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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #include "cmMakefileUtilityTargetGenerator.h"
- #include <ostream>
- #include <string>
- #include <utility>
- #include <vector>
- #include "cmGeneratedFileStream.h"
- #include "cmGeneratorTarget.h"
- #include "cmGlobalUnixMakefileGenerator3.h"
- #include "cmLocalUnixMakefileGenerator3.h"
- #include "cmMakefile.h"
- #include "cmOSXBundleGenerator.h"
- #include "cmSystemTools.h"
- cmMakefileUtilityTargetGenerator::cmMakefileUtilityTargetGenerator(
- cmGeneratorTarget* target)
- : cmMakefileTargetGenerator(target)
- {
- this->CustomCommandDriver = OnUtility;
- this->OSXBundleGenerator =
- new cmOSXBundleGenerator(target, this->ConfigName);
- this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
- }
- cmMakefileUtilityTargetGenerator::~cmMakefileUtilityTargetGenerator()
- {
- delete this->OSXBundleGenerator;
- }
- void cmMakefileUtilityTargetGenerator::WriteRuleFiles()
- {
- this->CreateRuleFile();
- *this->BuildFileStream << "# Utility rule file for "
- << this->GeneratorTarget->GetName() << ".\n\n";
- if (!this->NoRuleMessages) {
- const char* root = (this->Makefile->IsOn("CMAKE_MAKE_INCLUDE_FROM_ROOT")
- ? "$(CMAKE_BINARY_DIR)/"
- : "");
- // Include the progress variables for the target.
- *this->BuildFileStream
- << "# Include the progress variables for this target.\n"
- << this->GlobalGenerator->IncludeDirective << " " << root
- << cmSystemTools::ConvertToOutputPath(
- this->LocalGenerator->MaybeConvertToRelativePath(
- this->LocalGenerator->GetBinaryDirectory(),
- this->ProgressFileNameFull))
- << "\n\n";
- }
- // write the custom commands for this target
- this->WriteTargetBuildRules();
- // Collect the commands and dependencies.
- std::vector<std::string> commands;
- std::vector<std::string> depends;
- // Utility targets store their rules in pre- and post-build commands.
- this->LocalGenerator->AppendCustomDepends(
- depends, this->GeneratorTarget->GetPreBuildCommands());
- this->LocalGenerator->AppendCustomDepends(
- depends, this->GeneratorTarget->GetPostBuildCommands());
- this->LocalGenerator->AppendCustomCommands(
- commands, this->GeneratorTarget->GetPreBuildCommands(),
- this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
- // Depend on all custom command outputs for sources
- this->DriveCustomCommands(depends);
- this->LocalGenerator->AppendCustomCommands(
- commands, this->GeneratorTarget->GetPostBuildCommands(),
- this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
- // Add dependencies on targets that must be built first.
- this->AppendTargetDepends(depends);
- // Add a dependency on the rule file itself.
- this->LocalGenerator->AppendRuleDepend(depends,
- this->BuildFileNameFull.c_str());
- // If the rule is empty add the special empty rule dependency needed
- // by some make tools.
- if (depends.empty() && commands.empty()) {
- std::string hack = this->GlobalGenerator->GetEmptyRuleHackDepends();
- if (!hack.empty()) {
- depends.push_back(std::move(hack));
- }
- }
- // Write the rule.
- this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
- this->GeneratorTarget->GetName(),
- depends, commands, true);
- // Write the main driver rule to build everything in this target.
- this->WriteTargetDriverRule(this->GeneratorTarget->GetName(), false);
- // Write clean target
- this->WriteTargetCleanRules();
- // Write the dependency generation rule. This must be done last so
- // that multiple output pair information is available.
- this->WriteTargetDependRules();
- // close the streams
- this->CloseFileStreams();
- }
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