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- .. -*- coding: utf-8; mode: rst -*-
- .. _userp:
- *****************************
- Streaming I/O (User Pointers)
- *****************************
- Input and output devices support this I/O method when the
- ``V4L2_CAP_STREAMING`` flag in the ``capabilities`` field of struct
- :c:type:`v4l2_capability` returned by the
- :ref:`VIDIOC_QUERYCAP` ioctl is set. If the
- particular user pointer method (not only memory mapping) is supported
- must be determined by calling the :ref:`VIDIOC_REQBUFS` ioctl
- with the memory type set to ``V4L2_MEMORY_USERPTR``.
- This I/O method combines advantages of the read/write and memory mapping
- methods. Buffers (planes) are allocated by the application itself, and
- can reside for example in virtual or shared memory. Only pointers to
- data are exchanged, these pointers and meta-information are passed in
- struct :c:type:`v4l2_buffer` (or in struct
- :c:type:`v4l2_plane` in the multi-planar API case). The
- driver must be switched into user pointer I/O mode by calling the
- :ref:`VIDIOC_REQBUFS` with the desired buffer type.
- No buffers (planes) are allocated beforehand, consequently they are not
- indexed and cannot be queried like mapped buffers with the
- :ref:`VIDIOC_QUERYBUF <VIDIOC_QUERYBUF>` ioctl.
- Example: Initiating streaming I/O with user pointers
- ====================================================
- .. code-block:: c
- struct v4l2_requestbuffers reqbuf;
- memset (&reqbuf, 0, sizeof (reqbuf));
- reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- reqbuf.memory = V4L2_MEMORY_USERPTR;
- if (ioctl (fd, VIDIOC_REQBUFS, &reqbuf) == -1) {
- if (errno == EINVAL)
- printf ("Video capturing or user pointer streaming is not supported\\n");
- else
- perror ("VIDIOC_REQBUFS");
- exit (EXIT_FAILURE);
- }
- Buffer (plane) addresses and sizes are passed on the fly with the
- :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` ioctl. Although buffers are commonly
- cycled, applications can pass different addresses and sizes at each
- :ref:`VIDIOC_QBUF <VIDIOC_QBUF>` call. If required by the hardware the
- driver swaps memory pages within physical memory to create a continuous
- area of memory. This happens transparently to the application in the
- virtual memory subsystem of the kernel. When buffer pages have been
- swapped out to disk they are brought back and finally locked in physical
- memory for DMA. [#f1]_
- Filled or displayed buffers are dequeued with the
- :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` ioctl. The driver can unlock the
- memory pages at any time between the completion of the DMA and this
- ioctl. The memory is also unlocked when
- :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` is called,
- :ref:`VIDIOC_REQBUFS`, or when the device is closed.
- Applications must take care not to free buffers without dequeuing. For
- once, the buffers remain locked until further, wasting physical memory.
- Second the driver will not be notified when the memory is returned to
- the application's free list and subsequently reused for other purposes,
- possibly completing the requested DMA and overwriting valuable data.
- For capturing applications it is customary to enqueue a number of empty
- buffers, to start capturing and enter the read loop. Here the
- application waits until a filled buffer can be dequeued, and re-enqueues
- the buffer when the data is no longer needed. Output applications fill
- and enqueue buffers, when enough buffers are stacked up output is
- started. In the write loop, when the application runs out of free
- buffers it must wait until an empty buffer can be dequeued and reused.
- Two methods exist to suspend execution of the application until one or
- more buffers can be dequeued. By default :ref:`VIDIOC_DQBUF
- <VIDIOC_QBUF>` blocks when no buffer is in the outgoing queue. When the
- ``O_NONBLOCK`` flag was given to the :ref:`open() <func-open>` function,
- :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>` returns immediately with an ``EAGAIN``
- error code when no buffer is available. The :ref:`select()
- <func-select>` or :ref:`poll() <func-poll>` function are always
- available.
- To start and stop capturing or output applications call the
- :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` and
- :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` ioctl.
- .. note::
- ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` removes all buffers from
- both queues and unlocks all buffers as a side effect. Since there is no
- notion of doing anything "now" on a multitasking system, if an
- application needs to synchronize with another event it should examine
- the struct :c:type:`v4l2_buffer` ``timestamp`` of captured or
- outputted buffers.
- Drivers implementing user pointer I/O must support the
- :ref:`VIDIOC_REQBUFS <VIDIOC_REQBUFS>`, :ref:`VIDIOC_QBUF <VIDIOC_QBUF>`,
- :ref:`VIDIOC_DQBUF <VIDIOC_QBUF>`, :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>`
- and :ref:`VIDIOC_STREAMOFF <VIDIOC_STREAMON>` ioctls, the
- :ref:`select() <func-select>` and :ref:`poll() <func-poll>` function. [#f2]_
- .. [#f1]
- We expect that frequently used buffers are typically not swapped out.
- Anyway, the process of swapping, locking or generating scatter-gather
- lists may be time consuming. The delay can be masked by the depth of
- the incoming buffer queue, and perhaps by maintaining caches assuming
- a buffer will be soon enqueued again. On the other hand, to optimize
- memory usage drivers can limit the number of buffers locked in
- advance and recycle the most recently used buffers first. Of course,
- the pages of empty buffers in the incoming queue need not be saved to
- disk. Output buffers must be saved on the incoming and outgoing queue
- because an application may share them with other processes.
- .. [#f2]
- At the driver level :ref:`select() <func-select>` and :ref:`poll() <func-poll>` are
- the same, and :ref:`select() <func-select>` is too important to be optional.
- The rest should be evident.
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