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@@ -1,603 +1,612 @@
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-//------------------------------------------------------------------------------
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-// <auto-generated>
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-// This code was generated by a tool.
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-// Runtime Version:4.0.30319.42000
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-//
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-// Changes to this file may cause incorrect behavior and will be lost if
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-// the code is regenerated.
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-// </auto-generated>
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-//------------------------------------------------------------------------------
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-
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-namespace AwInitilizer.Resx {
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- using System;
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-
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-
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- /// <summary>
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- /// A strongly-typed resource class, for looking up localized strings, etc.
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- /// </summary>
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- // This class was auto-generated by the StronglyTypedResourceBuilder
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- // class via a tool like ResGen or Visual Studio.
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- // To add or remove a member, edit your .ResX file then rerun ResGen
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- // with the /str option, or rebuild your VS project.
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- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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- public class AppResources {
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-
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- private static global::System.Resources.ResourceManager resourceMan;
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-
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- private static global::System.Globalization.CultureInfo resourceCulture;
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-
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- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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- internal AppResources() {
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- }
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-
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- /// <summary>
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- /// Returns the cached ResourceManager instance used by this class.
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- /// </summary>
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- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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- public static global::System.Resources.ResourceManager ResourceManager {
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- get {
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- if (object.ReferenceEquals(resourceMan, null)) {
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- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AwInitilizer.Resx.AppResources", typeof(AppResources).Assembly);
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- resourceMan = temp;
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- }
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- return resourceMan;
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- }
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- }
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-
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- /// <summary>
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- /// Overrides the current thread's CurrentUICulture property for all
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- /// resource lookups using this strongly typed resource class.
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- /// </summary>
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- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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- public static global::System.Globalization.CultureInfo Culture {
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- get {
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- return resourceCulture;
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- }
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- set {
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- resourceCulture = value;
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Account.
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- /// </summary>
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- public static string Account {
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- get {
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- return ResourceManager.GetString("Account", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Barcode Setting.
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- /// </summary>
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- public static string BarcodeSetting {
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- get {
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- return ResourceManager.GetString("BarcodeSetting", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to BLUE Button.
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- /// </summary>
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- public static string BtnPressBlueBtn {
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- get {
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- return ResourceManager.GetString("BtnPressBlueBtn", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to EMERGENCY Button.
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- /// </summary>
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- public static string BtnPressEmergencyBtn {
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- get {
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- return ResourceManager.GetString("BtnPressEmergencyBtn", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to GREEN Button.
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- /// </summary>
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- public static string BtnPressGreenBtn {
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- get {
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- return ResourceManager.GetString("BtnPressGreenBtn", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Starting Button test.
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- /// </summary>
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- public static string BtnPressHintTitle {
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- get {
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- return ResourceManager.GetString("BtnPressHintTitle", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to PRESS {0} 2 secnds.
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- /// </summary>
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- public static string BtnPressPressHint {
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- get {
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- return ResourceManager.GetString("BtnPressPressHint", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Please make sure All button is Unpressed, Press Ok while complete.
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- /// </summary>
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- public static string BtnPressUnpressHint {
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- get {
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- return ResourceManager.GetString("BtnPressUnpressHint", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to OK.
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- /// </summary>
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- public static string Confirm {
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- get {
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- return ResourceManager.GetString("Confirm", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware file is Required.
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- /// </summary>
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- public static string FirmwareFileEmptyAlert {
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- get {
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- return ResourceManager.GetString("FirmwareFileEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to FirmwareUpdateModels should be decalred.
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- /// </summary>
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- public static string FirmwareListNullAlert {
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- get {
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- return ResourceManager.GetString("FirmwareListNullAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware module name is Required.
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- /// </summary>
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- public static string FirmwareNameEmptyAlert {
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- get {
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- return ResourceManager.GetString("FirmwareNameEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware version.
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- /// </summary>
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- public static string FirmwareVersion {
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- get {
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- return ResourceManager.GetString("FirmwareVersion", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware version is Required.
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- /// </summary>
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- public static string FirmwareVersionEmptyAlert {
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- get {
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- return ResourceManager.GetString("FirmwareVersionEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Module.
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- /// </summary>
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- public static string FirmwareVersionHeaderName {
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- get {
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- return ResourceManager.GetString("FirmwareVersionHeaderName", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Version.
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- /// </summary>
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- public static string FirmwareVersionHeaderVersion {
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- get {
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- return ResourceManager.GetString("FirmwareVersionHeaderVersion", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to 4G Module Version is Required.
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- /// </summary>
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- public static string FourGenVersionEmptyAlert {
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- get {
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- return ResourceManager.GetString("FourGenVersionEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to SIM ICCID.
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- /// </summary>
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- public static string ICCID {
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- get {
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- return ResourceManager.GetString("ICCID", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to ICCID is Required when sim installed.
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- /// </summary>
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- public static string IccidEmptyAlert {
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- get {
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- return ResourceManager.GetString("IccidEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to SIM IMSI.
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- /// </summary>
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- public static string IMSI {
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- get {
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- return ResourceManager.GetString("IMSI", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to IMSI is Required when sim installed.
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- /// </summary>
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- public static string ImsiEmptyAlert {
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- get {
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- return ResourceManager.GetString("ImsiEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to File name should not empty while {0} version is set.
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- /// </summary>
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- public static string InitFirmwareFileEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareFileEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to {0} Firemware header ERROR.
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- /// </summary>
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- public static string InitFirmwareFileHeaderFormatAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareFileHeaderFormatAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to {0} Firemware and ModelName is Mismatched.
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- /// </summary>
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- public static string InitFirmwareFileHeaderMismatchAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareFileHeaderMismatchAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to {0} Firemware file is missing.
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- /// </summary>
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- public static string InitFirmwareFileMissingAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareFileMissingAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware module name should not empty.
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- /// </summary>
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- public static string InitFirmwareNameEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareNameEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Version should not empty while {0} firmware is set.
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- /// </summary>
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- public static string InitFirmwareVersionEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitFirmwareVersionEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to ICCID should not empty while IsSimInsert is set.
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- /// </summary>
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- public static string InitIccidEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitIccidEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to IMSI should not empty while IsSimInsert is set.
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- /// </summary>
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- public static string InitImsiEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitImsiEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to ModelName is requred.
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- /// </summary>
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- public static string InitModelNameEmptyAlert {
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- get {
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- return ResourceManager.GetString("InitModelNameEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to ModelName format Error.
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- /// </summary>
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- public static string InitModelNameErrorAlert {
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- get {
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- return ResourceManager.GetString("InitModelNameErrorAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware root path not exist.
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- /// </summary>
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- public static string LoadConfigFolderNotfoundAlert {
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- get {
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- return ResourceManager.GetString("LoadConfigFolderNotfoundAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model firmware root path not exist.
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- /// </summary>
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- public static string LoadConfigModelFolderNotfoundAlert {
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- get {
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- return ResourceManager.GetString("LoadConfigModelFolderNotfoundAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Setting file ERROR.
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- /// </summary>
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- public static string LoadConfigModelInitFormatErrorAlert {
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- get {
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- return ResourceManager.GetString("LoadConfigModelInitFormatErrorAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model firmware setting not exist.
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- /// </summary>
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- public static string LoadConfigModelInitNotfoundAlert {
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- get {
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- return ResourceManager.GetString("LoadConfigModelInitNotfoundAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Firmware root path ERROR.
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- /// </summary>
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- public static string LoadConfigRootFolderNotfoundAlert {
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- get {
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- return ResourceManager.GetString("LoadConfigRootFolderNotfoundAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Sign out.
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- /// </summary>
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- public static string Logout {
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- get {
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- return ResourceManager.GetString("Logout", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model Name.
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- /// </summary>
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- public static string ModelName {
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- get {
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- return ResourceManager.GetString("ModelName", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model Name is Required.
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- /// </summary>
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- public static string ModelNameEmptyAlert {
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- get {
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- return ResourceManager.GetString("ModelNameEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model Name format Error.
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- /// </summary>
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- public static string ModelNameErrorAlert {
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- get {
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- return ResourceManager.GetString("ModelNameErrorAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Model Name setting is Mismathed.
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- /// </summary>
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- public static string ModelNameMismatchAlert {
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- get {
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- return ResourceManager.GetString("ModelNameMismatchAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Serial Number.
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- /// </summary>
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- public static string SerialNumber {
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- get {
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- return ResourceManager.GetString("SerialNumber", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to Serial Number is Required.
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- /// </summary>
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- public static string SerialNumberEmptyAlert {
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- get {
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- return ResourceManager.GetString("SerialNumberEmptyAlert", resourceCulture);
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- }
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- }
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-
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- /// <summary>
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- /// Looks up a localized string similar to ID Error.
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|
|
- /// </summary>
|
|
|
- public static string SigninDialogEnterIDError {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogEnterIDError", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Enter User ID.
|
|
|
- /// </summary>
|
|
|
- public static string SigninDialogEnterIDHint {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogEnterIDHint", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Work Order Number Error.
|
|
|
- /// </summary>
|
|
|
- public static string SigninDialogEnterWOError {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogEnterWOError", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Enter Work Order Number.
|
|
|
- /// </summary>
|
|
|
- public static string SigninDialogEnterWOHint {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogEnterWOHint", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to MES no response.
|
|
|
- /// </summary>
|
|
|
- public static string SigninDialogNoResponseError {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogNoResponseError", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Sign in.
|
|
|
- /// </summary>
|
|
|
- public static string SigninDialogTitle {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SigninDialogTitle", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to 4G SIM Card Inserted.
|
|
|
- /// </summary>
|
|
|
- public static string SimStatus {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SimStatus", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Serial Number or WorkOrder Error.
|
|
|
- /// </summary>
|
|
|
- public static string SnWoMisMatch {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("SnWoMisMatch", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Start.
|
|
|
- /// </summary>
|
|
|
- public static string StartProcedure {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StartProcedure", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Process {0} Failed.
|
|
|
- /// </summary>
|
|
|
- public static string StatusBarFailed {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusBarFailed", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Processing {0}.
|
|
|
- /// </summary>
|
|
|
- public static string StatusBarUpdating {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusBarUpdating", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Fail.
|
|
|
- /// </summary>
|
|
|
- public static string StatusFail {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusFail", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Idle.
|
|
|
- /// </summary>
|
|
|
- public static string StatusIdel {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusIdel", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Success.
|
|
|
- /// </summary>
|
|
|
- public static string StatusSuccess {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusSuccess", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Updating.
|
|
|
- /// </summary>
|
|
|
- public static string StatusUpdating {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("StatusUpdating", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to User ID.
|
|
|
- /// </summary>
|
|
|
- public static string UserID {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("UserID", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Looks up a localized string similar to Work Order Number.
|
|
|
- /// </summary>
|
|
|
- public static string WorkOrder {
|
|
|
- get {
|
|
|
- return ResourceManager.GetString("WorkOrder", resourceCulture);
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
+//------------------------------------------------------------------------------
|
|
|
+// <auto-generated>
|
|
|
+// 這段程式碼是由工具產生的。
|
|
|
+// 執行階段版本:4.0.30319.42000
|
|
|
+//
|
|
|
+// 對這個檔案所做的變更可能會造成錯誤的行為,而且如果重新產生程式碼,
|
|
|
+// 變更將會遺失。
|
|
|
+// </auto-generated>
|
|
|
+//------------------------------------------------------------------------------
|
|
|
+
|
|
|
+namespace AwInitilizer.Resx {
|
|
|
+ using System;
|
|
|
+
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 用於查詢當地語系化字串等的強類型資源類別。
|
|
|
+ /// </summary>
|
|
|
+ // 這個類別是自動產生的,是利用 StronglyTypedResourceBuilder
|
|
|
+ // 類別透過 ResGen 或 Visual Studio 這類工具。
|
|
|
+ // 若要加入或移除成員,請編輯您的 .ResX 檔,然後重新執行 ResGen
|
|
|
+ // (利用 /str 選項),或重建您的 VS 專案。
|
|
|
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
|
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
|
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
|
+ public class AppResources {
|
|
|
+
|
|
|
+ private static global::System.Resources.ResourceManager resourceMan;
|
|
|
+
|
|
|
+ private static global::System.Globalization.CultureInfo resourceCulture;
|
|
|
+
|
|
|
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
|
+ internal AppResources() {
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 傳回這個類別使用的快取的 ResourceManager 執行個體。
|
|
|
+ /// </summary>
|
|
|
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
|
+ public static global::System.Resources.ResourceManager ResourceManager {
|
|
|
+ get {
|
|
|
+ if (object.ReferenceEquals(resourceMan, null)) {
|
|
|
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AwInitilizer.Resx.AppResources", typeof(AppResources).Assembly);
|
|
|
+ resourceMan = temp;
|
|
|
+ }
|
|
|
+ return resourceMan;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 覆寫目前執行緒的 CurrentUICulture 屬性,對象是所有
|
|
|
+ /// 使用這個強類型資源類別的資源查閱。
|
|
|
+ /// </summary>
|
|
|
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
|
+ public static global::System.Globalization.CultureInfo Culture {
|
|
|
+ get {
|
|
|
+ return resourceCulture;
|
|
|
+ }
|
|
|
+ set {
|
|
|
+ resourceCulture = value;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Account 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string Account {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("Account", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Barcode Setting 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BarcodeSetting {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BarcodeSetting", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 blue button 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressBlueBtn {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressBlueBtn", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 emergency Button 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressEmergencyBtn {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressEmergencyBtn", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 green button 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressGreenBtn {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressGreenBtn", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Starting Button test 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressHintTitle {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressHintTitle", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Press and hold the {0} for 2 seconds, then release it. 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressPressHint {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressPressHint", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Please make sure all buttons are unpressed,then Press OK... 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string BtnPressUnpressHint {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("BtnPressUnpressHint", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 OK 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string Confirm {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("Confirm", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Press the emergency button for 2 seconds, then twist release it. 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string EmergencyBtnPressPressHint {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("EmergencyBtnPressPressHint", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware file is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareFileEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareFileEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 FirmwareUpdateModels should be decalred 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareListNullAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareListNullAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware module name is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareNameEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareNameEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware version 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareVersion {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareVersion", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware version is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareVersionEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareVersionEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Module 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareVersionHeaderName {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareVersionHeaderName", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Version 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FirmwareVersionHeaderVersion {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FirmwareVersionHeaderVersion", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 4G Module Version is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string FourGenVersionEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("FourGenVersionEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 SIM ICCID 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ICCID {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ICCID", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 ICCID is Required when sim installed 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string IccidEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("IccidEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 SIM IMSI 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string IMSI {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("IMSI", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 IMSI is Required when sim installed 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ImsiEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ImsiEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 File name should not empty while {0} version is set 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareFileEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareFileEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 {0} Firemware header ERROR 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareFileHeaderFormatAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareFileHeaderFormatAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 {0} Firemware and ModelName is Mismatched 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareFileHeaderMismatchAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareFileHeaderMismatchAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 {0} Firemware file is missing 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareFileMissingAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareFileMissingAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware module name should not empty 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareNameEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareNameEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Version should not empty while {0} firmware is set 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitFirmwareVersionEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitFirmwareVersionEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 ICCID should not empty while IsSimInsert is set 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitIccidEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitIccidEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 IMSI should not empty while IsSimInsert is set 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitImsiEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitImsiEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 ModelName is requred 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitModelNameEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitModelNameEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 ModelName format Error 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string InitModelNameErrorAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("InitModelNameErrorAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware root path not exist 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string LoadConfigFolderNotfoundAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("LoadConfigFolderNotfoundAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model firmware root path not exist 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string LoadConfigModelFolderNotfoundAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("LoadConfigModelFolderNotfoundAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Setting file ERROR 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string LoadConfigModelInitFormatErrorAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("LoadConfigModelInitFormatErrorAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model firmware setting not exist 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string LoadConfigModelInitNotfoundAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("LoadConfigModelInitNotfoundAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Firmware root path ERROR 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string LoadConfigRootFolderNotfoundAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("LoadConfigRootFolderNotfoundAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Sign out 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string Logout {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("Logout", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model Name 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ModelName {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ModelName", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model Name is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ModelNameEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ModelNameEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model Name format Error 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ModelNameErrorAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ModelNameErrorAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Model Name setting is Mismathed 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string ModelNameMismatchAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("ModelNameMismatchAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Serial Number 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SerialNumber {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SerialNumber", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Serial Number is Required 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SerialNumberEmptyAlert {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SerialNumberEmptyAlert", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 ID Error 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogEnterIDError {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogEnterIDError", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Enter User ID 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogEnterIDHint {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogEnterIDHint", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Work Order Number Error 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogEnterWOError {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogEnterWOError", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Enter Work Order Number 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogEnterWOHint {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogEnterWOHint", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 MES no response 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogNoResponseError {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogNoResponseError", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Sign in 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SigninDialogTitle {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SigninDialogTitle", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 4G SIM Card Inserted 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SimStatus {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SimStatus", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Serial Number or WorkOrder Error 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string SnWoMisMatch {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("SnWoMisMatch", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Start 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StartProcedure {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StartProcedure", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Process {0} Failed 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusBarFailed {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusBarFailed", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Processing {0} 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusBarUpdating {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusBarUpdating", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Fail 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusFail {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusFail", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Idle 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusIdel {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusIdel", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Success 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusSuccess {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusSuccess", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Updating 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string StatusUpdating {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("StatusUpdating", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 User ID 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string UserID {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("UserID", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 查詢類似 Work Order Number 的當地語系化字串。
|
|
|
+ /// </summary>
|
|
|
+ public static string WorkOrder {
|
|
|
+ get {
|
|
|
+ return ResourceManager.GetString("WorkOrder", resourceCulture);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|