_blk_dev()
- * Note that not all filesystem types support offset!=0.
- *
- * @filename: Name of file to read from
- * @addr: The address to read into
- * @offset: The offset in file to read from. Maybe 0 to write to start of file
- * @len: The number of bytes to write
- * @actwrite: Returns the actual number of bytes written
- * @return 0 if ok with valid *actwrite, -1 on error conditions
- */
- int fs_write(const char *filename, ulong addr, loff_t offset, loff_t len,
- loff_t *actwrite);
- /*
- * Common implementation for various filesystem commands, optionally limited
- * to a specific filesystem type via the fstype parameter.
- */
- int do_size(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
- int fstype);
- int do_load(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
- int fstype);
- int do_ls(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
- int fstype);
- int file_exists(const char *dev_type, const char *dev_part, const char *file,
- int fstype);
- int do_save(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
- int fstype);
- /*
- * Determine the UUID of the specified filesystem and print it. Optionally it is
- * possible to store the UUID directly in env.
- */
- int do_fs_uuid(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
- int fstype);
- /*
- * Determine the type of the specified filesystem and print it. Optionally it is
- * possible to store the type directly in env.
- */
- int do_fs_type(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[]);
- #endif /* _FS_H */
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