//---------------------------------------------------------------------------// // Copyright (c) 2014 Roshan // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #ifndef BOOST_COMPUTE_RANDOM_DISCRETE_DISTRIBUTION_HPP #define BOOST_COMPUTE_RANDOM_DISCRETE_DISTRIBUTION_HPP #include #include #include #include #include #include #include namespace boost { namespace compute { /// \class discrete_distribution /// \brief Produces random integers on the interval [0, n), where /// probability of each integer is given by the weight of the ith /// integer divided by the sum of all weights. /// /// The following example shows how to setup a discrete distribution to /// produce 0 and 1 with equal probability /// /// \snippet test/test_discrete_distribution.cpp generate /// template class discrete_distribution { public: typedef IntType result_type; /// Creates a new discrete distribution with weights given by /// the range [\p first, \p last) template discrete_distribution(InputIterator first, InputIterator last) : m_n(std::distance(first, last)), m_probabilities(std::distance(first, last)) { double sum = 0; for(InputIterator iter = first; iter!=last; iter++) { sum += *iter; } for(size_t i=0; i probabilities() const { return m_probabilities; } /// Generates uniformily distributed integers and stores /// them to the range [\p first, \p last). template void generate(OutputIterator first, OutputIterator last, Generator &generator, command_queue &queue) { std::string source = "inline uint scale_random(uint x)\n"; source = source + "{\n" + "float rno = convert_float(x) / UINT_MAX;\n"; for(size_t i=0; i m_probabilities; }; } // end compute namespace } // end boost namespace #endif // BOOST_COMPUTE_RANDOM_UNIFORM_INT_DISTRIBUTION_HPP