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- /*
- * Copyright (c) 2013 Google, Inc
- *
- * SPDX-License-Identifier: GPL-2.0+
- */
- #include <common.h>
- #include <asm/sound.h>
- #include <asm/sdl.h>
- int sound_play(uint32_t msec, uint32_t frequency)
- {
- sandbox_sdl_sound_start(frequency);
- mdelay(msec);
- sandbox_sdl_sound_stop();
- return 0;
- }
- int sound_init(const void *blob)
- {
- return sandbox_sdl_sound_init();
- }
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